Calculator:Combat/Ruby bolts (e)

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Description

This calculator calculates the damage Ruby bolts (e) or Ruby bakriminel bolts (e) will do. Actual damage might differ by a small margin due to rounding.

Calculator

Templates
Templates used
Calculator:Template/Combat/RubyBolts
 template  = Calculator:Template/Combat/RubyBolts
 form      = rubyCalc
 result    = rubyCalc_res
 param     = lookup_toggle|Monster Lookup|true|check|1,0|false=max_hp;true=monster_Name
 param     = max_hp|Maximum LP|100000|int
 param     = monster_Name|Monster Name|Nex|article
 param     = current_hp|Current LP|50000|int
 param     = critical|Critical Hit|true|check|1,0
 param     = rangedlevelbase|Base Ranged level|99|int|1-99
 param     = rangedlevelboosted|Boosted Ranged level|130|int|1-133
 param     = pocket|Pocket slot|None|select|None,Erethdors grimoire,Scrimshaw of cruelty,Superior scrimshaw of cruelty
 param     = prayer|Prayer/Curse|None|select|None,Desolation,Anguish,Leech Range Strength (+ Amulet of zealots),Rigour
 param     = aura|Aura|None|select|None,Reckless,Mahjarrat
 param     = needle|Needle Strike|false|check|1,0
 param     = swiftness|Death's swiftness|false|check|1,0
 param     = vulnerability|Vulnerability|false|check|1,0
 param     = your_hp|Player LP|10000|int
 param     = seers|Elite Seers' Diary Completed|false|check|1,0
 param     = ranged_Cape|Ranged cape|false|check|1,0
 param     = average_toggle|Calculate Average Increase|false|check|1,0|true=average,time
 param     = average|Average Damage|3000|int
 param     = time|Time between hits (sec)|1.8|number|0.1,infinity
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Template documentation
This documentation is transcluded from Calculator:Combat/Ruby bolts (e)/doc. [edit] [purge]

Monster lookup

Choose whether to manually enter maximum lp, or look up a monster's maximum lp.

Monster name

Input a monster name, for example "Nex." Only works if the page you entered 1) is actually a monster and 2) does not have dynamic lp (for example, Telos had differing lp based on enrage and does not work with this calculator).

Maximum lp

Give custom maximum lp.

Current lp

Current lp of the monster.

Critical

Whether the current hit is a critical hit. This increases the damage cap.

Base ranged level

Player's base ranged level.

Boosted ranged level

Player's ranged level after boosts (after potions, reckless aura, etc.)

Pocket slot

Activate item in pocket slot (scrimshaw of cruelty, Erethdor's grimoire, etc.)

Aura

Active aura.

Needle Strike

7% damage modifier provided by the Needle Strike basic ability.

Death's swiftness

50% damage modifier provided by the Death's swiftness ultimate ability.

Vulnerability

10% damage modifier provided by the vulnerability magic spell.

Player lp

How much lp you have, for the purpose of calculating self damage.

Elite Seers diary completed

Toggle whether you have completed Seers' achievements 4.

Ranged cape

Toggle whether the effects of the ranged cape are active.

Calculate average increase

Calculate the increase of damage per hit by using ruby bolts (e)

Average damage

Your average damage per hit (first hit of bleeds only) and auto attacks, before damage modifiers such as prayer, scrimshaws and boosted levels (so only including weapon and armor bonus). If you want to calculate this yourself, keep track of how much damage you do over 5 minutes and divide it by the number of hits.

Time between hits (sec)

The time between every hit in seconds. Used for calculating average damage increase. Does not have to be an integer, for example 1.8.