# Calculator:Other/Spring cleaner

 This is a static calculator.It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

This calculator gives the profit/loss values for using the spring cleaner to clean every item it affects, in both modes.

• Bonus Experience awarded is listed to exact decimal places, however the experience awarded in-game is rounded down to the previous integer (i.e. a floor function). However, if multiple of the same item are cleaned at once (i.e. condensed into one spring cleaner report), the fractional amounts are considered. All bonus experience values listed are the base experience gained from using the basic spring cleaner, and not any of the upgraded versions
• The value is doubled with spring cleaner 2000, tripled with 3000 and quadrupled with 9000. This multiplication does account for fractional amounts.
• Coins/XP (GE) calculates the value of the bonus experience earned, per experience point, based on selling the item on the Grand Exchange (i.e. using research mode versus not using cleaner). This uses the base bonus experience value.
• Coins/XP (Dismantle) calculates the value of the bonus experience earned, per experience point, based on the value of the materials gained from a successful dismantle (i.e. using research mode versus using dismantle mode). Again, this uses the base bonus experience value.
• Raw Value refers to the coins you actually made by getting the materials and selling them, accounting for the spring - it does not account for the value of the item that was dismantled.
• Price of a spring: 542
• Profit (GE) refers to the opportunity profit or loss you made by dismantling the item versus picking the item up and selling it on the Grand Exchange. A positive number means you made more by dismantling than you would've selling on the GE; a negative number means you would've made more by selling on the GE than dismantling
• Profit (Alch) refers to the opportunity profit or loss made by dismantling the item versus picking the item up and casting High Level Alchemy on it, assuming you use a fire-rune-providing staff. A positive number means you made more by dismantling than you would've by alching; a negative number means you would've made more by alching than dismantling. Note that this can be odd with low-value items where the price of a spring is significant to the value: rather than making more profit by alching, you make less loss, or vice versa.
• Price of a nature rune: 989
• If using fire runes instead of a staff, all alchemy profits are reduced by 650 (i.e. add that number to the numbers in the alchemy profit column)

## Leather armour

The bonus experience awarded for all leather items is 75% of the experience given when making the item, rounded down: for example, a black dragonhide body gives 258 experience, and researching it awards 193 (258×0.75=193.5, rounded down to 193).

### Dragonhide

Shields are not dropped (with the exception of the red dragonhide shield), so expected values given (if they're cleaned).

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Black dragonhide body193.5 −34.09−29.55Black dragonhide5,176−1,420−1,923
Black dragonhide chaps129 −39.53−29.55Black dragonhide3,270−1,830527
Black dragonhide vambraces64.5 −33.72−29.55Black dragonhide1,364−811−239
Black dragonhide shield258 −33.34−29.55Black dragonhide7,082−1,520−2,712
Red dragonhide body175.5 −28.05−30.26Red dragonhide4,768−155−981
Red dragonhide chaps117 −35.5−30.26Red dragonhide2,998−1,155879
Red dragonhide vambraces58.5 −32.87−30.26Red dragonhide1,228−69557
Red dragonhide shield234 −29.54−30.26Red dragonhide6,538−375−1,456
Blue dragonhide body157.5 −32.26−31.79Blue dragonhide4,465−616−162
Blue dragonhide chaps105 −36.55−31.79Blue dragonhide2,796−1,0421,193
Blue dragonhide vambraces52.5 −37.45−31.79Blue dragonhide1,127−839316
Blue dragonhide shield208 −29.03−32.1Blue dragonhide6,13495−365
Green dragonhide body139.5 −28.97−17.74Green dragonhide1,933−2,108−1,758
Green dragonhide chaps93 −32.12−17.74Green dragonhide1,108−1,879−243
Green dragonhide vambraces46.5 −31.42−17.74Green dragonhide283−1,178−228
Green dragonhide shield185 −25.67−17.84Green dragonhide2,758−1,991−2,493

