Anachronia base camp

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The base camp on Anachronia

Anachronia base camp is a location on Anachronia. After first arrival, speaking to Giles will trigger a short management tutorial making the town hall, where he will be available for future base camp management. The base camp can be built up with various structures at multiple tiers, with collected materials from workers.

Workers[edit | edit source]

The camp starts off with 10 workers. As the Sleeping Quarters are upgraded, more will be available. Workers must be allocated to gather the following:

These resources can be gathered to build or upgrade various structures in the camp. Before building the Storehouse, the maximum amount (or cap) of each resource that can be held is 5,000. The Storehouse section below details the cap for each tier. Workers will continue to gather resources when logged out[1] and when the player is not currently at the base camp. Each worker assigned to a resource will gather 60 of that resource each hour, updating at approximate 10 minute intervals, until the storehouse cap has been hit. The timing of the updates varies with respect to the game time on a world to world basis.

Compacted resources can also be found whilst skilling or killing the local fauna. These can be sent to the camp to get resources equal to 100 (tier 1 town hall), 200 (tier 2 town hall), 400 (tier 3 town hall).

Base camp structures[edit | edit source]

Town Hall[edit | edit source]

The first tier of the town hall is made during the base camp introduction in the eastern base camp. Mr. Mordaut, Giles, and General store assistant can be found here. Upgrading the Town Hall is required to upgrade all other base camp structures. A bank deposit box is located here; a bank chest is available as an upgrade. The tier 2 town hall brings with it an armour store assistant (west of Laniakea) and a weapon store assistant (in the storehouse). The tier 3 town hall brings with it a gem store owner (eastern side of the base camp) and a rune store owner (south of the spa).

Tier Resources Time to complete

(hours)

Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay
Tier 1 1,000* 1,000* 0 0 1,000* 0 0 N/A Allows construction for all tier 1 buildings in base camp

Attracts new visitors to the island

Tier 2 20,000 20,000 0 0 20,000 0 66.67 Storehouse (tier 1)

Sleeping Quarters (tier 1)

Allows construction for all tier 2 buildings in base camp

Attracts new visitors to the island

Tier 3 70,000 70,000 0 0 70,000 0 116.67 Storehouse (tier 2)

Sleeping Quarters (tier 2)

Allows construction for all tier 3 buildings in base camp

Attracts new visitors to the island

* Provided during tutorial

Storehouse[edit | edit source]

Upgrading the storehouse increases the maximum amount of each individual resource that can be held at base camp. It is located just south of Town Hall. Once the Town Hall is upgraded to tier 2, the Weapon store assistant can be found here.

Tier Resources Time to complete

(hours)

Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay
Tier 1 0 3,000 0 3,000 3,000 0 15 Town Hall (tier 1) Maximum resources increased to 25,000 per type
Tier 2 0 22,000 0 22,000 22,000 0 73.33 Town Hall (tier 2) Maximum resources increased to 80,000 per type
Tier 3 0 75,000 0 75,000 75,000 0 125 Town Hall (tier 3) Maximum resources increased to 150,000 per type

Sleeping Quarters[edit | edit source]

Upgrading the sleeping quarters increases the amount of workers at base camp. Tier 1 sleeping quarters has a maximum gathering ability of 900 resources per hour, tier 2 has a maximum of gathering ability of 1800 resources per hour, and tier 3 has a maximum of gathering ability of 3600 resources per hour. The Sleeping Quarters is located in the north-western part of the camp, west of the Spa.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay
Tier 1 10,000 0 10,000 10,000 0 0 50 Town Hall (tier 1)

Storehouse (tier 1)

Workers increased to 15
Tier 2 65,000 0 65,000 65,000 0 0 216.67 Town Hall (tier 2)

Storehouse (tier 2)

Workers increased to 30
Tier 3 130,000 0 130,000 130,000 0 0 216.67 Town Hall (tier 3)

Storehouse (tier 3)

Workers increased to 60

Spa[edit | edit source]

The Spa is run by the spa owner. It provides the player with boosts to Agility experience across Anachronia. It also allows the player to access spa pools similar to ones found in the Oo'glog Spa. The Spa is located in the northern part of the camp, east of the Sleeping Quarters.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 7,500 0 7,500 0 0 7,500 37.5 25 12.5 6.25 Town Hall (tier 1)

Storehouse (tier 1)
40 Agility Agility

Agility experience gain increased by 5% on Anachronia.

