|Release||21 November 2006 (Update)|
|Backpack||Wield, Release all, Release|
|High alch||120 coins|
|Low alch||80 coins|
|Slightly slimy and somewhat menacing.|
|Exchange||2,483 coins (info)|
|Links||MRID • recipe|
The black salamander is the strongest salamander and can be caught using the Hunter skill at level 67, using a small fishing net and a rope to set a trap on a tree. It requires level 70 Ranged, and it is 2-handed. Harralander tar is used as ammunition for the salamander; it is not retrievable like regular bolts and arrows, even with the use of one of Ava's devices. However, little ammunition is consumed when using abilities.
The black salamander is a popular weapon and is a cheaper alternative to Karil's crossbow, with identical damage and accuracy. The black salamander also does not degrade, though its attack range is shorter. Nevertheless, it is a cheap yet effective weapon when slaying monsters weak to bolts.
Black salamanders are a secondary ingredient in camouflage potions.
The price of black salamanders rose dramatically in anticipation for Invention; it is a popular item to augment and disassemble for a large amount of Invention experience, due to its ease to obtain compared to any weapon of similar strength, subsequently falling on release of Wilderness Flash Events.
Combat stats[edit | edit source]
|Armour||0.0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|FAQ • docs|
Products[edit | edit source]
|Camouflage potion (3)|
Drop sources[edit | edit source]
|Black salamander (Hunter)||67||1||Always|
|Sack of wild rewards||N/A||10–20 (noted)||3 × ~2052/20265|
Disassembly[edit | edit source]
|Disassembly category||Two-handed crossbows|
|Item quantity required||1|
|Base junk chance||23.0%|
Update history[edit | edit source]
- patch 13 May 2013 (Update):
- Salamanders now only require the appropriate Ranged level to equip them.
- patch 10 January 2011 (Update):
- Attacking with this weapon's magic attack no longer claims every hit is a max hit.
Trivia[edit | edit source]
- Prior to the Evolution of Combat update, the black salamander dealt damage up to 2.5 times the level of the fighting style you were using. Black salamanders could use all three fighting styles: Scorch (strength), Blaze (magic) attack styles, and Flare (ranged) attack style. The attack speed of the Black Salamander when using Scorch or Blaze was 5 ticks, whereas Flare (ranged) attacked at a speed of 4 ticks, which is similar in concept to the Rapid style of most ranged weapons.
- Prior to the EoC update, salamander gave combat experience equivalent to 2/5 of your damage as exp.
- Prior to the EoC Update, it is possible to hit 638 life points of damage using the Black Salamander when combat stats are boosted to level 255 during the While Guthix Sleeps quest. (255*2.5= 637.5)
- Like Chinchompas and Flags/Standards, the character's animations when wielding a salamander used to use the obsolete and choppy animation, even after the RuneScape "High Detail" update
- In Clan Wars and the Duel Arena, if magic is turned off (or set to a certain spellbook/binding spells in the case of Clan Wars), the Salamander's magic option still works and counts as magic damage.
- Before 13 May 2013, this weapon also required 70 Attack and 70 Magic. This was because it was a multi-style weapon before the Evolution of Combat, although the Attack and Magic requirements were not removed immediately after it became a ranged weapon with the update.
- Black salamanders used to escape and disappear if a player died with them in their inventory.
- Grand Exchange items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Tradeable items
- Tier 70 equipment
- Two-handed slot items
- Ranged weapons
- Items dropped by monster
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- Disassemble category/2h crossbows
- Augmentable items
- Herblore secondaries