### Other leathers

Only snakeskin chaps are dropped, so the other snakeskin item bonus experience values are estimations. No hard leather items, nor leather shields, are dropped by monsters, so the bonus experience values are estimations.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Snakeskin bandana33.75 −47.5−413.04Snake hide13,39811,79514,207
Snakeskin body41.25 −634.84−1,013.8215 Snake hide41,27815,09141,517
Snakeskin chaps37.5 −90.56−892.1612 Snake hide32,91429,51833,198
Snakeskin vambraces26.25 −400.27−849.68Snake hide21,76211,25522,491
Snakeskin boots22.5 −50−743.47Snake hide16,18615,06117,025
Hard leather body26.25 −51.39−24.8Cowhide109−1,240996
Hard leather boots25.5 −15.06−25.53Cowhide109−275978
Hard leather gloves24 −14.5−27.12Cowhide109−239978
Hard leather shield27 −30.89−24.11Cowhide109−725956
Leather cowl13.875 −45.62−46.92Cowhide109−5241,084
Studded leather coif27.75 −48.43−23.46Cowhide109−1,235978
Leather body18.75 −37.71−34.72Cowhide109−5981,086
Leather chaps20.25 −41.58−32.15Cowhide109−7331,086
Leather vambraces16.5 −49.27−39.45Cowhide109−7041,088
Leather gloves10.3125 −57.6−63.13Cowhide109−4851,095
Leather boots12.1875 −41.52−53.42Cowhide109−3971,095
Leather shield22.5 −26.27−28.93Cowhide109−4821,058

## Bows

Unfinished bows and bowstring are not cleaned.

Bows do not have a core material, instead having a seemingly equal chance to give either material in partial successes.

The bonus experience given is 75% the experience gained making one part of a bow (cutting or stringing), rounded down: for example, a shortbow gives 5 experience to cut and 5 more to string, but researching it gives 3 bonus experience (5×0.75=3.75, rounded down to 3). (This is also equal to 37.5% of the combined experience of cutting and stringing the bow.) Both maple bows and the magic and yew shieldbows are not dropped, thus the experience values are estimations based on the previous statement.

The crafting experience associated with spinning flax is ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Magic shieldbow68.625 −14.64−9.47Magic logs
Flax
108−897−439
Magic shortbow62.25 −17.57−10.44Magic logs
Flax
108−986137
Yew shieldbow56.25 −12.87−8.82Yew logs
Flax
−46−770175
Yew shortbow50.625 −15.27−9.8Yew logs
Flax
−46−819463
Maple shieldbow43.725 −17.15−7.68Maple logs
Flax
−206−956399
Maple shortbow37.5 −24.83−8.96Maple logs
Flax
−206−1,137543
Willow shieldbow31.125 −27.95−26.02Willow logs
Flax
268−6021,065
Willow shortbow24.975 −31.75−32.43Willow logs
Flax
268−5251,137
Oak shieldbow18.75 −90.88−46.24Oak logs
Flax
325−1,3791,218
Oak shortbow12.375 −128−70.06Oak logs
Flax
325−1,2591,254
Shieldbow7.5 −324.13−121.73Logs
Flax
371−2,0601,312
Shortbow3.75 −545.33−243.47Logs
Flax
371−1,6741,330

## Jewellery

The only dragonstone item to be dropped is bracelet. No gemmed amulets or necklaces are dropped. Enchanted jewellery is not cleaned. Jewellery has no core material, appearing equally likely to give any of their parts in a partial success. Dismantled amulets also provide wool; dismantled gemmed items also provide uncut gems.

