Augmented abyssal vine whip
|Augmented abyssal vine whip|
|Release||25 January 2016 (Update)|
|Stacks in bank||No|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|High alch||162,000 coins|
|Low alch||108,000 coins|
|A weapon from the Abyss, interlaced with a vicious jade vine and augmented.|
|Links||MRID • recipe|
|FAQ • doc|
Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed main hand slot item, the Augmented abyssal vine whip can hold 1 gizmo, allowing up to 2 perks.
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented abyssal vine whip uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
|75 , 80||1.87/s|
|Armour||0.0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|FAQ • docs|
Disassembly[edit | edit source]
|Item quantity required||1|
|Base junk chance||2.3%|
The Augmented abyssal vine whip can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|
Update history[edit | edit source]
- ninja 25 September 2017 (Update):
- The Augmented Vine Whip's special attack description has been updated to improve clarity.
- patch 14 March 2016 (Update):
- The augmented abyssal vine whip will now drain charges correctly as a level 75 weapon.
Main hand slash weapons
|Dyed drygore longswords|