Calculator talk:Archaeology Hotspot

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This talk page is for discussing the Calculator:Archaeology Hotspot page.

Let the calculator creators know if you would like anything revised or added here.

Bandos's sanctum debris[edit source]

Are you sure Bandos's sanctum debris (115) maths are correct? Seems weird that its the best one to use vs the other ones after it. Karu (talk) 01:33, 19 June 2020 (UTC)

You are absolutely correct! We have been working with data from a month ago, when there wasn't a lot of data released for artefactfindxp, successxp, and failxp. We created an equation to scale it according to level, but the Sanctum debris was one of the few high level excavations that already had these values. Habblet is helping us by creating an excavation hotspot data dump so that we can import these true values. This change should go live sometime within the next 2 days. Seth boi Archaeology.png 14:40, 19 June 2020 (UTC)

Artifacts Per Hour[edit source]

The claim of 11 artifacts per hour, and therefore the entire calculator, is incorrect. It takes 6 minutes and some change just to excavate one artifact seemingly anywhere from level 70 excavation hotspots onwards. I'm using the skillcape perk, the full master outfit, the Mattock of Time and Space augmented with Honed 6, all of the mattock precision upgrades, porting materials, using the hi-spec monocle, and aggressively following the time sprite. And it takes me 6 minutes and some change to find an artifact. That would mean at most you can excavate around 9 per hour, 10 with an additional minute or two.

Bear in mind that's while under the effect of every boost I just mentioned, including the hi-spec monocle, and the level 101 5x mattock precision boost from 100% sprite focus. As it stands right now, the calculator states that you can excavate 11 artifacts per hour without the hi-spec monocle. With the hi-spec monocle box enabled it claims 13.2 per hour. Seeing as I can only max 9-10 per hour with every available boost and aggressive time sprite interaction, something somewhere is being miscalculated. The difference between 9 artifacts per hour and 13 above level 100 (I'm 105), including the XP awarded for excavating them, is somewhere in the ballpark of an additional 120k-150k XP you won't actually be getting per hour (which includes their restoration). Pet cat (purple) chathead.png WiggleCat Meow! 19:51, 27 June 2020 (UTC)

I just finished an hour of excavating at the Everlight level 105 hotspot in the cave. I used boost timers as my timer. It took an additional minute or two to excavate the 11th artifact, but I did dig up a solid 10 and 3/4. This wouldn't be a problem since it's close enough to the calculator's stated 11 artifacts per hour to be negligable, and the distance between the excavation piles in that particular area is very large so there's a lot of wasted time running between them that would compensate for the total excavation of the 11th artifact within the hour had the piles been a bit closer together. However the calculator, when configured with the loadout mentioned above, states that 11 artifacts can be excavated per hour without the boost from the hi-spec monocle while 13.2 per hour can be achieved with the boost active. This is still incorrect. Pet cat (purple) chathead.png WiggleCat Meow! 20:20, 27 June 2020 (UTC)
I just finished another hour in the stockpiled art (level 105) site. I was able to successfully excavate 11 artifacts using the same loadout within the hour with less than a minute to spare. My previous observation still stands though. The artifacts per hour with the above mentioned loadout, including the hi-spec monocle, should be 11 and without that boost enabled it should be fewer. Pet cat (purple) chathead.png WiggleCat Meow! 01:51, 28 June 2020 (UTC)

Tagging Seth. Pet cat (purple) chathead.png WiggleCat Meow! 15:46, 3 July 2020 (UTC)

Thank you for the inquiry! Coincidentally, this is something I have been working on this weekend, and I just published a potential fix for this right now. Could you recheck for me? I'll also send you a message on your talk page. Seth boi Archaeology.png 18:45, 5 July 2020 (UTC)

To anyone who's concerned about this, I've been recording excavation times in hour-long sets at different level hostpots with various loadouts and boosts active and sending them over Discord. The calculator should be much more accurate now. Pet cat (purple) chathead.png WiggleCat Meow! 15:37, 19 July 2020 (UTC)

Skillchompa calculation[edit source]

Hey there, first time posting, but I noticed that the skillchompa xp per hour archaeology calculation must be wrong - it either keeps my xp per hour the same or reduces it anytime I include any level of skillchompa. This is obviously cannot be the case, but I'm no expert at this stuff - just wanted to let those better than me know!2.221.78.140 10:53, 25 August 2020 (UTC)

I'll let him know on Discord and I'll have to do some testing with skillchompas to correct the error. Thanks for letting us know! I've never used them so I wouldn't have ever caught that. I only recently acquired and began testing Guildmaster Tony's Mattock so we can figure out how focus and all that other stuff works. I'll let him know right away. Pet cat (purple) chathead.png WiggleCat Meow! 11:44, 25 August 2020 (UTC)
Thanks for adding a response! I am revising the calculator in a quite significant manner, and you should see this be updated soon! Seth boi Archaeology.png 16:37, 6 December 2020 (UTC)

Cosmic Focus/Accumulator[edit source]

With the Cosmic Focus or Accumulator, shouldn't the AFK method include the 10% increase to Archaeology xp from the 0 to 39% sprite focus effect as having the Focus or Accumulator prevents Sprite Focus from going below 10% or 20% respectively?

