Champions' Challenge

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Skull.png
This is a dangerous Distraction and Diversion.
If you die, you will lose your items and will need to reclaim them from Death or your grave.
A player fighting the champion of mummies.
Mg champchallenge.jpg
Audio options icon.png
You have been challenged!

The Champions' Challenge is a Distraction and Diversion found in the basement of the Champions' Guild, released on 12 December 2005. The Distraction and Diversion involves collecting the scrolls of various races and defeating their champions. Champions may be re-fought weekly for additional rewards.

As it is found in the Champions' Guild, access to the Distraction and Diversion requires 33 quest points. Additionally, some of the champions that make up the minigame may have further requirements to challenge.

Completing all challenges is one of the requirements for obtaining the trimmed completionist cape.

Champion's scrolls[edit | edit source]

Main article: Champion's scroll

When fighting creatures of one of the 13 'races' that feature in the D&D, one may drop a champion's scroll, which challenges the player to a formal duel by the race's champion. Challenge scrolls are extremely rare drops, with only a 1 in 5000 chance of obtaining, making it quite difficult to duel all the champions. Having a champion scroll enhancer from the Motherlode Maw in Prifddinas will increase the chance of a champion's scroll being dropped by 20% for up to 250 kills (1.2/5000, 250 attempts) of a monster that drops one. It is possible to obtain multiple champion's scrolls prior to challenging a champion.

Once a scroll is obtained, giving it to Larxus in the basement of the Champions' Guild will permanently unlock access to that champion, and the champion may be fought weekly for rewards thereafter.

Fighting a champion[edit | edit source]

A player fighting one of the 16 champions.

Once a scroll is obtained and given to Larxus in the basement of the Champions' Guild, that champion will become eligible to be fought. Duels with a champion take place in the Champions' Challenge arena, and have certain rules, such as limiting a player's armour, disallowing some items, and prohibiting some forms of combat. All champions prohibit bringing familiars or pouches into the arena. Defeating the champion will grant the player with equal amounts of Constitution and Slayer experience, as well as the ability to fight that champion again every week for even more experience.

Players can leave a challenge once it has begun by exiting the door in the arena and then climbing the ladder to the upper chamber. Players who die while fighting a champion have their gravestones appear at the ground floor[UK]1st floor[US] of the Champions' Guild next to the trapdoor to the Distraction and Diversion. In either case, the player will not lose their scroll, and can start a new duel by speaking to Larxus again. The scroll will automatically disappear once you've defeated the champion.

The east side of the Champions' Challenge arena, with The Champions of Champions

One champion may be fought without a scroll. The Leprechaun Champion will informally take on all newcomers, as Leprechauns cannot be fought elsewhere. Because of the informal nature of the duel, the training room, which is accessed via a trapdoor next to Larxus, is used instead of the regular arena. Defeating the Leprechaun Champion awards constitution and slayer experience as with any other champion, but does not count toward qualifying the player to face a champion of champions. Like the other champions, once defeated, he may be fought again in the main arena every week.

After winning 10 challenges, the player will be challenged by the human champion of champions, Leon d'Cour. After winning 13 challenges, the player will be challenged by the gnome champion of champions, Glophren. While several other champion of champions are present, watching the arena, only the human and gnome champions will currently challenge the player.

Champions[edit | edit source]

