Bunyip
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Bunyip | |||
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Release | 15 January 2008 (Update) | ||
Summoning level | 68 | ||
Duration (mins) | 48 | ||
Points cost | 70 | ||
Familiar size | 2x2 | ||
Race | Bunyip | ||
Abilities | Healer (2% max life points every 15 seconds)
Transmute - Raw fish into water runes | ||
Special moves | Swallow Whole | ||
Combat level | 81 | ||
Examine | Smells worse than he looks. | ||
Combat stats | |||
Life points | Max hit | ||
7800 | 892 | ||
Attack | Defence | Ranged | Magic |
62 | 55 | 62 | 62 |
Immune to poison | Yes | ||
Attack style | Melee | ||
Infobox • Talk page |
The bunyip is a level 81 combat Summoning familiar which requires a Summoning level of 68. It is summoned using a Bunyip pouch. It is typically summoned during combat for its player-healing ability. It is also useful when pickpocketing.
Bunyip pouch[edit | edit source]
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Shards | Cost/XP | Charm | Tertiary | |
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110 (![]() |
32.4 coins |
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Raw shark | ||
Create XP | Use XP | Low alch | Hi alch | GE price | |
119.2 | 1.4 | 1,269 | 1,904 | 2,995 (info) | |
GE Database | Cost to make | Bogrog shard return | Shard return level | ||
Look up price | 3,860 | 77 (1,925) | 73 | ||
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Examine text | |||||
I can summon a bunyip familiar with this. |
A bunyip is made by using a Summoning pouch on a Summoning obelisk with 110 spirit shards, a Green charm and a raw shark in the player's inventory, and 68 Summoning. This familiar is commonly used for Slayer tasks since it reduces the need for food. However, it only fights to defend itself. The player must also have auto-retaliate on.
Bunyip scroll (Swallow Whole)[edit | edit source]
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Create XP | Use XP | Special move points | |
---|---|---|---|---|
1.4 | 1.4 | 3 | ||
Low Alch | High Alch | GE Price | ||
126 | 190 | 156 (info) | ||
GE Database | Bogrog shard return | Shard return level | ||
Look up price | 6 (150) | 73 | ||
Loading... | ||||
Examine text | ||||
A scroll for a bunyip familiar. |
The Bunyip scroll (Swallow Whole) enables the use of the Swallow whole special ability for a Bunyip. Using a Bunyip pouch on a Summoning obelisk creates ten Bunyip scroll (Swallow Whole)s.
Swallow Whole[edit | edit source]
Swallow Whole is the special move of the Bunyip activated by using a Bunyip scroll (Swallow Whole). It allows players to eat an uncooked fish (and gain the correct number of life points corresponding to the fish eaten) if they have the cooking level to cook the fish. For example, using the scroll on a raw shark heals 2000 life points (assuming that the player has 80+ Constitution). Each use of a scroll requires three special move points.
Casting this special move does not interrupt combat nor does it drain adrenaline. The amount of healing is unaffected by expensive spices or necklace of gluttony. Using it on raw green blubber jellyfish or raw blue blubber jellyfish will consume the whole jellyfish but only heal as much as 1 bite (500 and 750 life points respectively). Using Swallow Whole on fish with additional effects when cooked will not grant that effect (e.g. casting on raw sailfish does not give the ability to heal up to 10% above max health that sailfish has). Swallow Whole cannot be used on raw crayfish, slimy eel, Magnetic minnow (which is caught in a ready-to-eat form), or any of the inedible raw fish from The Arc (raw wobbegong, raw sillago, raw seerfish, raw tarpon).
Players killing Waterfiends used to find this scroll useful as they drop raw fish occasionally, but they are now dropped as noted items instead and cannot be used by Bunyip. Someone killing either Aquanites, Dagannoths, or Mogres can find a Bunyip very useful as well, because they mainly drop raw fish. Lower level players may find this scroll useful while training fishing in the Living Rock Caverns, due to the aggressive nature of the creatures there.
Also note, if the player has the exact level needed to cook a fish, it may be helpful just to bring only the raw version of it so that none are wasted by burning. Thus, using the Swallow whole may save money on that part. You do not get Cooking xp for using the Bunyip scroll (Swallow Whole). The Cooking level cannot be assisted.
Healing[edit | edit source]
The Bunyip passively heals 2% of a player's maximum life points every 15 seconds. Over its 48 minutes duration, the Bunyip will have healed 384% of a player's maximum life points. Note that the healing ability still works even if a player does not have any remaining Summoning points. The healing effect makes the Bunyip useful as it can restore many life points over its duration of 48 minutes. On a player with 9900 life points, this is equivalent to 19 sharks. Raw fish drops can provide additional healing, see "Swallow whole" above for detail.
Currently, the price of a Bunyip pouch is 2,995 coins. If a single bunyip is used to heal 25000 Life Points, the cost of replenishing 10 Life Points this way is about 1.2 coins using current Grand Exchange prices.
Sometimes food cannot be replaced solely with a bunyip. If opponents deal damage faster than the bunyip can heal, food may still be required.
Special ability[edit | edit source]
Players can use raw fish on a bunyip to get a random number of water runes. This must be done by hand, and each fish must be used individually on the bunyip making the task rather time consuming. The maximum amount it can give is equal to the healing amount of the cooked version of the fish divided by one hundred. For example, feeding the bunyip raw shrimps creates 1-3 water runes, while feeding it raw sharks makes 1-20.
You cannot use this feature with the leaping trout, leaping salmon, leaping sturgeon, or any of the raw fish from The Arc. It also cannot be used with raw crayfish, slimy eel and raw great white shark (despite being regular fish and raw great white shark can be used for Swallow Whole).
Dialogue[edit | edit source]
Update history[edit | edit source]
- ninja 14 June 2021 (Update):
- Familiars that previously only fought in self-defence, such as Bunyips or Unicorn Stallions, can now be ordered to attack (they still won't attack by default).
- patch 4 December 2012 (Update):
- A Bunyip's Swallow Whole now gives the correct amount of life points.
Trivia[edit | edit source]
- The Bunyip speaks with what appears to be an Australian accent likely because the Bunyip is a creature from Australian folklore. A bunyip, in Australian Aboriginal mythology, was a monster that inhabited swamps, billabongs, creeks, riverbeds and waterholes. It was said that at night, their cries could be heard as they devoured any unfortunate animal that came near their abode. Bunyips are described as slimy and smelly creatures.
- The "Always ruining nice fish" line may be a reference to Gollum from The Hobbit.
- A clownfish appears instead of the fish involved in the animations of Swallow Whole and the water rune conversion ability.
- While it cannot use Swallow Whole or its water rune conversion on some special raw fish, the Bunyip may still recognise them as such in its dialogue, but fails to recognises others (including slimy eel).