Calculator:Spring cleaner

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This is a static calculator.
It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

About[edit source]

This calculator gives the profit/loss values for using the spring cleaner to clean every item it affects, in both modes.

  • Bonus Experience awarded is listed to exact decimal places, however the experience awarded in-game is rounded down to the previous integer (i.e. a floor function). However, if multiple of the same item are cleaned at once (i.e. condensed into one spring cleaner report), the fractional amounts are considered. All bonus experience values listed are the base experience gained from using the basic spring cleaner, and not any of the upgraded versions
    • The value is doubled with spring cleaner 2000, tripled with 3000 and quadrupled with 9000. This multiplication does account for fractional amounts.
  • Coins/XP (GE) calculates the value of the bonus experience earned, per experience point, based on selling the item on the Grand Exchange (i.e. using research mode versus not using cleaner). This uses the base bonus experience value.
  • Coins/XP (Dismantle) calculates the value of the bonus experience earned, per experience point, based on the value of the materials gained from a successful dismantle (i.e. using research mode versus using dismantle mode). Again, this uses the base bonus experience value.
  • Raw Value refers to the coins you actually made by getting the materials and selling them, accounting for the spring - it does not account for the value of the item that was dismantled.
    • Price of a spring: 3,375
  • Profit (GE) refers to the opportunity profit or loss you made by dismantling the item versus picking the item up and selling it on the Grand Exchange. A positive number means you made more by dismantling than you would've selling on the GE; a negative number means you would've made more by selling on the GE than dismantling
  • Profit (Alch) refers to the opportunity profit or loss made by dismantling the item versus picking the item up and casting High Level Alchemy on it, assuming you use a fire-rune-providing staff. A positive number means you made more by dismantling than you would've by alching; a negative number means you would've made more by alching than dismantling. Note that this can be odd with low-value items where the price of a spring is significant to the value: rather than making more profit by alching, you make less loss, or vice versa.
    • Price of a nature rune: 440
    • If using fire runes instead of a staff, all alchemy profits are reduced by 375 (i.e. add that number to the numbers in the alchemy profit column)

Leather armour[edit source]

The bonus experience awarded for all leather items is 75% of the experience given when making the item, rounded down: for example, a black dragonhide body gives 258 experience, and researching it awards 193 (258×0.75=193.5, rounded down to 193).

Dragonhide[edit source]

Shields are not dropped (with the exception of the red dragonhide shield), so expected values given (if they're cleaned).

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Black dragonhide body.pngBlack dragonhide body193.5 Crafting-37.4-52.84Black dragonhide6,849-387-799
Black dragonhide chaps.pngBlack dragonhide chaps129 Crafting-38.34-52.84Black dragonhide3,441-1,505149
Black dragonhide vambraces.pngBlack dragonhide vambraces64.5 Crafting-32.98-52.84Black dragonhide33-2,094-2,119
Black dragonhide shield.pngBlack dragonhide shield258 Crafting-38.34-52.84Black dragonhide10,257365-86
Red dragonhide body.pngRed dragonhide body175.5 Crafting-33.67-52Red dragonhide5,751-158-547
Red dragonhide chaps.pngRed dragonhide chaps117 Crafting-30.65-52Red dragonhide2,709-87741
Red dragonhide vambraces.pngRed dragonhide vambraces58.5 Crafting-23.69-52Red dragonhide-333-1,719-2,053
Red dragonhide shield.pngRed dragonhide shield234 Crafting-34.76-52Red dragonhide8,793660250
Blue dragonhide body.pngBlue dragonhide body157.5 Crafting-30.39-52.65Blue dragonhide4,917130-259
Blue dragonhide chaps.pngBlue dragonhide chaps105 Crafting-32.01-52.65Blue dragonhide2,153-1,2081
Blue dragonhide vambraces.pngBlue dragonhide vambraces52.5 Crafting-27.1-52.65Blue dragonhide-611-2,034-1,971
Blue d'hide shield.pngBlue dragonhide shield208 Crafting-32.28-53.15Blue dragonhide7,681966633
Green dragonhide body.pngGreen dragonhide body139.5 Crafting-28.36-37.61Green dragonhide1,872-2,084-2,368
Green dragonhide chaps.pngGreen dragonhide chaps93 Crafting-25.32-37.61Green dragonhide123-2,232-1,777
Green dragonhide vambraces.pngGreen dragonhide vambraces46.5 Crafting-23.46-37.61Green dragonhide-1,626-2,717-2,686
Green dragonhide shield.pngGreen dragonhide shield185 Crafting-29.52-37.82Green dragonhide3,621-1,841-2,179

