Black mask

From the RuneScape Wiki, the wiki for all things RuneScape
(Redirected from Black mask (10))
Jump to navigation Jump to search
Black mask detail.png
Black mask chathead.png

A black mask requires 10 Defence, 20 Strength, and 40 Combat to wear. Similar to the focus sight and hexcrest, when worn it gives the player a 12.5% Melee damage increase and 12.5% Melee accuracy bonus against their current Slayer task. Black masks are dropped by cave horrors and unspeakable horrors (level 58 Slayer required), found in the Mos Le'Harmless Caves. They can also be purchased from the Grand Exchange with either 0 or 10 charges.

The black mask has ten charges that are supposed to be invoked at random against any combat opponents, not just slayer task monsters. A charge reduces the opponent's Defence level by 3-10. However, currently black mask charges may be bugged and will not be used. Once the charges are gone, there is no way to recharge it, although its Attack and Strength bonuses remain after being uncharged. The charge is only lost when initiating combat, so fighting a single opponent cannot be used as a way of uncharging it. As of 2 November 2010, the charges can be removed with the "remove-charges" option. Note that the removal of charges is permanent and cannot be reversed.

With the release of Smoking Kills, players were allowed to craft a black mask and other slayer items into a slayer helmet, provided they had acquired the ability to make the helmets. Slayer helmets are valued because of their effects.

The Black Masks might be made of black stone, the same black stone which is often associated with Xau-Tak. The connection is seen through the cave horrors, which are affiliated with Xau-Tak, and their usage of the masks. The mask also shares traits with black stone arrows as both are capable of lowering an enemy's defence.

Combat stats[edit | edit source]

Damage analysis[edit | edit source]

The damage boost from any type of slayer helmet applies only to the variable portion (the damage between the ability's minimum and maximum hit) of damage. Typically, abilities have ability damage ranges from 20% to 100%, and in these cases the slayer helmet will not apply to first 20% of ability damage, but will modify the additional damage over that. With the exception of auto attacks, this means that slayer helmets will always provide a total lower damage increase than displayed.

Slayer helmets do not work on damage over time abilities.

For each ability, the actual damage increase is listed below:

Skill Ability Slayer helmet type
Name Min hit Max hit Black mask.png: RS3 Inventory image of Black maskBlack mask
Slayer helmet.png: RS3 Inventory image of Slayer helmetSlayer helmet
Focus sight.png: RS3 Inventory image of Focus sightFocus sight Hexcrest.png: RS3 Inventory image of HexcrestHexcrest Full slayer helmet.png: RS3 Inventory image of Full slayer helmetFull slayer helmet Reinforced slayer helmet.png: RS3 Inventory image of Reinforced slayer helmetReinforced slayer helmet Strong slayer helmet.png: RS3 Inventory image of Strong slayer helmetStrong slayer helmet Mighty slayer helmet.png: RS3 Inventory image of Mighty slayer helmetMighty slayer helmet Corrupted slayer helmet.png: RS3 Inventory image of Corrupted slayer helmetCorrupted slayer helmet
12.5% 13.0% 13.5% 14.0% 14.5%
Auto-attacks
and standard abilities
Auto-attacks
(in respective combat style)
0% 100% 12.5% 13.0% 13.5% 14.0% 14.5%
Standard abilities
(in respective combat style)
20% 100% 8.3% 8.7% 9.0% 9.3% 9.7%
Attack
Slice.png Slice 30% 120% 7.5% N/A N/A 7.5% 7.8% 8.1% 8.4% 8.7%
Slice.png Slice (Stun) 80% 146% 3.7% N/A N/A 3.7% 3.8% 3.9% 4.1% 4.2%
Overpower.png Overpower 200% 400% 4.2% N/A N/A 4.2% 4.3% 4.5% 4.7% 4.8%
Strength
Hurricane.png Hurricane 84% 161% 3.9% N/A N/A 3.9% 4.1% 4.2% 4.4% 4.6%
Hurricane.png Hurricane (Adjacent) 66% 219% 6.7% N/A N/A 6.7% 7.0% 7.2% 7.5% 7.8%
Meteor Strike.png Meteor Strike 250% 350% 2.1% N/A N/A 2.1% 2.2% 2.3% 2.3% 2.4%
Pulverise.png Pulverise 250% 350% 2.1% N/A N/A 2.1% 2.2% 2.3% 2.3% 2.4%
Frenzy.png Frenzy (Hit #1) 80% 180% 4.8% N/A N/A 4.8% 5.0% 5.2% 5.4% 5.6%
Frenzy.png Frenzy (Hit #2) 90% 200% 4.7% N/A N/A 4.7% 4.9% 5.1% 5.3% 5.5%
Frenzy.png Frenzy (Hit #3) 100% 220% 4.7% N/A N/A 4.7% 4.9% 5.1% 5.3% 5.4%
Frenzy.png Frenzy (Hit #4) 110% 240% 4.6% N/A N/A 4.6% 4.8% 5.0% 5.2% 5.4%
Ranged
Snap Shot.png Snap Shot (Hit #1) 100% 120% N/A 1.1% N/A 1.1% 1.2% 1.2% 1.3% 1.3%
Snap Shot.png Snap Shot (Hit #2) 100% 210% N/A 4.4% N/A 4.4% 4.6% 4.8% 5.0% 5.1%
Snipe.png Snipe 125% 219% N/A 3.4% N/A 3.4% 3.6% 3.7% 3.8% 4.0%
Magic
Omnipower.png Omnipower 200% 400% N/A N/A 4.2% 4.2% 4.3% 4.5% 4.7% 4.8%
Detonate.png Detonate 100% 350% N/A N/A 6.9% 6.9% 7.2% 7.5% 7.8% 8.1%
Tsunami.png Tsunami 200% 300% N/A N/A 2.5% 2.5% 2.6% 2.7% 2.8% 2.9%
Constitution
Tuska's Wrath.png Tuska's Wrath 30% 110% 7.1% 7.4% 7.7% 8.0% 8.3%

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Drop sources[edit | edit source]

This is an auto-generated list (update now). For all sources of this item, see here (include RDT). For help, see the FAQ.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 25 February 2009 (Update):
    • Clipping issues have been reduced for the black mask.

Trivia[edit | edit source]