Chain is a basic Magic ability. When activated, the player casts a spell that hits the primary target and two other nearby targets within a 6 square radius for 20 to 100% of active spell damage. It can hit secondary targets beyond the normal attack range but cannot hit secondary targets beyond straight line-of-sight.
Ricochet is the Ranged equivalent of Chain. However, Ricochet goes on to hit other targets when the first hit misses, while Chain does not.
Chain grants an additional 2% adrenaline if it deals damage to 2 or more targets.
The Caroming perk will increase the number of targets Chain can hit.
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- patch 13 April 2015 (Update):
- The magic ability "Chain" will no longer aggravate more than one glacor.
- Chain used to hit 150% active spell damage before a hidden update that weakened most abilities.