Lower Champion, Informal duel only Image Level Life Points Rules XP to both Constitution and Slayer Scroll Scroll dropper
Leprechaun Champion Leprechaun Champion.png 20 500 No Items 446 None None
Lower Champions of the 13 Races Image Level Life Points Rules XP to both Constitution and Slayer Scroll Scroll dropper
Imp Champion Imp Champion.png 14 10,000 No abilities or special attacks 385 Imp Champion's scroll.png Imp
Goblin Champion Goblin Champion.png 28 3,000 Only Magic attacks 532 Goblin Champion's scroll.png Goblin
Skeleton Champion Skeleton champion.png 35 4,000 Only Ranged attacks 648 Skeleton Champion's scroll.png Skeleton, Skoblin, Skeletal Horror
Zombie Champion Zombie Champion.png 42 5,000 No Magic Attacks 802 Zombie Champion's scroll.png Zombie, Armoured zombie, Dried zombie, Undead Lumberjack
Hobgoblin Champion Hobgoblin champion.png 49 6,000 No melee attacks 997 Hobgoblin Champion's scroll.png Hobgoblin
Giant Champion Giant Champion.png 56 7,000 Only melee attacks 1,245 Giant Champion's scroll.png Hill giant
Banshee Champion Banshee Champion.png 63 8,000 No Prayer or melee attacks. 1,584 Banshee Champion's scroll.png Banshee, Mighty banshee
Ghoul Champion Ghoul Champion.png 70 8,910 Only weapons, runes and ammo. 2,001 Ghoul Champion's scroll.png Ghoul
Earth Warrior Champion Earth Warrior Champion.png 77 9,000 No prayers allowed 2,538 Earth Warrior Champion's scroll.png Earth warrior
Aberrant Spectre Champion Aberrant Spectre Champion.png 84 9,075 2-handed weapons only 3,232 Aberrant Spectre Champion's scroll.png Aberrant spectre
Jogre Champion Jogre Champion.png 98 8,460 No Ranged attacks 5,288 Jogre Champion's scroll.png Jogre
Mummy Champion Mummy Champion.png 105 8,580 No Off-hand or Two-handed weapons 6,771 Mummy Champion's scroll.png Mummy
Lesser Demon Champion Lesser Demon Champion.png 112 7,000 No armour or weapons; only inventory 8,683 Lesser Demon Champion's scroll.png Lesser demon
Champions of Champions Image Level Life Points Rules XP to both Constitution and Slayer Scroll
Leon d'Cour (Human) Leon d'Cour.png 112 12,300 Worn items only, no inventory 10,845 There is no human champion's scroll. After defeating 10 lower champions in formal duels, the player receives a challenge from Leon d'Cour.
Glophren (Gnome) Glophren.png 119 17,400 Only Magic 13,927 There is no gnome champion's scroll. After defeating both the 13 lower champions in formal duels and Leon d'Cour, the player receives a challenge from Glophren.

When the player defeats a champion, a banner proclaiming the victory appears on a wall in the upper chamber where Larxus is found. The banners are all identical and non-specific about which champions have been defeated. Instead, there is a champion's board near Larxus which, when read, lists the champions the player has defeated (except the Leprechaun Champion, as this is considered an informal match).

Rewards[edit | edit source]

A map of the Champion Guild's basement floor

In addition to the Constitution and Slayer experience gained when first defeating a champion, defeating them grants the ability to fight them again for more experience every week, without the need for another champion's scroll.

A player who has defeated at least one lesser champion (excluding the Leprechaun Champion) can receive a set of calling beads by talking to Larxus. The beads can be used to call a banner carrier, which holds a banner and follows the player until dismissed. The banner by default shows the number of champions the player has defeated, but the player can ask the carrier to change it to a picture of any of the races whose champion the player has defeated, with the exception of the Leprechaun. Defeats of champions of champions (the human and gnome champions) do count towards the overall banner number, so the highest possible number is XV.

Additionally, players who defeat Glophren (and thus every champion) may gain a variety of rewards by speaking to Larxus. These include 50,000 coins and four scrolls of knowledge, each of which gives 10,000 experience in any combat skill (prayer and summoning included) in which the player is at least level 50. The title Champion of Champions [Name] is also unlocked.

Achievement[edit | edit source]

Music[edit | edit source]

Audio options icon.png
Victory is Mine
Music unlocked during a Champions Challenge Fight.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • ninja 8 June 2015 (Update):
    • Bosses defeated in Champion's Challenge can now be reset with a D&D Token (Weekly).
  • patch 11 January 2010 (Update):
    • Fixed a problem with the Adventurer's log and a Champion's Challenge phrase.
    • Improved the Champion’s Challenge 'allowed in' check message.
  • patch 3 December 2009 (Update):
    • Fixed a few issues with the imp follower from the recently reworked Champions' Challenge update.

Trivia[edit | edit source]

The Gnome Champion reward
Audio options icon.png
Beating a champion
  • On 9 November 2009, the Champions' Challenge was updated. The update included the addition of an Aberrant Spectre, Banshee and Mummy Champion along with a Leprechaun Champion which can be informally fought without a challenge scroll, and the second Champion of Champions, Glophren. It was updated again on 26 May 2015, updating the stats of the champions, the rewards given, and allowing them to be refought weekly.
  • It is possible to receive a champion's scroll even after defeating that particular champion. However, when attempting to redeem the scroll, Larxus will say "You've already defeated this champion. The challenge is void." and remove the extra scroll from the player's inventory.
  • On the day the new races were added the TzHaar and werewolf watchers switched seats but the respective banners did not. On 17 November 2009, the banners were switched so as to reflect the seating changes.
  • Sometimes Zanik can be found within the Champions' Guild, telling the player she has been asked to be a Champion of the Cave Goblins.
  • It is possible to receive two champion's scrolls at once from effects that double drops, such as wearing the corresponding treasure hunter mask for the slayer monster and from the Elite dungeons chest.