The ice-dyed augmented zaros godsword is a level 90 Melee two-handed weapon, created by using an augmentor on a Zaros godsword (ice), or by using ice dye on an Augmented Zaros godsword.
Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembling augmented dyed items does not return the dye. Dying in unsafe player-versus-player (PvP) combat with this item drops a broken Zaros godsword - the dye, augmentor, and gizmos are lost.
Weapon gizmos charged with perks can be used to enhance the item's abilities. As a two-handed slot item, the Augmented Zaros godsword (ice) can hold 2 gizmo's, allowing up to 4 perks (2 perks each).
Using this item in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented Zaros godsword (ice) uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
The Augmented Zaros godsword (ice) can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect
|Invention experience (tier 92)
||Disassembling this item has a 50% chance to return installed gizmos.
||Disassembling this item gives double materials.
||Disassembling this item never gives junk.
||This item drains 10% less charge when used.
||Disassembling this item gives triple materials.
||Disassembling this item gives an extra random uncommon material.
||Disassembling this item returns all installed gizmos.
||Disassembling this item gives quadruple materials.
||Disassembling this item gives the maximum extra Invention XP.
||Siphoning this item gives the maximum extra Invention XP.
||Siphoning this item has a 50% chance to not consume the siphon.
||This item drains 12.5% less charge when used.
||This item can now be used with an Equipment separator.
||Siphoning this item no longer consumes the siphon.
||Using the Equipment separator on this item has a 25% chance to not consume the separator.
||This item drains 15% less charge when used.
||Using the Equipment separator on this item has a 50% chance to not consume the separator.
||Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.
The update history project
is a work-in-progress – not all updates to this topic may be covered below. See here
for how to help out!
- patch 21 May 2018 (Update):
- Ice dyed augmented Seren godbow, Zaros godsword and Staff of Sliske will now show their correct value in the wealth evaluator.
Ice dyed equipment