Other leathers[edit source]

Only snakeskin chaps are dropped, so the other snakeskin item bonus experience values are estimations. No hard leather items, nor leather shields, are dropped by monsters, so the bonus experience values are estimations.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Snakeskin bandana.pngSnakeskin bandana33.75 Crafting-46.49-690.37Snake hide19,92518,35620,185
Snakeskin body.pngSnakeskin body41.25 Crafting-838.01-1,694.5515 Snake hide66,52531,95766,215
Snakeskin chaps.pngSnakeskin chaps37.5 Crafting-62.45-1,491.212 Snake hide52,54550,20352,280
Snakeskin vambraces.pngSnakeskin vambraces26.25 Crafting-281.45-1,420.19Snake hide33,90526,51734,085
Snakeskin boots.pngSnakeskin boots22.5 Crafting-61.56-1,242.67Snake hide24,58523,20024,875
Hard leather body.pngHard leather body26.25 Crafting-16.34-12.3Cowhide-3,052-3,481-2,714
Hard leather boots.pngHard leather boots25.5 Crafting-4.43-12.67Cowhide-3,052-3,165-2,732
Hard leather gloves.pngHard leather gloves24 Crafting-4.83-13.46Cowhide-3,052-3,168-2,732
Hard leather shield.pngHard leather shield27 Crafting-14.48-11.96Cowhide-3,052-3,443-2,754
Leather cowl.pngLeather cowl13.875 Crafting-10.67-23.28Cowhide-3,052-3,200-2,626
Studded leather coif.pngStudded leather coif27.75 Crafting-22.31-11.64Cowhide-3,052-3,671-2,732
Leather body.pngLeather body18.75 Crafting-13.33-17.23Cowhide-3,052-3,302-2,624
Leather chaps.pngLeather chaps20.25 Crafting-13.43-15.95Cowhide-3,052-3,324-2,624
Leather vambraces.pngLeather vambraces16.5 Crafting-5.88-19.58Cowhide-3,052-3,149-2,622
Leather gloves.pngLeather gloves10.3125 Crafting-11.35-31.32Cowhide-3,052-3,169-2,615
Leather boots.pngLeather boots12.1875 Crafting-7.79-26.5Cowhide-3,052-3,147-2,615
Leather shield.pngLeather shield22.5 Crafting-9.96-14.36Cowhide-3,052-3,276-2,652

Metal bars[edit source]

Silver bars are not cleaned.

Bars don't appear to ever fail - they are always successful, never partially or fully failing.

The bonus experience awarded is 75% the experience gained when smelting the bar normally.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune bar.pngRune bar37.5 Smithing-368.32-354.13Runite ore
Coal
9,905-3,9077,345
Adamant bar.pngAdamant bar28.125 Smithing-99.52-83.91Adamantite ore
Coal
-1,015-3,814-959
Mithril bar.pngMithril bar22.5 Smithing-55.47-35.69Mithril ore
Coal
-2,572-3,820-2,312
Gold bar.pngGold bar16.875 Smithing-24.12-9.48Gold ore-3,215-3,622-2,955
Steel bar.pngSteel bar13.125 Smithing-40.38-33.14Iron ore
Coal
-2,940-3,470-2,560
Iron bar.pngIron bar9.375 Smithing-50.99-18.45Iron ore-3,202-3,680-2,778
Bronze bar.pngBronze bar4.65 Smithing-85.38-22.58Copper ore
Tin ore
-3,270-3,667-2,834

Metal armour[edit source]

See Calculator:Spring cleaner/Metal armour for all metal armour

Metal weapons/ammo[edit source]

See Calculator:Spring cleaner/Metal weapons for all metal weapons
See Calculator:Spring cleaner/Ammunition for all ammunition

Bows[edit source]

Unfinished bows and bowstring are not cleaned.

Bows do not have a core material, instead having a seemingly equal chance to give either material in partial successes.

