Cave entrance (Vorago)

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Cave entrance is used to start a fight with Vorago. Like all boss instances, it allows the player to enter the fight in an instanced mode or a non-instanced mode.

Instance information[edit | edit source]

Cave entrance
Boss Vorago chathead.png: Chat head image of VoragoVorago
Access location Cave entrance
Instance cost 1,000,000
(750,000) [notes 1]
Grave location Inside the Borehole graveyard
Max players for Boss timer 7
Hard mode only available in instance (no additional cost), but requires having mauled all 6 weeks in normal mode. Spawn speed selection not available.

After a kill in the instance, all participants in the battle will end up in the regular room, not instanced.

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  1. ^ Purchasing the Instance cost Soul Reaper perk reduces the coin cost of an instance by 25%.

Starting a fight[edit | edit source]

Every world has the option to fight Vorago using either the world's public encounter or a private instance. Instances cost 1,000,000 (750,000 with the Soul Reaper perk) coins and last up to 1 hour. An instance can hold up to 50 players, and, due to the nature of the fight, respawn speed cannot be customised. Using an instance is the only way to fight Vorago in hard mode.

Inside the cave, there is a series of chasms to traverse to access Vorago. To be eligible to fight Vorago, one will have to speak to him and learn why he is here. Once these are done, two coloured messages should show up saying that you are now eligible to fight Vorago. Learning Vorago's history only needs to be done once.

If Vorago is not currently fighting players for whatever session you are in, his face will be visible. Occasionally, he will be unoccupied but not visible, in which case speaking to him will prompt him to reveal himself. He can be challenged via right click or by going through the dialogue.

When challenged, all eligible players will be given the option to accept the fight. After 20 seconds, Vorago unleashes a blast of 50,000 damage (70,000 in hard mode), split evenly between all players who accepted his challenge. This damage is capped at 12,500 life points per player (14,000 in hard mode), regardless of the number of players that accepted the fight. Players who do not accept the challenge will not be harmed by the blast. If challenged while he is already preparing to start a fight, the challenger will be notified of this and given the option to join the original fight.

For entry into the fight itself, all players will need to have survived their blast of damage. The entry damage flag is based on damage that would have been received, rather than damage actually taken; i.e., even if a player's damage is reduced or blocked in some way, they would have to have survived the unblocked hit to get in. For example, if 5 people accept a challenge, every player will need more than 10,000 life points. Even if one player has 9,000 life points and has damage reduced to 5,000 (thus surviving the blast), all players will fail to get into the fight. When fights are rejected like this, the blast damage is still endured. Even if the hit is intercepted, the initial life points are still required. Interestingly, intercept seems to work on the dropdown hit of all members of the team besides the member in the "jump spot".

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • ninja 12 July 2021 (Update):
    • The terminology used for the entrances to boss fights is now more consistent and will be labelled either 'instanced encounter' or 'uninstanced encounter'.
      • The term 'custom encounter' has been removed.
      • Messaging has been added to various places informing Ironmen that they may only enter an instanced encounter.
      • Actions changed for the Cave entrance:
        • Enter graveyard -> Uninstanced encounter
        • Join instance -> Instanced encounter
        • Rejoin last instance -> Join instance
      • New Actions added for the Cave entrance:
        • Rejoin last instance
  • ninja 26 May 2020 (Update):
    • 'Join' and 'Rejoin last instance' options have been added to the right-click/long-press menus on boss instance entrances.
  • patch 6 June 2016 (Update):
    • Added some missing blocking to a piece of wall near Vorago's borehole.
  • patch 9 March 2015 (Update):
    • A force-walk tile at the Borehole entrance has been removed.
  • patch 25 September 2013 (Update):
    • The signpost outside Vorago's cave has had a grammatical correction.