ChargedUncharged
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Release | 25 January 2016 (Update) |
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Members | Yes |
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Quest item | No |
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Tradeable | No |
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Stacks in bank | No |
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Equipable | Yes |
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Stackable | No |
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Disassembly | Yes |
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Destroy | You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos. |
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Backpack | Wield, Check, Disassemble |
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Equipped | Check |
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Value | 40,000 coins |
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High alch | 24,000 coins |
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Low alch | 16,000 coins |
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On death | Reclaimable Value: 7,389,092 Reclaim: 94,390 Sacrifice: 377,560 |
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Weight | 1.814 kg |
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A crossbow which was once the figurehead of Armadyl's army, now augmented. |
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Item ID | 36649 |
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Links | MRID • recipe |
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Calcval parsed | 7658368 |
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Calcval smw | {{GETotal|Armadyl crossbow|Augmentor}} |
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FAQ • doc |
Augmented Armadyl crossbowAugmented Armadyl crossbow (uncharged)? (edit)? (edit)
? (edit)ChargedUncharged25 January 2016 (Update)? (edit)YesA crossbow which was once the figurehead of Armadyl's army, now augmented.NoNo? (edit)falsefalseYesYestrueNoinfobox-cell-shown? (edit)falsefalseNo? (edit)falsefalseNo? (edit)falsefalseYestrueNoNo? (edit)falsefalseYou must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.Not soldWield, Check, Disassembletrue? (edit)Check? (edit)? (edit)? (edit)falsefalseAugmented Armadyl crossbowAugmented Armadyl crossbow (uncharged)0? (edit)Not soldNo data to display-? (edit)-4000040,000 coinsreclaimable738909294390377560Reclaimable
Value: 7,389,092
Reclaim: 94,390
Sacrifice: 377,560--true? (edit)0.6240001600024,000 coins16,000 coins7658368{{GETotal|Armadyl crossbow|Augmentor}}1.814 kg1.814? (edit)surface? (edit)3664936650? (edit)3664936650MRIDMRID • recipeMRID • recipe? (edit){"edible":"no","members":"yes","stackable":"no","stacksinbank":"no","death":"reclaimable","name":"Augmented Armadyl crossbow","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"yes","release_date":"25 January 2016","release_update_post":"New Skill - Invention","lendable":"no","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","highalch":16000,"weight":1.814,"tradeable":"no","examine":"A crossbow which was once the figurehead of Armadyl's army, now augmented.","noteable":"no"}{"edible":"no","members":"yes","noteable":"no","stackable":"no","stacksinbank":"no","death":"reclaimable","name":"Augmented Armadyl crossbow","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"yes","release_date":"25 January 2016","id":"36649","release_update_post":"New Skill - Invention","lendable":"no","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","highalch":16000,"weight":1.814,"tradeable":"no","examine":"A crossbow which was once the figurehead of Armadyl's army, now augmented.","version":"Charged"}{"edible":"no","members":"yes","noteable":"no","stackable":"no","stacksinbank":"no","death":"reclaimable","name":"Augmented Armadyl crossbow (uncharged)","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"yes","release_date":"25 January 2016","id":"36650","release_update_post":"New Skill - Invention","lendable":"no","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","highalch":16000,"weight":1.814,"tradeable":"no","examine":"A crossbow which was once the figurehead of Armadyl's army, now augmented.","version":"Uncharged"}Versions: 2 Item JSON: {"edible":"no","members":"yes","noteable":"no","stackable":"no","stacksinbank":"no","death":"reclaimable","name":"Augmented Armadyl crossbow","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"yes","release_date":"25 January 2016","id":"36649","release_update_post":"New Skill - Invention","lendable":"no","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","highalch":16000,"weight":1.814,"tradeable":"no","examine":"A crossbow which was once the figurehead of Armadyl's army, now augmented.","version":"Charged"}Item JSON: {"edible":"no","members":"yes","noteable":"no","stackable":"no","stacksinbank":"no","death":"reclaimable","name":"Augmented Armadyl crossbow (uncharged)","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"yes","release_date":"25 January 2016","id":"36650","release_update_post":"New Skill - Invention","lendable":"no","destroy":"You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.","highalch":16000,"weight":1.814,"tradeable":"no","examine":"A crossbow which was once the figurehead of Armadyl's army, now augmented.","version":"Uncharged"}SMW Subobject for UnchargedHigh Alchemy value: 24000Examine: A crossbow which was once the figurehead of Armadyl's army, now augmented.Calculated value: {{GETotal|Armadyl crossbow|Augmentor}}Is variant of: Augmented Armadyl crossbowLocation restriction: surfaceKept on death: reclaimableWeight: 1.814Value: 40000Bankable: trueLendable: falseDisassembleable: trueIs members only: trueStacksinbank: falseTradeable: falseStackable: falseLow Alchemy value: 16000Item name: Augmented Armadyl crossbow (uncharged)Release date: 25 January 2016Version anchor: UnchargedNoteable: falseItem ID: 36650
SMW Subobject for ChargedHigh Alchemy value: 24000Examine: A crossbow which was once the figurehead of Armadyl's army, now augmented.Calculated value: {{GETotal|Armadyl crossbow|Augmentor}}Is variant of: Augmented Armadyl crossbowLocation restriction: surfaceKept on death: reclaimableWeight: 1.814Value: 40000Bankable: trueLendable: falseDisassembleable: trueIs members only: trueStacksinbank: falseTradeable: falseStackable: falseLow Alchemy value: 16000Item name: Augmented Armadyl crossbowRelease date: 25 January 2016Version anchor: ChargedNoteable: falseItem ID: 36649

The augmented Armadyl crossbow is a level 75 Ranged main hand weapon created by using an augmentor on an Armadyl crossbow.
Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed main hand slot item, the Augmented Armadyl crossbow can hold 1 gizmo, allowing up to 2 perks.
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The augmented Armadyl crossbow uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
SMW Subobject for ChargedEquipment armour: 0.0Attack range: 7Is variant of: Augmented Armadyl crossbowWeapon accuracy: 1694Ranged bonus: 0Prayer bonus: 1Equipment tier: 75Weapon attack speed: fastestEquipment JSON: {"ranged":0,"class":"ranged","attack_range":7,"lp":0,"tier":75,"speed":"fastest","damage":0,"armour":"0.0","slot":"main hand weapon","strength":0,"style":"bolts","invention":75,"magic":0,"prayer":1,"accuracy":1694}Magic bonus: 0Combat class: rangedInvention tier: 75Attack style: boltsEquipment life points: 0Weapon damage: 0Strength bonus: 0PvP damage reduction: 0Is cosmetic recolour: falseEquipment slot: main hand weaponPvM damage reduction: 0
Tier | 75 |
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Slot | Main hand |
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Per hour |
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Charges | 6,750[uc 1] |
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Cost | 116,347.5 |
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The augmented Armadyl crossbow can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
Table of experience and effect
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Item level
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Item experience
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Extra Invention experience (tier 75)
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Item effects
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Disassembly
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Siphon
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GP/XP
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1 |
0 |
0 |
N/A
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N/A
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2 |
1,160
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8,325
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Disassembling this item has a 50% chance to return installed gizmos.
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3 |
2,607
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24,975
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Disassembling this item gives double materials.
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4 |
5,176
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49,950 |
8,325 |
15.84
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Disassembling this item never gives junk.
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5 |
8,286
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99,900 |
24,975 |
5.28
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This item drains 10% less charge when used.
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6 |
11,760
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133,200 |
49,950 |
2.64
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Disassembling this item gives triple materials.
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7 |
15,835
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183,150 |
99,900 |
1.32
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Disassembling this item gives an extra random uncommon material.
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8 |
21,152
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249,750 |
133,200 |
0.99
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Disassembling this item returns all installed gizmos.
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9 |
28,761
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349,650 |
183,150 |
0.72
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Disassembling this item gives quadruple materials.
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10 |
40,120
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499,500 |
249,750 |
0.53
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Disassembling this item gives the maximum extra Invention XP.
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11 |
57,095
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349,650 |
0.38
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N/A
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12 |
81,960
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499,500 |
0.26 |
Siphoning this item gives the maximum extra Invention XP.[note 1]
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13 |
117,397 |
0.13 |
Siphoning this item has a 50% chance to not consume the siphon.
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14 |
166,496 |
This item drains 12.5% less charge when used.
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15 |
232,755 |
This item can now be used with an Equipment separator.
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16 |
320,080 |
0.00 |
Siphoning this item no longer consumes the siphon.
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17 |
432,785 |
Using the Equipment separator on this item has a 25% chance to not consume the separator.
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18 |
575,592 |
This item drains 15% less charge when used.
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19 |
753,631 |
Using the Equipment separator on this item has a 50% chance to not consume the separator.
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20 |
972,440 |
Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.
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- ^ Although siphoning an item at level 12 gives the most extra Invention XP, siphoning an item at level 9 gives the greatest Invention XP/Item XP, or Invention XP/hour.
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This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
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Main hand |
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Off-hand |
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Two-handed |
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Promotional |
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Dyed ascension | |
Dyed Blightbound | |
Dyed Eldritch |
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