Augmented elite seasinger kiba

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For this item's off-hand variant, see augmented elite seasinger makigai.
For this item's standard variant, see elite seasinger kiba.

The augmented elite seasinger kiba is a level 88 magic main hand weapon, created by using an augmentor on a elite seasinger kiba, or by using a seasinger weapon upgrade kit on an augmented seasinger kiba and having 10 chi.

Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed main hand slot weapon, the kiba can hold a single gizmo, allowing up to 2 perks.

Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.

The Augmented elite seasinger kiba uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.

Combat stats[edit | edit source]

Disassembly[edit | edit source]

The Augmented elite seasinger kiba can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Invention experience (tier 88) Item effects
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 10,080 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 30,240 Disassembling this item gives double materials.
4 5,176 60,480 10,080 21.69 Disassembling this item never gives junk.
5 8,286 120,960 30,240 7.23 This item drains 10% less charge when used.
6 11,760 161,280 60,480 3.61 Disassembling this item gives triple materials.
7 15,835 221,760 120,960 1.81 Disassembling this item gives an extra random uncommon material.
8 21,152 302,400 161,280 1.36 Disassembling this item returns all installed gizmos.
9 28,761 423,360 221,760 0.99 Disassembling this item gives quadruple materials.
10 40,120 604,800 302,400 0.72 Disassembling this item gives the maximum extra Invention XP.
11 57,095 423,360 0.52 N/A
12 81,960 604,800 0.36 Siphoning this item gives the maximum extra Invention XP.
13 117,397 0.18 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,755 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item no longer consumes the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.