Burthorpe Games Room
|Burthorpe Games Room|
|Release date||24 November 2004 (Update)|
|Infobox • Talk page|
The Burthorpe Games Room is a minigame located under Burthorpe Castle in Burthorpe. It was reopened to public in 169 of the Fifth Age by Prince Anlaf to attract more public to Burthorpe, despite the troll attacks. You can get there either by using the Burthorpe lodestone and running north, or by using a games necklace to teleport to Troll Invasion and running east into the castle and down the stairs.
The games can be played globally on an Instance shard world. This is accessible from any normal world and allows players on different worlds to join in the same game.
Layout[edit | edit source]
The games room is set out over two floors. Each floor has a central games area as well as chambers dedicated to specific games which require a rank of 1,500 or more in the game to enter. After accessing the rooms on the upper floor, if your rank falls below 1,500 you will no longer be able to enter.
Games[edit | edit source]
Draughts[edit | edit source]
RuneScape's version of draughts (known in North America as checkers) uses runes as the pieces. Like real draughts, the object of the game is to 'jump' over all of your opponent's pieces. An important note is that it is played with the "forced captures" ruleset on an 8x8 board. If it is possible to capture an enemy piece, the player must take the opportunity.
[edit | edit source]
RuneScape's version of connect four, using runes for the game pieces. Each player must click a column, which will drop their rune to the bottom-most empty space in that column. A player wins when they connect four of their runes diagonally, horizontally, or vertically.
Runeversi[edit | edit source]
RuneScape's version of Reversi (Othello). Players, in turn, will place one of their runes by left-clicking a vacant square on the board. A rune may only be placed if it captures one or more of your opponent's runes. Once placed, a rune never moves, though it can be flipped so that it changes rune type. To capture one or more of your opponent's runes, you must trap them between two of your runes. Your opponent's runes will then change into your rune type. This can be done across a horizontal row of runes, a vertical column of runes, a diagonal line of runes or a combination of these. The game is over once the board is full. The winner is the player with the most pieces. However, if both players have the same number of runes on the board then the game is a tie.
Runesquares[edit | edit source]
This game is RuneScape's version of Box It (Lines). The Runesquares board is arranged in a grid pattern. Each player fills in white line segments one "unit" long. If a player closes a box (they create a line which closes any given 1 by 1 square), that player's rune appears in the newly formed square. The player then gets another turn to place another segment. If the player is not able to form a complete square, however, the players turn is over. The game ends when all boxes are filled, and the player with the most filled-in squares is the winner.
NPCs[edit | edit source]
- Sam - A barmaid
- Rachael - A waitress
- Several players can be found in the games room playing games on both floors:
- Druids and druidesses
- Civilian men and women
- A shady character can be found on the upper level of the games room.
Update history[edit | edit source]
- patch 10 May 2021 (Update):
- The Spectator interface at the Burthorpe Games Room is now properly updated each turn.
- ninja 12 October 2020 (Update):
- The description of the Burthorpe Games Room easy clue now specifies the specific area the player must stand in.
- patch 7 September 2020 (Update):
- A specific Easy Clue Scroll task will now work in both the local and universal versions of the Burthorpe Games Room.
- patch 21 September 2011 (Update):
- You now get a message when you become eligible to use the experienced challenge rooms in the Burthorpe Games Room.
- Timers such as the prayer points drain are now paused during matches in the Burthorpe Games Room.
- patch 8 July 2009 (Update):
- Fixed some render issues in the Burthorpe Games Room.
- Removed duplicate player names from the board games challenge interface.
- patch 16 June 2009 (Update):
- Modified a small amount of code used in the board games because it was unnecessarily duplicated.
- patch 19 May 2009 (Update):
- The wine rack in the Games Room should no longer render through the wall.
- patch 13 January 2009 (Update):
- A rug in the Burthorpe Games Room was a bit dusty on the edges and has been cleaned.
Trivia[edit | edit source]
- There are 48 tables upstairs and another 48 downstairs, though people are seated from the south-west corner downstairs. This allows for 186 people to be playing at once.
- In Saradomin Enlightens (Issue 27 of the God Letters), Saradomin mentions that he enjoys "the odd game of Runelink with Guthix"
- Jagex has hosted their own events in the Games Room, such as a few days in late December 2009, when one or more Jagex Moderators would appear for a few games with players. These were intended to attract people to play games, but crowds would show up each day to catch a glimpse of the attending Jagex Moderator, often distracting and asking many questions.
- There was once a glitch that allowed people to appear as a level higher than 138 outside the area. i.e.: Player1 (skill-1046)
- Until 28 June 2011 the Games Room could be accessed extremely quickly by using a games necklace to teleport straight to it.
- In the 2012 February Q&A, Jagex stated that there would be no further updates to the Games Room due to it being outdated compared with the rest of the game and an unpopular feature. However, during the 2017 GameJam, one of the passion projects discussed was the ability to play all the games outside of the games room.
- There is a visual glitch in the north-east corner. A floor tile from the upper floor is visible on the lower floor. This glitch is only visually obstructive.