Aura

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A player with an aura equipped

An aura is an item that can (with a few exceptions) be bought as part of the Members Loyalty Programme. Activated auras can be purely cosmetic, offer a combat bonus or used to activate a special effect. An aura can be activated by using the "Activate" option in the Aura management interface. When activated, a glow will appear around the player's right hand.

Auras can be purchased from Xuan or Dilwyn. Players can find Xuan in the north-east corner of Burthorpe, east of Burthorpe Castle, and in Varrock Square. Dilwyn can be found in the Tower of Voices south-east of the Prifddinas lodestone.

Mechanics[edit | edit source]

A player activating an aura

Each aura offers a temporary effect which cannot be paused. Removing an aura will stop the effect, and reduce the remaining time to zero. You can check the remaining time left by right-clicking an equipped aura and choosing 'Aura time remaining'. Also, if the account using an aura is logged out while the aura is activated, the timer will continue to run out.

The aura effects only continue after you die if you die in an area where items remain equipped after death. For instance, during a game of Clan Wars or Duel Arena, upon dying, the aura effect will continue, but dying anywhere by normal means throughout RuneScape, and having it appear in your inventory, or Wilderness where it goes away entirely, counts as unequipping it. You must then wait for it to recharge.

After use, an aura must go through a cooldown period before being used again. The cooldown period's length is specified by the particular aura. The cooldown period continues when the player is logged out. If an aura is removed or deactivated prematurely, the remaining duration of the aura is added to the cooldown period. For example, if the "Reverence" aura (1 hour activation and 3 hour cooldown) is removed immediately after activation, the cooldown will state 4 hours before you may reactivate. If the aura had 40 minutes left to work, and a cooldown time of 3 hours before it was taken off the player, the recharge of the aura would take 3 hours and 40 minutes.

Auras actually start to cool down as soon as they are used (which is why the cooldown seems longer for prematurely deactivated auras), which becomes especially clear when using a Jack of Trades aura a few minutes before 00:00 gametime and keeping it active until after 00:00. Even though the aura is active and technically not on cooldown when the cooldown resets happens, its cooldown will be reset anyway. After deactivating it, it can then be used again.

Auras are untradeable and most cannot be used in PvP activities. As they are items, they also cannot be brought into Daemonheim (excluding the Daemonheim aura and the Festive aura) or some minigames like Stealing Creation nor can the Aura management be opened during those activities.

Tiers[edit | edit source]

Auras are classified in five different tiers, which are indicated by the red circles in the ring of the aura with tier five having a cyan background around the icon and all 4 circles lit up. It is not possible to buy an aura of a higher tier without first having the corresponding lower tier auras, if they exist. The first tier four aura, Aegis, was released on 11 December 2011. The first tier five auras were released on 27 January 2014.

An aura can be used again, without waiting for the cooldown period to end, if the next tier of the aura is bought. For example, if you had the master enrichment aura and used it for an hour, then went to Solomon's Store and bought the supreme enrichment aura, the supreme aura would be sent to your bank, ready for use.

Once an upgraded version of an aura has been bought, there is no way to access a lower tier.

Tier one[edit | edit source]

Tier two[edit | edit source]

Tier three[edit | edit source]

Tier four[edit | edit source]

Tier five[edit | edit source]

Cosmetic auras[edit | edit source]

Unlike other auras, cosmetic auras only affect the appearance of a player. Cosmetic auras are not actually items in game; they are cosmetic overrides.

The eight gaze auras that can be bought from Solomon's General Store make a character's eyes glow with various colours.

Aura Price Colour
Abyssal gaze aura.png: RS3 Inventory image of Abyssal gaze aura Abyssal gaze 18,000 Black
Blazing gaze aura.png: RS3 Inventory image of Blazing gaze aura Blazing gaze 18,000 Orange
Divine gaze aura.png: RS3 Inventory image of Divine gaze aura Divine gaze 18,000 White
Infernal gaze aura.png: RS3 Inventory image of Infernal gaze aura Infernal gaze 18,000 Red
Mystical gaze aura.png: RS3 Inventory image of Mystical gaze aura Mystical gaze 18,000 Purple
Nocturnal gaze aura.png: RS3 Inventory image of Nocturnal gaze aura Nocturnal gaze 18,000 Yellow
Serene gaze aura.png: RS3 Inventory image of Serene gaze aura Serene gaze 18,000 Blue
Vernal gaze aura.png: RS3 Inventory image of Vernal gaze aura Vernal gaze 18,000 Green

Special auras[edit | edit source]

Sales[edit | edit source]

In addition to the regular Solomon's General Store sales, there was an aura sale for May in 2019. During it the vampyrism aura was discounted by 50%, the reckless, maniacal, berserker, and dark magic auras were discounted by 30%, and all of the remaining normal tier four and five auras were discounted by 25%.

Notes[edit | edit source]

  1. ^ a b c d e f The Jack of trades, Festive, Wisdom, Dwarven Instinct, Mahjarrat and Explorer's auras reset at 00:00 UTC.
  2. ^ The Enlightenment aura resets on Wednesday 00:00 UTC.
  3. ^ The Mahjarrat aura is a tier 5 aura given out to all Premier Club 2016 members.
  4. ^ The Illumination aura is a tier 5 aura given as a replacement for the Englightenment aura to all Premiere Club 2016 members, all purchasers of the Summer Package, and all owners of the old Enlightenment aura.
  5. ^ The Desert pantheon aura generates additional charges with the first login of the day.
  6. ^ The Desert pantheon aura is a tier 5 aura given out to all Premier Club 2017 members.
  7. ^ The Hellion aura is a tier 5 aura given out to all Premier club 2018 members.