The bonus experience awarded is 75% of the experience gained when making the item, rounded down. The cutting of gems is ignored. Amulets give 75% of stringing the item.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Dragonstone amulet3 −3,382−2,680.33Uncut dragonstone
Gold ore
Wool
7,499−2,647−2,087
Dragonstone bracelet82.5 −105.59−91.03Uncut dragonstone
Gold ore
6,968−1,743−3,518
Dragonstone necklace78.75 −115.24−95.37Uncut dragonstone
Gold ore
6,968−2,107−3,068
Dragonstone ring75 −111.67−100.13Uncut dragonstone
Gold ore
6,968−1,407−2,618
Diamond amulet3 −1,796.33−813.33Uncut diamond
Gold ore
Wool
1,898−3,491772
Diamond bracelet71.25 −50.98−26.79Uncut diamond
Gold ore
1,367−2,26561
Diamond necklace67.5 −56.12−28.28Uncut diamond
Gold ore
1,367−2,421151
Diamond ring63.75 −54.18−29.95Uncut diamond
Gold ore
1,367−2,087241
Ruby amulet3 −1,331.67−599.33Uncut ruby
Gold ore
Wool
1,256−2,7391,030
Ruby bracelet60 −43.53−21.12Uncut ruby
Gold ore
725−1,887319
Ruby necklace56.25 −63.08−22.52Uncut ruby
Gold ore
725−2,823409
Ruby ring52.5 −43.56−24.13Uncut ruby
Gold ore
725−1,562499
Emerald amulet3 −1,739.67−570.33Uncut emerald
Gold ore
Wool
1,169−4,0501,393
Emerald bracelet48.75 −49.23−24.21Uncut emerald
Gold ore
638−1,762712
Emerald necklace45 −76.4−26.22Uncut emerald
Gold ore
638−2,800772
Emerald ring41.25 −80.19−28.61Uncut emerald
Gold ore
638−2,670862
Sapphire amulet3 −750−615.67Uncut sapphire
Gold ore
Wool
1,305−9451,754
Sapphire bracelet45 −44.11−29.24Uncut sapphire
Gold ore
774−1,2111,073
Sapphire necklace41.25 −68.44−31.9Uncut sapphire
Gold ore
774−2,0491,133
Sapphire ring30 −46.8−43.87Uncut sapphire
Gold ore
774−6301,223
Gold amulet3 −369.67−471.33Gold ore
Wool
872−2371,651
Gold bracelet18.75 −50.61−47.09Gold ore341−6081,000
Gold necklace15 −96.4−58.87Gold ore341−1,1051,060
Gold ring11.25 −93.42−78.49Gold ore341−7101,120

## Battlestaves

Only standard elemental battlestaves are affected; normal staves, mystic staves and combination staves are not spring cleaned.

The bonus experience awarded is equal to 75% of the experience gained in the final step of creating the battlestaff (attaching the orb to the staff), rounded down: for example, an air battlestaff gives 137.5 experience, and researching an air battlestaff gives 103 (137.5×0.75=103.125, rounded down to 103). The experience associated with crafting the molten glass from sand and soda ash, and with blowing the molten glass into an unpowered orb do not factor at all (despite being considered in the dismantle results).

The magic experience associated with charging the orb is ignored.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Air battlestaff103.125 −66.41−56.79Battlestaff
30 Air rune
Cosmic rune
Unpowered orb
5,314−1,535−2,9973,072−3,777−5,239
Fire battlestaff93.75 −73.01−94.78Battlestaff
30 Fire rune
Cosmic rune
Unpowered orb
8,3441,499333,072−3,773−5,239
Earth battlestaff84.375 −85.45−68.34Battlestaff
30 Earth rune
Cosmic rune
Unpowered orb
5,224−1,986−3,0873,072−4,138−5,239
Water battlestaff75 −91.88−166.08Battlestaff
30 Water rune
Cosmic rune
Unpowered orb
11,9145,0233,6033,072−3,819−5,239

