Bonfires are one of the best methods for training Firemaking and were released with an update on 10 May 2012, allowing players to add more logs directly onto a fire. This ability is available to members and non-members and gives strange rocks and Treasure hunter keys.
There are 6 permanent or everlasting bonfires:
- Worker district of Menaphos
- Yeti Town in the Land of Snow (free-to-play)
- War's Retreat (cannot be used to burn logs or cook food)
- Het's Oasis exterior (non-interactable)
They are not to be confused with eternal fires, a more common fixture that also acts as a permanent fire but does not offer the bonuses that can be earned from bonfires.
Players can add logs onto any fire, and everyone contributing will receive bonus Firemaking experience for the logs added. Also, players will receive a health boost that is dependent on their Firemaking level and the type of logs used. Player-made bonfires will also provide a +10% boost to Cooking experience earned while cooking on the fire (the permanent bonfires listed above will not provide this XP boost however).
Bonfires last different lengths of time based on the type of logs used to create them. The colour of the logs will also be different depending on the type of logs used. This is most noticeable with magic logs. Logs are added to bonfires at a rate of 3.6 seconds per log (for maple logs and higher). Bonfires will die away after a set amount of time, even if players keep adding logs to it.
Logs can be added to a bonfire in three ways:
- Right click on the log and "Use" it on an already lit fire.
- Right-click on an already lit fire, select "Use", and then choose "Add to bonfire".
- Left-click on the log to open the "Choose a Tool" interface while standing near a fire and then select "Add to bonfire".
Just like when chopping down a tree, logs will continue to be added to the fire without needing to click constantly. It is possible for players with a low Firemaking level to burn their hand and be unable to throw a log into a bonfire occasionally.
Bonfires can be lit during Dungeoneering; fires themselves do not have a "use" option, but branches can be added to bonfires through the "craft" menu or by using them on the fire. The health boost can be obtained, but bonfires will not grant increased Cooking or Firemaking experience.
Experience[edit | edit source]
Using logs with a bonfire instead of starting a new fire grants the following experience values. These values may change depending on a player's Firemaking level. These experience values may be increased with the firemaking boosts detailed below. Players can expect to burn anywhere from 800-990 logs per hour depending on if the player is focused, using presets, and using a BoB familiar.
|Regular||Bonfire (1 Player)||Bonfire (5+ Players)||Bonfire (5+ Players) with:|
|Maple*||135||141||140.4 to 182||147.4 to 191.1|
|Yew*||202.5||220||228.8 to 270.25||240.2 to 283.8|
* The table shows "#1 to #2", #1 being the experience gained at the minimum Firemaking level and #2 being the exp gained at level 99 Firemaking.
Boosts[edit | edit source]
Firemaking boost[edit | edit source]
Adding logs into a bonfire that is being used by more players grants a Firemaking experience boost compared to the basic experience for adding logs to one's own bonfires.
A significant boost is also obtained through utilising bonfires based on the player's Firemaking level. For every Firemaking level, the experience granted is boosted by a small, constant percentage. This effect is immediately noticeable when levelling up during training, as the maximum experience gained through burning the same logs instantly increases by 1 on many occasions.
This boost can be further increased by the aid of other items boosting Firemaking experience, such as the ring of fire, flame gloves, the Dwarven army axe, and Bonus experience, though Summoning familiars do not add to the boost.
Life point boosts[edit | edit source]
After adding 5 logs or bones of the same type in a row to a bonfire, a boost to the maximum life points cap will be applied, up to 5% of the total life points originating from the player's Constitution level and worn equipment. The percentage of life points boosted depends on the player's Firemaking level, and the duration of the boost depends on the type of logs used on an existing bonfire, regardless of the type of log used to start the bonfire. The boost stacks additively with the life point boosts from the thermal bath, Fortitude, and multiplicatively with life-point boosting equipment. The bonfire boost carries into any dungeons entered after receiving it, and persists even on death.
The timer will continue running even when logged out.
Cooking boost[edit | edit source]
When cooking on a bonfire (excluding the bonfires in Prifddinas, the Yeti Town and Menaphos), players receive a 10% boost in Cooking experience. This stacks with other boosts and bonuses to Cooking experience, like the dwarven army axe and bonus experience. If a bonfire goes out while a player is cooking food, they will receive regular experience rather than boosted experience for that piece of food if it is successfully cooked.