The bonus experience given is 75% the experience gained making one part of a bow (cutting or stringing), rounded down: for example, a shortbow gives 5 experience to cut and 5 more to string, but researching it gives 3 bonus experience (5×0.75=3.75, rounded down to 3). (This is also equal to 37.5% of the combined experience of cutting and stringing the bow.) Both maple bows and the magic and yew shieldbows are not dropped, thus the experience values are estimations based on the previous statement.

The crafting experience associated with spinning flax is ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Magic shieldbow.pngMagic shieldbow68.625 Fletching-13.32-6.47Magic logs
Flax
-2,931-3,845-4,027
Magic shortbow.pngMagic shortbow62.25 Fletching-15-7.13Magic logs
Flax
-2,931-3,865-3,451
Yew shieldbow.pngYew shieldbow56.25 Fletching-8.82-3.31Yew logs
Flax
-3,189-3,685-3,517
Yew shortbow.pngYew shortbow50.625 Fletching-13.39-3.67Yew logs
Flax
-3,189-3,867-3,229
Maple shieldbow.pngMaple shieldbow43.725 Fletching-8.64-2.47Maple logs
Flax
-3,267-3,645-3,211
Maple shortbow.pngMaple shortbow37.5 Fletching-14.03-2.88Maple logs
Flax
-3,267-3,793-3,067
Willow shieldbow.pngWillow shieldbow31.125 Fletching-8.13-3.12Willow logs
Flax
-3,278-3,531-3,030
Willow shortbow.pngWillow shortbow24.975 Fletching-15.22-3.88Willow logs
Flax
-3,278-3,658-2,958
Oak shieldbow.pngOak shieldbow18.75 Fletching-21.81-7.63Oak logs
Flax
-3,232-3,641-2,888
Oak shortbow.pngOak shortbow12.375 Fletching-31.6-11.56Oak logs
Flax
-3,232-3,623-2,852
Shieldbow.pngShieldbow7.5 Fletching-81.6-38Logs
Flax
-3,090-3,702-2,698
Shortbow.pngShortbow3.75 Fletching-162.93-76Logs
Flax
-3,090-3,701-2,680

Crossbows[edit source]

Unfinished crossbows at any stage (limbs, stock, without sinew) are not cleaned. Off-hand and two-handed crossbows are not dropped, so values cannot be verified - predicted since they require the same level and materials.

Crossbows have no core material, appearing equally likely to give any of their parts in a partial success.

The bonus experience given is 75% of the experience gained in either the first step (cutting the stock) or the final step (adding the string) of creation of a crossbow (both steps give the same experience), rounded down: for example, a bronze crossbow gives 6 experience cutting the stock, 12 experience adding limbs and 6 experience adding crossbow string, and the research value of a bronze crossbow is 9 experience (6×0.75=4.5). (This is also equal to 18.75% of the entire creation process of the crossbow; or, 37.5% of the middle step; or, 37.5% of the combined first and last step.)

