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Bolas detail.png

Bolas are thrown weapons made using items gained from the Jadinko Lair. They can be made from 2 excrescence and a mutated vine, requiring level 87 Fletching and giving 50 experience. They require level 76 Ranged to use. Even though Fletching is an assistable skill, bolas cannot be made via the Assist System.

When a bolas is thrown as an auto-attack, it binds the NPC or player for around 10 seconds. It is possible to miss the bind as with other attacks from a weapon, although the bolas seems to have high accuracy. Auto-attacks and abilities using a bolas deal no damage. Interestingly, Fragmentation Shot always binds the target if it does not miss, but all other ranged abilities (excluding binding abilities) do not apply the bind.

Anticipation and Freedom will work against bolas.

Thrown bolas cannot be retrieved from the ground or by Ava's device.

A player throws Bolas at another player

Creation[edit | edit source]

Bolas.png Bolas
Fletching-Hourglass.pngMake-X GE icon.png
50 XP-2.5 (1.5s) 633
Fletching Fletching level87
P2P icon.png Members only
Excrescence 5.pngExcrescence2N/A-
Mutated vine.pngMutated vine12222

Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 26 July 2011 (Update):
    • No longer disappears on death.

Trivia[edit | edit source]

  • Bolas are a thrown weapon designed to entangle an animal's legs.
  • There appears to be a metallic, hexagonal ring holding the bolas, despite that no metal is used in the process of making these.
  • On the day of the release when making bolas using the Assist system, the player making the bolas would receive the experience instead of the one assisting.
  • Bolas are the slowest Fletching item to make, not considering the time it takes to collect the untradeable component.
  • Prior to the Evolution of Combat, bolas held other players for 15 seconds, and the length would be halved if the enemy player was using Protect from Ranged or Deflect Missiles, and halved again if they were wielding or carrying a slashing weapon.