Burning time and speed[edit | edit source]
Each type of log has a fixed burning timer; the better the log, the longer a fire will burn. It takes 3.6 seconds to put each log onto a bonfire. A log with a longer burning time enables players to cook on the fire or add additional logs to the fire for a longer time without needing to start another fire. Therefore, it is beneficial to use better logs when lighting bonfires. Examining a fire reveals the type of log burned.
|Log type||Approximate burn duration|
|Regular||2 minutes 00 seconds (120 seconds)|
|Oak||2 minutes 20 seconds (140 seconds)|
|Willow||2 minutes 50 seconds (170 seconds)|
|Teak||3 minutes 10 seconds (190 seconds)|
|Maple||3 minutes 30 seconds (210 seconds)|
|Acadia||3 minutes 50 seconds (230 seconds)|
|Arctic||3 minutes 20 seconds (200 seconds)|
|Mahogany||4 minutes 00 seconds (240 seconds)|
|Yew||5 minutes 00 seconds (300 seconds)|
|Magic||5 minutes 30 seconds (330 seconds)|
|Blisterwood||5 minutes 30 seconds (330 seconds)|
|Elder||6 minutes 00 seconds (360 seconds)|
|Protean||6 minutes 00 seconds (360 seconds)|
- ^ This is the approximate duration a single log will burn, giving time to add additional logs to a bonfire, or to cook over the fire.
Fire spirit[edit | edit source]
Training Firemaking in this way also gives the possibility of finding strange fire spirits who will reward you for freeing them from their wooden prisons.
The chance of freeing a fire spirit is not based on the type of logs used. It was confirmed that every log holds a 1/100 chance to release a fire spirit. Fire spirits last for one minute before disappearing. It is possible for multiple Fire Spirits to be present concurrently.
To free them, the player must click on the spirit. The spirit gives rewards, usually some common runes, coins, stone spirits, gems, ashes and various charms.
Gallery[edit | edit source]
Update history[edit | edit source]
- patch 11 May 2020 (Update):
- When using a fire, the option to cook food was showing logs as the icon. This has been updated to a piece of meat instead.
- patch 2 December 2019 (Update):
- Fixed a script error when adding a log to a bonfire for the first time.
- patch 1 April 2019 (Update):
- ninja 4 December 2017 (Update):
- Permanent bonfires now have a Configure option to swap the Firemaking and Cooking options, in a similar manner to portable forges.
- patch 30 March 2015 (Update):
- Clicking on the 'Cook' option on a bonfire with no raw food will no longer prevent players from adding logs to a bonfire.
- ninja 17 March 2014 (Update):
- The bonfire health boost will no longer reset to the minimum bonfire boost after logging out and in again.
- patch 3 September 2013 (Update):
- The lifepoints boost awarded by lighting logs in a bonfire now scales correctly with the new lifepoint values brought in by the Evolution of Combat.
- patch 13 August 2013 (Update):
- Players can no longer sheathe their equipment to interrupt the bonfire animation.
- patch 24 July 2012 (Update):
- Using certain emotes when lighting bonfires will no longer cause the animation to break.
Trivia[edit | edit source]
- Bonfires were introduced on the day of Lag BaOmer, a Jewish holiday which some celebrate by having a party around a bonfire.
- Magpies are a useful familiar to use whilst lighting bonfires, as they easily gather around 20-30k per spirit pouch from gems and jewellery, resulting in an easy way to make money with minimal effort.
- There is a graphical glitch where if the player is holding a bow and warms their hands on the fire, the bow will remain visible in the player's hand. The same thing happens with the Tome of Frost.
- During the 2014 April Fools event, the default bonfire animation was changed from throwing logs onto the fire to throwing a random coloured party hat instead. It later became an unlockable animation during the RuneScape Road Trip challenge that same year.
- The bonfire at the Tower of Voices in Prifddinas, the bonfire in the Worker district in Menaphos and the bonfire in Yeti Town do not give the extra 10% XP to Cooking that regular bonfires do.
- A giant bonfire was featured in the middle of the Lumbridge Crater, made by Guido Fawkes, for the Celebration of Fire.
- The same bonfire is found during the Wintumber Warmer.
- If a piece of food is cooked right as the bonfire goes out, it does not grant the +10% xp bonus.