Augmented dragonfire ward
|Augmented dragonfire ward|
|Release||25 January 2016 (Update)|
|Stacks in bank||No|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|High alch||1,200,000 coins|
|Low alch||800,000 coins|
|A heavy augmented mage's shield with a snarling, draconic visage.|
|Links||MRID • recipe|
|FAQ • doc|
Armour gizmos charged with perks can be used to enhance the shield's abilities. As an off-hand slot item, the augmented dragonfire ward can hold 1 gizmo, allowing up to 2 perks.
Using this shield in combat can gain experience to increase its level. Levelling the shield will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
If created from a dragonfire ward with dragonfire charges, the charges will be lost but the combat bonuses and dragonfire graphics will match the charged variant. Charging the augmented shield and losing the dragonfire charges loses the combat bonuses and dragonfire graphics.
The dragonfire attack cannot be used when you are out of divine charge.
The Augmented dragonfire ward uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Combat stats[edit | edit source]
|Armour||297.2||PvM: 7%||PvP: 0%|
|Life points||35||Style bonuses|
|FAQ • docs|
Disassembly[edit | edit source]
|Item quantity required||1|
|Base junk chance||23.0%|
|3 × Dragonfire components||Always|
The Augmented dragonfire ward can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|