The crafting experience associated with spinning crossbow strings (as well as the cooking associated with making sinew), and the smithing associated with making crossbow limbs are all ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune crossbow.pngRune crossbow37.5 Fletching-230.64-378.05Runite ore
Coal
Yew logs
Sinew
10,8022,1531,522
Off-hand rune crossbow.pngOff-hand rune crossbow37.5 Fletching-226.24-378.05Runite ore
Coal
Yew logs
Sinew
10,8022,3181,522
Rune 2h crossbow.pngRune 2h crossbow37.5 Fletching-224-378.05Runite ore
Coal
Yew logs
Sinew
10,8022,4021,522
Adamant crossbow.pngAdamant crossbow30.75 Fletching-200.26-111.74Adamantite ore
Coal
Mahogany logs
Sinew
61-6,097-559
Off-hand adamant crossbow.pngOff-hand adamant crossbow30.75 Fletching-163.12-111.74Adamantite ore
Coal
Mahogany logs
Sinew
61-4,955-559
Adamant 2h crossbow.pngAdamant 2h crossbow30.75 Fletching-228.68-111.74Adamantite ore
Coal
Mahogany logs
Sinew
61-6,971-559
Mithril crossbow.pngMithril crossbow24 Fletching-174-67.58Mithril ore
Coal
Maple logs
Sinew
-1,753-5,929-1,782
Off-hand mithril crossbow.pngOff-hand mithril crossbow24 Fletching-144.71-67.58Mithril ore
Coal
Maple logs
Sinew
-1,753-5,226-1,782
Mithril 2h crossbow.pngMithril 2h crossbow24 Fletching-184.37-67.58Mithril ore
Coal
Maple logs
Sinew
-1,753-6,178-1,782
Steel crossbow.pngSteel crossbow20.25 Fletching-123.6-63.6Iron ore
Coal
Teak logs
Sinew
-2,087-4,590-1,863
Off-hand steel crossbow.pngOff-hand steel crossbow20.25 Fletching-109.78-63.6Iron ore
Coal
Teak logs
Sinew
-2,087-4,310-1,863
Steel 2h crossbow.pngSteel 2h crossbow20.25 Fletching-152.64-63.6Iron ore
Coal
Teak logs
Sinew
-2,087-5,178-1,863
Iron crossbow.pngIron crossbow16.5 Fletching-70.67-59.45Iron ore
Willow logs
Sinew
-2,394-3,560-2,048
Off-hand iron crossbow.pngOff-hand iron crossbow16.5 Fletching-25.88-59.45Iron ore
Willow logs
Sinew
-2,394-2,821-2,048
Iron 2h crossbow.pngIron 2h crossbow16.5 Fletching-107.52-59.45Iron ore
Willow logs
Sinew
-2,394-4,168-2,048
Bronze crossbow.pngBronze crossbow4.5 Fletching-453.56-244.67Copper ore
Tin ore
Logs
Sinew
-2,274-4,315-1,877
Off-hand bronze crossbow.pngOff-hand bronze crossbow4.5 Fletching-162.89-244.67Copper ore
Tin ore
Logs
Sinew
-2,274-3,007-1,877
Bronze 2h crossbow.pngBronze 2h crossbow4.5 Fletching-244-244.67Copper ore
Tin ore
Logs
Sinew
-2,274-3,372-1,877

Crossbow limbs[edit source]

Crossbow limbs fall under the category of the relevant metal crossbow, but give Smithing experience when researched - 75% of the Smithing experience of bar into limbs.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Runite limbs.pngRunite limbs56.25 Smithing-161.76-236.09Runite ore
Coal9,9058067458,857-242-303
Adamantite limbs.pngAdamantite limbs46.875 Smithing-47.83-50.35Adamantite ore
Coal-1,015-3,257-1,535-1,801-4,043-2,321
Mithril limbs.pngMithril limbs37.5 Smithing-16.99-21.41Mithril ore
Coal-2,572-3,209-2,522-3,096-3,733-3,046
Steel limbs.pngSteel limbs28.125 Smithing-11.63-15.47Iron ore
Coal-2,940-3,267-2,650-3,202-3,529-2,912
Bronze limbs.pngBronze limbs9.375 Smithing-10.03-11.2Copper ore
Tin ore-3,270-3,364-2,842-3,302-3,396-2,874
Iron limbs.pngIron limbs18.75 Smithing-5.33-9.23Iron ore
[[]]-3,202-3,302-2,804-3,202-3,302-2,804

Jewellery[edit source]

The only dragonstone item to be dropped is bracelet. No gemmed amulets or necklaces are dropped. Enchanted jewellery is not cleaned. Jewellery has no core material, appearing equally likely to give any of their parts in a partial success. Dismantled amulets also provide wool; dismantled gemmed items also provide uncut gems.