Unlocks the salt-water, thermal, and mud treatments (same effects as Oo'glog pools).

Tier 2 60,000 0 60,000 0 0 60,000 N/A 200 100 50 Town Hall (tier 2)

Storehouse (tier 2)
70 Agility Agility

Agility experience gain increased by 7% on Anachronia
Tier 3 120,000 0 120,000 0 0 120,000 N/A 200 100 Town Hall (tier 3)

Storehouse (tier 3)
Essential oils
90 Agility Agility

Agility experience gain increased by 10% on Anachronia

Spa pool effect lasts 50% longer

Hunter Lodge[edit | edit source]

The Hunter lodge provides bonuses to Big Game Hunter. It is located in the south-western part of the camp.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 7,500 0 7,500 7,500 0 0 37.5 25 12.5 6.25 Town Hall (tier 1)

Storehouse (tier 1)
40 Hunter Hunter

10% chance of gathering additional Woodcutting resources in Big Game Hunter
Tier 2 60,000 0 60,000 60,000 0 0 N/A 200 100 50 Town Hall (tier 2)

Storehouse (tier 2)
70 Hunter Hunter

Big Game Hunter creatures now take an extra 2.4 seconds to catch you
Tier 3 120,000 0 120,000 120,000 0 0 N/A 200 100 Town Hall (tier 3)

Storehouse (tier 3)
Reinforced dinosaur pelt
90 Hunter Hunter

One type of frog is removed at the start of each Big Game encounter

Slayer Lodge[edit | edit source]

The Slayer lodge provides damage boosts across Anachronia. It is located in the north-eastern part of the camp, just north of Town Hall.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 0 7,500 0 0 7,500 7,500 37.5 25 12.5 6.25 Town Hall (tier 1)

Storehouse (tier 1)
40 Slayer Slayer

+1% damage boost across Anachronia
Tier 2 0 60,000 0 0 60,000 60,000 N/A 200 100 50 Town Hall (tier 2)

Storehouse (tier 2)
70 Slayer Slayer

+3% damage boost across Anachronia
Tier 3 0 120,000 0 0 120,000 120,000 N/A 200 100 Town Hall (tier 3)

Storehouse (tier 3)
Dinosaur Tooth
90 Slayer Slayer

+6% damage boost across Anachronia

Slayer helmet stand - grants slayer helmet bonuses across Gielinor without needing to wear it

Player Lodge[edit | edit source]

The player lodge provides restoration and bonuses to the player while on Anachronia. It is located directly east of the northern start of the agility course.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 0 12,000 0 12,000 0 12,000 60 40 20 10 Town Hall (tier 1)

Storehouse (tier 1)
40 Construction Construction

Increases chance of finding building resources on Anachronia by 10%
Tier 2 0 75,000 0 75,000 0 75,000 N/A 250 125 62.5 Town Hall (tier 2)

Storehouse (tier 2)
70 Construction Construction

Player lodge restores health, Prayer, and Summoning points

Ability to modify house teletabs to the Player Lodge

Tier 3 0 150,000 0 150,000 0 150,000 N/A 250 125 Town Hall (tier 3)

Storehouse (tier 3)
Dinosaur Rib Bone
90 Construction Construction

Skillcape stand - grants a passive skillcape perk without needing to wear it

Bank Chest[edit | edit source]

The bank chest spot in Town Hall is originally filled with a deposit box.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 500 0 0 0 500 0 1.67 1.11 0.56 0.28 Town Hall (tier 1) Unlocks the bank chest at the Town Hall

Lodestone[edit | edit source]

A lodestone can be unlocked for faster travel to the island.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 0 0 0 0 150 150 0.5 0.33 0.17 0.08 Town Hall (tier 1) Unlocks the Anachronia lodestone

Other structures[edit | edit source]

Other structures can be found and built across Anachronia, providing various utilities.

