Before The Wilderness

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Before The Wilderness is an unreleased RuneScape expansion that would have seen players return to Forinthry during the God Wars.[1] It was set to be released, as the second expansion after Menaphos, in September, 2017. Not much is known about the Before The Wilderness update but it has been speculated that players would have been able to create Player Owned Towns and return to the God Wars. Most of the information available is a result of Jagex Moderators uploading their work to Artstation and comments made on the official RuneScape Discord.

During another livestream Jagex showed updated models of the God Wars Dungeon generals and stated that they had created them for Expansion 2. However, players did not like the new models and therefore they were not implemented. At RuneFest 2017 the Lore Council explained the makeup of the four factions during the God Wars, this information was likely initially created for Before the Wilderness. The Invention batch 2 update may have been salvaged from this expansion due to the planned Invention character.

Since the cancellation of this expansion, Jagex has polled similar ideas to the player base which have had very positive responses. This idea has been seen in two forms: going back in time to Forinthry during the God Wars, and reclaiming the Wilderness in the modern day.

Mod Rowley has stated that despite Archaeology drawing upon the God Wars, it will not be using scrapped content from expansion 2.[2]

Mod Raven recently said on the RuneScape Discord "I did not come up with expansion 2. I actually opposed it because there was another idea that the team at the time was inspired around and the expansion 2 idea sort of came out of nowhere. The player owned towns wasn't a think working with other players, but it was a bit more involved than say ports. It was a bit church of you I guess, but church of you is just a meaningless statement really."[3]

Gallery[edit | edit source]

References[edit | edit source]

  1. ^ Mod Raven. Discord comment. Discord. 21 April 2020. "Expansion 2 had been revitalising forinthry, but it was a MASSIVE undertaking. We had some cool ideas for it, one that I was really excited by and keep re-suggesting lol. But it was a massive massive job and frankly expansions just weren't the model that players wanted (even ignoring the specific expansion we launched, the response to expansions and the knock on effect on development was clearly not what players wanted despite them saying otherwise previously)."*
  2. ^ Mod Rowley. No expansion 2 content reused for Archaeology. 21 April 2020. "Nothing from expansion 2 in Arch, no"*
  3. ^ Mod Raven. Mod Raven commenting on this content idea. 12 June 2020. "I did not come up with expansion 2. I actually opposed it because there was another idea that the team at the time was inspired around and the expansion 2 idea sort of came out of nowhere. The player owned towns wasn't a think working with other players, but it was a bit more involved than say ports. It was a bit church of you I guess, but church of you is just a meaningless statement really."*