The bonus experience awarded is 75% of the experience gained when making the item, rounded down. The cutting of gems is ignored. Amulets give 75% of stringing the item.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Dragonstone amulet.pngDragonstone amulet3 Crafting-3,242-3,883.67Uncut dragonstone
Gold ore
Wool
8,276-1,450-1,859
Dragonstone bracelet.pngDragonstone bracelet82.5 Crafting-125.54-135.66Uncut dragonstone
Gold ore
7,817-2,540-3,218
Dragon necklace.pngDragon necklace78.75 Crafting-126.67-142.12Uncut dragonstone
Gold ore
7,817-2,158-2,768
Dragonstone ring.pngDragonstone ring75 Crafting-126.64-149.23Uncut dragonstone
Gold ore
7,817-1,681-2,318
Diamond amulet.pngDiamond amulet3 Crafting-933.67-935.67Uncut diamond
Gold ore
Wool
-568-3,369-2,243
Diamond bracelet.pngDiamond bracelet71.25 Crafting-26.08-32.95Uncut diamond
Gold ore
-1,027-2,885-2,882
Diamond necklace.pngDiamond necklace67.5 Crafting-25.53-34.79Uncut diamond
Gold ore
-1,027-2,750-2,792
Diamond ring.pngDiamond ring63.75 Crafting-25.99-36.83Uncut diamond
Gold ore
-1,027-2,684-2,702
Ruby amulet.pngRuby amulet3 Crafting-664.67-564Uncut ruby
Gold ore
Wool
-1,683-3,677-2,458
Ruby bracelet.pngRuby bracelet60 Crafting-22.5-20.55Uncut ruby
Gold ore
-2,142-3,492-3,097
Ruby necklace.pngRuby necklace56.25 Crafting-23.82-21.92Uncut ruby
Gold ore
-2,142-3,482-3,007
Ruby ring.pngRuby ring52.5 Crafting-21.66-23.49Uncut ruby
Gold ore
-2,142-3,279-2,917
Emerald amulet.pngEmerald amulet3 Crafting-821-587.67Uncut emerald
Gold ore
Wool
-1,612-4,075-1,937
Emerald bracelet.pngEmerald bracelet48.75 Crafting-31.36-26.75Uncut emerald
Gold ore
-2,071-3,600-2,546
Emerald necklace.pngEmerald necklace45 Crafting-41.8-28.98Uncut emerald
Gold ore
-2,071-3,952-2,486
Emerald ring.pngEmerald ring41.25 Crafting-36-31.61Uncut emerald
Gold ore
-2,071-3,556-2,396
Sapphire amulet.pngSapphire amulet3 Crafting-338.67-346.33Uncut sapphire
Gold ore
Wool
-2,336-3,352-2,436
Sapphire bracelet.pngSapphire bracelet45 Crafting-20.71-12.89Uncut sapphire
Gold ore
-2,795-3,727-3,045
Sapphire necklace.pngSapphire necklace41.25 Crafting-21.02-14.06Uncut sapphire
Gold ore
-2,795-3,662-2,985
Sapphire ring.pngSapphire ring30 Crafting-26.4-19.33Uncut sapphire
Gold ore
-2,795-3,587-2,895
Gold amulet.pngGold amulet3 Crafting-139.67-206.33Gold ore
Wool
-2,756-3,175-2,526
Gold bracelet.pngGold bracelet18.75 Crafting-22.93-8.53Gold ore-3,215-3,645-3,105
Gold necklace.pngGold necklace15 Crafting-29-10.67Gold ore-3,215-3,650-3,045
Gold ring.pngGold ring11.25 Crafting-41.69-14.22Gold ore-3,215-3,684-2,985

Battlestaves[edit source]

Only standard elemental battlestaves are affected; normal staves, mystic staves and combination staves are not spring cleaned.

The bonus experience awarded is equal to 75% of the experience gained in the final step of creating the battlestaff (attaching the orb to the staff), rounded down: for example, an air battlestaff gives 137.5 experience, and researching an air battlestaff gives 103 (137.5×0.75=103.125, rounded down to 103). The experience associated with crafting the molten glass from sand and soda ash, and with blowing the molten glass into an unpowered orb do not factor at all (despite being considered in the dismantle results).

The magic experience associated with charging the orb is ignored.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Air battlestaff.pngAir battlestaff103.125 Crafting-80.85-82.94Battlestaff
30 Air rune
Cosmic rune
Unpowered orb
5,178-3,160-3,6822,822-5,516-6,038
Fire battlestaff.pngFire battlestaff93.75 Crafting-88.47-104.67Battlestaff
30 Fire rune
Cosmic rune
Unpowered orb
6,438-1,856-2,4222,822-5,472-6,038
Earth battlestaff.pngEarth battlestaff84.375 Crafting-98.67-94.97Battlestaff
30 Earth rune
Cosmic rune
Unpowered orb
4,638-3,687-4,2222,822-5,503-6,038
Water battlestaff.pngWater battlestaff75 Crafting-111.27-106.84Battlestaff
30 Water rune
Cosmic rune
Unpowered orb
4,638-3,707-4,2222,822-5,523-6,038