Drakylon (talk) 02:16, 6 December 2020 (UTC)

You are absolutely correct! I've revised the calculator's page to include pending updates, this one included. Thank you for your input! Seth boi Archaeology.png 16:37, 6 December 2020 (UTC)

Calculator finished & fixed bugs[edit source]

<3 Seth boi Archaeology.png 05:33, 28 December 2020 (UTC)

Ring of whisper and archaeology potions[edit source]

Somehow I seem to be getting way more materials than expected. Using master outfit, mattock of space and time at lvl 20 with honed 6 impsouled 4. The calculator estimates I would get 500 mats/h with high sprite activity at bandos sanctum. However I used 641 porters which means I would be at 736 materials in an hour. There are two things I'm using which can't be added to the calculator, namingly archaeology potions and ring of whispers. Gullaffe (talk) 22:36, 25 January 2021 (UTC)

Hey there! What is most likely responsible for this is our lack of data on material success chance based on excavation level hotspot. I've noted in the calculator assumptions that it uses a base 21% success chance for excavating materials, which an average that we calculated. Acquiring data for all hotspots requires a MASSIVE experiment, or information given directly from a JMOD, which are both things I do not have the resources to do. I did forget to add to add this into the not calculated section, so I'll do that really quickly! Also, it's still unknown what the affect of ring of whispers does for archaeology, so I've omitted it as an input parameter. Same applies to potions, in terms of potential increases to material success chance. Hope this helped! Seth boi Archaeology.png 05:51, 3 February 2021 (UTC)

99 archeaology cape vs. no cape[edit source]

It seems like choosing the high intensity time sprite option + 99 arch cape leads to the calculator saying you get significantly less artefacts/hr than if you choose high intensity time sprite + no cape option. This seems wrong because the 99 cape increases the sprite focus from 2% to 3% so you should get more artefacts/hr with the cape on. The cape option doesn't seem to affect the arts/hr calculated when choosing the medium sprite intensity or AFK option.

Am I misunderstanding the time sprite mechanics or is the calculator broken with this set of options? From looking at the code, it looks like choosing skillcape = none is actually assuming you are wearing 99 cape?

Also it seems like the # of powerburst of opportunity doses used pr hr doesnt really affect the artefacts/hr either but I'm not sure if this is in the works to include its effect on the additional precision multiplier (if used right before the time sprite hits 100%).

Hey man! I've been having trouble replicating the issue you were noting. Additionally, I double checked the code and couldn't find any errors with the skillcape. Could you add me on discord so we can figure this out? My tag is boi#9999 Seth boi Archaeology.png 01:30, 5 February 2021 (UTC)
Issue found and fixed in the module, thanks! Seth boi Archaeology.png 00:55, 11 February 2021 (UTC)

Pontifex observation ring[edit source]

It would be great if the pontifex observation ring, which can me made after completing Azzanadra's Quest, could be added to the calculator. Per the ingame description, the ring provides "increased active time at hotspots" for time sprites. I assume that this would require some more investigation to find out the exact effect. Soana (talk) 16:31, 28 March 2021 (UTC)

Oh cool, I was unaware of this! Unfortunately, there is no description on what its exact effect is on the duration of time sprites, so I will hold off on adding it until this is released. Seth boi Archaeology.png 15:03, 2 May 2021 (UTC)

Sign of the Porter VII[edit source]

Can we get those added? Jampolo 08:11, 3 June 2021 (UTC)

Working on that right now! Seth boi Archaeology.png 00:35, 19 July 2021 (UTC) edit: implemented! Seth boi Archaeology.png 16:13, 19 July 2021 (UTC)
Terrific! Thanks! Jampolo 16:13, 20 July 2021 (UTC)

BUG: Cant see past level 104 hotspots[edit source]

Not sure if its how i configured the calculation, but I can see all hotspots up until level 104 for some reason, and nothing past 104

What do you have your target level/xp set at? Seers headband 2 chathead.png Elessar2 (talk) 14:47, 12 July 2021 (UTC)
You likely set your archaeology level/goal set to 99. The calculator will only show you 5 levels above your goal level. Seth boi Archaeology.png 00:35, 19 July 2021 (UTC)