Calculator:Combat/Split Soul

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Templates
Templates used
Calculator:Template/Combat/Split Soul
template  = Calculator:Template/Combat/Split Soul
form      = exprCalcForm
result    = exprCalcResult
param     = damage|Ranged.png: RS3 Inventory image of Ranged Damage hitsplat|2000|int|1-33000||Split Soul works with any damage that allows Soul Split to heal the player. It does not have to be Ranged type damage.
param     = target|Is the target a primary or a secondary target?|Primary|select|Primary,Secondary||Split Soul damage is halved on secondary targets.
param     = souls|Amulet of souls.png: RS3 Inventory image of Amulet of souls/Amulet of souls (or).png: RS3 Inventory image of Amulet of souls (or) Is the Amulet of souls equipped?|Yes|check|Yes,No||The Amulet of souls provides an effective 18.75% damage increase to Split Soul.
param     = vuln|Vulnerability.png: RS3 Inventory image of Vulnerability Is Vulnernabilty applied?|No|check|Yes,No|true=addinfo|Vulnerability affects the Split Soul damage.
param     = addinfo|Display additional information?|No|check|Yes,No||Displays additional information about the increase of vulnerability. Normally, the increase is is 10%, however, because of the indirect and direct affect of Vulnerability on Split Soul, the increase is generally larger.

For example, take a base damage hitsplat of 1,000 damage without Vulnerability and without Amulet of souls. The Split Soul damage is 400. The total damage is 1,400. With Vulnerability, the base damage hitsplat is now 1,100 and the Split Soul damage is now 484. This gives a total damage of 1,584, a 13.14% increase in damage with Vulnerability compared to without it.

Damage caps are ignored for the base damage hitsplat.
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Template documentation
This documentation is transcluded from Calculator:Combat/Split Soul/doc. [edit] [purge]

Description

The purpose of this calculator is to calculate the average damage using the special attack of the Eldritch crossbow, Split Soul, for a given damage hitsplat.

Damage hitsplat

Amount of damage done from a single hitsplat before including the effect from the special attack. Split Soul works with any damage that allows Soul Split to heal the player. It does not have to be Ranged type damage. Accepted values are integers from [1,30000].

Is the target a primary target or a secondary target?

Due to the relation between the special attack and the amount healed by Soul Split, the damage dealt to a target depends on whether the target is a primary (or current) target or a secondary target.

Is the Amulet of souls equipped?

If set to "Yes", this calculates the minimum increase in damage, the maximum increase in damage, and the average increase (effective 18.75%) in damage with the effect from the amulet. If set to "No", this calculates the increase in damage without the effect from the amulet. Both the Amulet of souls and the Amulet of souls (or) give this effect.

Is Vulnerability applied?

If set to "Yes", the damage from Split Soul has a x1.1 multiplier.

Display additional information?

If set to "Yes", an additional column is displayed showing the value of the increase that Vulnerability provides. There is both an indirect and a direct affect to the damage of Split Soul. First, Vulnerability increases the base damage hitsplat by 10%. This increase in the base damage hitsplat is an indirect damage increase to the Split Soul damage. Secondly, because the target is affected by Vulnerability, Split Soul is directly affected by Vulnerability, increasing the damage of Split Soul by 10%. For most base damage hitsplats, this total increase from Vulnerability is over 10%. As the values increase, the increase tends to drop level off, taking on values just over 10%.

For example, take a base damage hitsplat of 1,000 damage without Vulnerability and without Amulet of souls. The Split Soul damage is 400. The total damage is 1,400. With Vulnerability, the base damage hitsplat is now 1,100 and the Split Soul damage is now 484. This gives a total damage of 1,584, a 13.14% increase in damage with Vulnerability compared to without it.

Another example, take a base damage hitsplat of 5,000 damage also without Vulnerability and without Amulet of souls. The Split Soul damage is 1,482. The total damage is 6,482. With Vulnerability, the base damage hitsplat is now 5,500 and the Split Soul damage is now 1,399. This gives a total damage of 6,899, an increase of 10.42%. Though smaller than the above example, it is still larger than 10%.

Damage caps are ignored for the base damage hitsplat.