Augmented Imperium core (barrows)
|Augmented Imperium core (barrows)|
|Release||23 April 2018 (Update)|
|Stacks in bank||No|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|High alch||300,000 coins|
|Low alch||200,000 coins|
|Four augmented shards from each of the elemental stones, forged into a core of power.|
|Links||MRID • recipe|
|FAQ • doc|
Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembling augmented dyed items does not return the dye. Dying in unsafe player-versus-player (PvP) combat with this item drops a broken Imperium core - the dye, augmentor, and gizmos are lost.
Weapon gizmos charged with perks can be used to enhance the item's abilities. As a off-hand slot item, the Augmented Imperium core (barrows) can hold 1 gizmo, allowing up to 2 perks.
Using this item in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented Imperium core (barrows) uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Combat stats[edit | edit source]
|Armour||0.0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|FAQ • docs|
Disassembly[edit | edit source]
|Disassembly category||Magic off-hand weapons|
|Item quantity required||1|
|Base junk chance||0.0%|
|4 × Zaros components||Always|
The Augmented Imperium core (barrows) can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|
Barrows dyed equipment
Off-hand magic weapons
|Recoloured mages' book|
|Dyed seismic singularity|
|Dyed imperium core|