|Release||18 September 2017 (Update)|
• Withdraw products
|Examine||Smashes, mashes and sucks. My items will be components in no time!|
|doc • Talk page|
Every hour, on the hour (server time), the auto disassembler will process up to 35 items deposited in it, consuming up to 180 machine charge. Building it requires 30 of the power allotment supplied by the generator. It can hold up to 7,500 items over the three input slots. Researching the auto disassembler blueprint grants the player 32,284 Invention experience if researched with the "Perfect" quality. The unlocked junk chance reductions are taken into account, but the Invention master cape perk does not apply to the machine.
Items which are disassembled in batches count towards the item limit as once per item, not once per batch. For example, arrows are disassembled in batches of 50. This machine can process a maximum of 7500 arrows, not 375000.
Once the auto disassembler has processed some items, the resulting materials will be placed in a pouch of components in the output slot. When the pouch is withdrawn, all the materials (including junk) will be added directly to the bag of materials.
At level 81 Invention, the auto disassembler can be upgraded to the auto disassembler mk. II.
|Discover: Auto disassembler|
|Power required: 30|
Analysis[edit | edit source]
The auto disassembler disassembles 35 items per hour at a cost of 180 machine charge. Thus, each item costs 5.1 machine charge to process - an equivalent of 120.9 coins per item.
The auto disassembler processes 840 items per day at a cost of 4,320 machine charge (approximately 1.5 divine charges). When completely filled, it will take 8 days 23 hours to disassemble the 7,500 input items, using 38,700 machine charges (just under 13 divine charges).
Update history[edit | edit source]