|Release||30 March 2020 (Update)|
|Stacks in bank||No|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|High alch||480,000 coins|
|Low alch||320,000 coins|
|A lethal staff. It is stronger against targets that attack with melee.|
|Links||MRID • recipe|
|FAQ • doc|
Augmented Inquisitor staff is the augmented variant of the inquisitor staff.
It has two passive effects which can appear as a debuff on the target being affected by the buff:
- +12.5% damage boost against melee-classed enemies.
- +10% hit chance boost against melee-classed enemies.
The inquisitor staff gives no boost against other players in the Wilderness.
This weapon is the magic equivalent of the terrasaur maul and hexhunter bow.
The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
- patch 18 May 2020 (Update):
- The augmented Inquisitor Staff can now be keepsaked.