Bait box[edit | edit source]

Bait boxes can be found at each of the Big Game Hunter locations and if built appears at all locations. Once built, bait can be deposited and withdrawn from any bait box across Anachronia.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 500 0 0 500 0 0 1.67 1.11 0.56 0.28 Town Hall (tier 1) Unlocks access to a bait box on Anachronia. Has a capacity of 5 for each bait.
Tier 2 5,000 0 0 5,000 0 0 N/A 11.11 5.56 2.78 Town Hall (tier 1) Unlocks access to a larger bait box on Anachronia. Has a capacity of 15 for each bait.
Tier 3 100,000 0 0 100,000 0 0 N/A 111.11 55.56 Storehouse (Tier 3)[a 1] Unlocks access to a larger bait box on Anachronia which acts as a deposit box. Has a capacity of 50 for each bait.
  1. ^ Has an actual requirement of Town Hall (Tier 1) but due to the resources required to build it, the Storehouse is required in practice.

Deposit box[edit | edit source]

Deposit boxes can be found at the following locations:

  • Western beach
  • North-eastern ruins
  • South-eastern ruins
  • East of the spirit grove

Building one at one of these locations only makes that location's deposit box available, and the rest must be built separately.

Tier Resources Time to complete (in hours) Other requirements Unlocks
Wood Vines Leaves Hides Stone Clay Tier (Sleeping quarters)
0 1 2 3
Tier 1 30,000 0 0 0 30,000 0 N/A 66.67 33.33 16.67 Storehouse (tier 2)[b 1] Unlocks access to a deposit box on Anachronia
  1. ^ Has an actual requirement of Town Hall (Tier 1) but due to the resources required to build it, the Storehouse is required in practice.

Strategy[edit | edit source]

As the tier 1 Town Hall is built during the tutorial, this means the player needs to start gathering resources for other buildings. Before you set out on building the Storehouse or Sleeping Quarters, it is highly recommended you construct the Anachronia lodestone and upgrade the deposit box into a bank chest. The lodestone allows for a central access point to every location on the island, while the bank chest allows you to stay on Anachronia without teleporting out to another bank.

Once both of these have been built, immediately build the Storehouse followed by the Sleeping Quarters. The tier 1 Sleeping Quarters also adds an additional 5 workers to your workforce, adding an additional 300 resources per hour. Since the Town Hall, Storehouse and Sleeping Quarters require 3 different materials each, devote workers evenly to each resource.

Upon construction of the tier 1 Sleeping Quarters, repeat construction of the Town Hall, Storehouse and Sleeping Quarters until all three buildings are tier 3. This ensures you get the most workers and resource storage capability for other buildings and nodes around the island, which would otherwise impede growth of the camp.

Achievements[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 19 August 2019 (Update):
    • A second guard has been added to the south side of the Anachronia Base Camp that can deal with all your agility needs.
  • patch 5 August 2019 (Update):
    • Some black triangle have been removed from the firepit in the Hunter Lodge on Anachronia.
    • The flags on Anachronia buildings will now wiggle in the wind.
  • patch 22 July 2019 (Update):
    • The tooltip for the plus and minus buttons when assigning workers has been removed as it was obscuring the value already assigned.
    • A breadcrumb trail has been added to Giles if you have not yet completed the Base Camp tutorial.
  • patch 15 July 2019 (Update):
    • Blocking has been added to a brazier in base camp.
    • You can no longer place cannons or various other entities inside the base camp on Anachronia.

References[edit | edit source]