Calculator:Combat/Ruby bolts (e)
template = Calculator:Template/Combat/RubyBolts form = rubyCalc result = rubyCalc_res param = lookup_toggle|Monster Lookup|true|check|1,0|false=max_hp;true=monster_Name param = max_hp|Maximum LP|100000|int param = monster_Name|Monster Name|Nex|article param = current_hp|Current LP|50000|int param = critical|Critical Hit|true|check|1,0 param = rangedlevelbase|Base Ranged level|99|int|1-99 param = rangedlevelboosted|Boosted Ranged level|130|int|1-133 param = pocket|Pocket slot|None|select|None,Erethdors grimoire,Scrimshaw of cruelty,Superior scrimshaw of cruelty param = prayer|Prayer/Curse|None|select|None,Desolation,Anguish,Leech Range Strength (+ Amulet of zealots),Rigour param = aura|Aura|None|select|None,Reckless,Mahjarrat param = needle|Needle Strike|false|check|1,0 param = swiftness|Death's swiftness|false|check|1,0 param = vulnerability|Vulnerability|false|check|1,0 param = your_hp|Player LP|10000|int param = seers|Elite Seers' Diary Completed|false|check|1,0 param = ranged_Cape|Ranged cape|false|check|1,0 param = average_toggle|Calculate Average Increase|false|check|1,0|true=average,time param = average|Average Damage|3000|int param = time|Time between hits (sec)|1.8|number|0.1,infinity
The form has not loaded properly, Please refresh or try again later.
- 1 Description
- 2 Calculator
- 2.1 Monster lookup
- 2.2 Monster name
- 2.3 Maximum lp
- 2.4 Current lp
- 2.5 Critical
- 2.6 Base ranged level
- 2.7 Boosted ranged level
- 2.8 Pocket slot
- 2.9 Aura
- 2.10 Needle Strike
- 2.11 Death's swiftness
- 2.12 Vulnerability
- 2.13 Player lp
- 2.14 Elite Seers diary completed
- 2.15 Ranged cape
- 2.16 Calculate average increase
- 2.17 Average damage
- 2.18 Time between hits (sec)
Choose whether to manually enter maximum lp, or look up a monster's maximum lp.
Input a monster name, for example "Nex." Only works if the page you entered 1) is actually a monster and 2) does not have dynamic lp (for example, Telos had differing lp based on enrage and does not work with this calculator).
Give custom maximum lp.
Current lp of the monster.
Whether the current hit is a critical hit. This increases the damage cap.
Base ranged level
Player's base ranged level.
Boosted ranged level
Player's ranged level after boosts (after potions, reckless aura, etc.)
Activate item in pocket slot (scrimshaw of cruelty, Erethdor's grimoire, etc.)
7% damage modifier provided by the Needle Strike basic ability.
50% damage modifier provided by the Death's swiftness ultimate ability.
10% damage modifier provided by the vulnerability magic spell.
How much lp you have, for the purpose of calculating self damage.
Elite Seers diary completed
Toggle whether you have completed Seers' achievements 4.
Toggle whether the effects of the ranged cape are active.
Calculate average increase
Calculate the increase of damage per hit by using ruby bolts (e)
Your average damage per hit (first hit of bleeds only) and auto attacks, before damage modifiers such as prayer, scrimshaws and boosted levels (so only including weapon and armor bonus). If you want to calculate this yourself, keep track of how much damage you do over 5 minutes and divide it by the number of hits.
Time between hits (sec)
The time between every hit in seconds. Used for calculating average damage increase. Does not have to be an integer, for example 1.8.