## Salvage

Item Disassembly mode High alch mode
No junk reduction Junk reduction 9
Coins/common Coins/uncommon Coins/common Coins/uncommon Profit (Alch) Profit (GE)
Huge plated orikalkum salvage128.834,165.42116.793,776.34124,458745
Large blunt orikalkum salvage126.184,079.76114.393,698.6899,4582,523
Large plated orikalkum salvage126.74,096.51114.863,713.8799,4582,125
Medium spiky orikalkum salvage125.934,071.6114.163,691.2974,4581,902
Medium blunt orikalkum salvage125.174,047.19113.483,669.1674,4582,337
Medium plated orikalkum salvage124.814,035.41113.153,658.4874,4582,547
Small plated orikalkum salvage122.73,967.34111.243,596.7649,4582,326
Tiny spiky orikalkum salvage118.723,838.55107.633,480.0124,4581,657
Tiny blunt orikalkum salvage115.133,722.56104.383,374.8524,4582,346
Huge spiky rune salvage46.621,507.23401,293.2639,4582,154
Huge blunt rune salvage45.791,480.5739.291,270.3839,4582,814
Huge plated rune salvage46.561,505.4539.951,291.7339,4582,198
Large spiky rune salvage44.961,453.6438.581,247.2731,4582,676
Large blunt rune salvage45.821,481.5739.321,271.2331,4582,123
Large plated rune salvage45.451,469.55391,260.9231,4582,361
Medium spiky rune salvage44.131,42737.871,224.4223,4582,267
Medium blunt rune salvage44.531,439.7338.211,235.3423,4582,078
Medium plated rune salvage44.081,425.3237.821,222.9723,4582,292
Small spiky rune salvage43.431,404.1437.261,204.815,4581,557
Small blunt rune salvage41.581,344.5535.681,153.6715,4582,147
Small plated rune salvage43.981,422.1237.741,220.2315,4581,379
Tiny spiky rune salvage39.231,268.2833.661,088.237,4581,180
Tiny blunt rune salvage36.871,192.1231.641,022.887,4581,557
Tiny plated rune salvage38.191,234.7532.771,059.467,4581,346
Huge spiky mithril salvage16.27525.9311.57374.042,458−5,352
Huge blunt mithril salvage25.85835.6918.38594.352,458−9,952
Huge plated mithril salvage9.98322.837.1229.62,458−2,336
Large spiky mithril salvage13.34431.319.49306.751,858−3,266
Large blunt mithril salvage19.52631.0613.88448.811,858−5,639
Large plated mithril salvage11.12359.67.91255.751,858−2,414
Medium spiky mithril salvage18.48597.6413.15425.051,258−4,067
Medium blunt mithril salvage29.72961.0521.14683.511,258−7,305
Medium plated mithril salvage9.59309.996.82220.471,258−1,504
Small spiky mithril salvage15.69507.2411.16360.75658−2,355
Small blunt mithril salvage13.61440.079.68312.98658−1,956
Small plated mithril salvage3.81123.062.7187.52658−73
Tiny spiky mithril salvage11.08358.257.88254.7958−1,006
Tiny blunt mithril salvage9.56309.096.8219.8358−860
Tiny plated mithril salvage10.05324.927.15231.0858−907
Huge spiky steel salvage11.42369.296.68216.08658−2,998
Huge blunt steel salvage16.03518.189.38303.19658−4,472
Huge plated steel salvage5.02162.222.9494.92658−948
Large spiky steel salvage8.57277.155.02162.16418−1,777
Large blunt steel salvage13.09423.237.66247.64418−2,934
Large plated steel salvage10.55341.166.17199.62418−2,284
Medium spiky steel salvage16.24525.259.51307.33178−2,942
Medium blunt steel salvage23.48759.0913.74444.15178−4,331
Medium plated steel salvage12.24395.627.16231.48178−2,172
Small spiky steel salvage6.55211.873.83123.97−62−901
Small blunt steel salvage8.72282.075.1165.04−62−1,179
Small plated steel salvage10.64343.946.22201.24−62−1,424
Tiny spiky steel salvage7.45240.914.36140.96−302−779
Tiny blunt steel salvage15.59504.049.12294.92−302−1,300
Tiny plated steel salvage8.14263.134.76153.96−302−823
Huge spiky iron salvage51.921,678.792.7388.36−217−1,048
Huge blunt iron salvage67.792,191.923.57115.36−217−1,302
Huge plated iron salvage174.885,654.559.2297.61−217−3,016
Large spiky iron salvage42.491,373.742.2472.3−282−826
Large blunt iron salvage50.841,643.942.6886.52−282−933
Large plated iron salvage51.161,654.042.6987.05−282−937
Medium spiky iron salvage77.482,505.054.08131.84−347−1,091
Medium blunt iron salvage85.72,771.044.51145.84−347−1,170
Medium plated iron salvage96.843,131.315.1164.81−347−1,277
Small spiky iron salvage77.012,489.94.05131.05−412−905
Small blunt iron salvage41.391,338.382.1870.44−412−677
Small plated iron salvage181.355,863.649.54308.61−412−1,573
Tiny spiky iron salvage108.43,505.055.71184.48−477−824
Tiny blunt iron salvage111.533,606.065.87189.79−477−834
Tiny plated iron salvage150.274,858.597.91255.72−477−958
Huge spiky bronze salvage14.62472.730.7724.88−442−676
Huge blunt bronze salvage15.68507.070.8326.69−442−693
Huge plated bronze salvage88.032,846.464.63149.81−442−1,851
Large spiky bronze salvage12.26396.460.6520.87−462−619
Large blunt bronze salvage11.79381.310.6220.07−462−613
Large plated bronze salvage12.81414.140.6721.8−462−626