Gallery[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
patch 8 May 2018 (Update):
    • Aura name will no longer appear in chat box when activating an aura via the right click option.
  • patch 16 April 2018 (Update):
    • Activating a new aura whilst you already have one equipped will now activate as it should.
  • ninja 3 April 2018 (Update):
    • Added a green system message when an aura comes off cool down.
  • patch 26 February 2018 (Update):
    • Players will no longer receive the message 'You could not bank all items' when depositing all items into the bank with an active aura equipped.
  • patch 29 January 2018 (Update):
    • The text when confirming deactivating an Aura has been changed to 'Would you like to swap auras?'
    • Further measures were put in place to ensure that the Aura behaves correctly when players die in a PvP situation with an Aura active.
  • coldfix 23 January 2018 (Update):
    • Players will no longer be blocked from loading a bank preset with an Aura active.
  • hotfix 22 January 2018 (Update):
    • Players no longer attack themselves if their opponent has an Aura equipped.
    • Dying with an Aura active no longer causes it to deplete outside of PvP areas.
  • hotfix 12 October 2017 (Update):
    • Newly-bought auras can now be activated.
  • ninja 8 May 2017 (Update):
    • Activated auras will now deplete when dying in PvP instead of being destroyed.
  • patch 10 August 2015 (Update):
    • Auras now more closely align with rune hastas.
  • patch 9 February 2015 (Update):
    • De-equipping an active aura on a free world no longer leaves the aura active.
  • patch 2 February 2015 (Update):
    • Auras no longer have an effect on free worlds.
  • patch 17 November 2014 (Update):
    • Auras will now appear in your bank rather than in your inventory after purchasing from Solomon's Store.
  • patch 26 August 2014 (Update):
    • Attempting to unequip an activated aura to the bank will now give a confirmation message.
  • patch 18 August 2014 (Update):
    • Active scrimshaws and auras now display on the buffs/debuffs interface.
  • patch 28 August 2012 (Update):
    • The cosmetic gaze auras no longer leaves the effect active when the aura is switched off.
  • patch 27 March 2012 (Update):
    • Players can no longer claim lower tiered auras whilst having a higher-tiered version in their possession.
  • patch 6 December 2011 (Update):
    • Auras running out in Tears of Guthix no longer causes the player to run.
  • patch 28 November 2011 (Update):
    • Time remaining on auras is now displayed using a non-recoloured message in fixed screen mode.
  • patch 9 August 2011 (Update):
    • ’Remove’ is no longer the top option on a wielded aura, to prevent accidental deactivation.

Trivia[edit | edit source]

  • On the day of release of the second batch of auras, all of the Greater auras used the image of their tier one counterpart in the Knowledge Base.
  • On the day of release, Greater quarrymaster said "5%", but was changed to "3%" in the Knowledge Base the next day. This is strange due to the normal version of Quarrymaster also being 3%.
  • When used in combination with the Abyssal whip, the glow creates what looks like magical runes along the top portion while held.
  • For a few days after release the aura would float in the air without the player animation if activated while cooking.
  • If one were to rest while an aura is active, the glow on one's hand would not show.
  • When completing the Nature Spirit's grotto event in Temple Trekking the aura remains blue. It can be fixed by wearing different armour, but if you wear the same armour it returns to blue. It is only visible to the player with the aura.
  • When targeted by Nex's blood sacrifice, the aura remains red.
  • When targeted by the Kalphite King's acid bite, the aura remains green.
  • Currently, there is a glitch where your aura randomly activates for apparently no reason, without using any charge, and regardless of whether it is charged or still recharging. Taking your aura off will end the effect early.
  • According to Xuan, auras are carved from the bones of magical beasts in foreign lands by the age-worn hands of mystics. The magic in the bones then flows through the carving to focus power upon the player's hand or weapon. This may be a reference to the Eastern lands, where Xuan is said to have come from. This is because the Eastern lands are based on ancient Asia, which in turn had ancient Chinese medicines where rare animal bones were used to supposedly cure and strengthen people.
  • There was a glitch in the Dominion Tower, where if you are using an aura with a dominion sword and the sword disintegrates, the aura will remain there until you equip a new weapon. This glitch has been fixed.
  • Xuan says auras are worn on the hand, yet they are not visible unless activated.
  • If you destroy an aura that is ready to use, it will remain ready to use when reclaimed from Xuan. If you destroy it while it's on cooldown, the aura will be ready to use after the regular cooldown period when reclaimed regardless of the cooldown time remaining when it was destroyed. Before an update on 17 October 2016 a reclaimed aura would always be ready only after the duration of the aura plus the regular cooldown period.
  • With all Gaze auras, when performing any action, your eyes will go back to normal. Your chathead also does not display the aura's effect.
  • To buy all of the auras listed on this page, it would cost the player 3,239,000 Loyalty Points which would require 106 months (8.83 years) of consecutive membership (not including bonus points from events or Premier Membership Packages).
  • On 27 January, 2014 new auras were added to the Loyalty Shop including the all new Legendary Tier 5 auras.