Attacker's insignia

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Attacker's insignia detail.png

The attacker's insignia is a reward from Barbarian Assault that can be purchased with 500 attacker points if you are a level 5 Attacker and have killed the Penance King at least five times. The insignia has a baseline effect at all times that does a small amount of bleed damage while in combat. When the insignia is charged with an insignia recharge, the damage is increased.

The DoT damage is 50 when uncharged and 500 when charged. It hits 4 times, with 4 ticks between each hit. This item will heal Nex during her blood phase. If multiple players use this item and attack the same target, the DoT damage will not stack. Instead, if one user's attacker's insignia activates while another player's attacker's insignia is already actively damaging the target, the DoT is renewed. This means the DoT damage of this item will likely be wasted if many players are using it. Therefore, only a few players should be using this item when they are fighting the same target.

The damage is affected by damage modifiers such as the berserker aura, reckless aura, and maniacal aura. For example, using fire spells at Glacors will result in the damage hitting 750 instead. The damage is also calculated based on the weapon being used at the time the effect began, and will retain the combat style of the weapon used to inflict the DoT. This means that if the DoT was initiated against a target which reduces damage for using a combat style it is not weak against (such as TokHaar creatures found in the Fight Kiln), swapping weapons will not affect the damage dealt for the remaining duration.

The DoT damage also stacks with the Masterwork Spear of Annihilation. If the spear is equipped when the insignia's DoT damage is first applied, then the target will receive 50% more hits for a total of 6 hits.

Combat stats[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!

Trivia[edit | edit source]

  • During the first two days after release, the attacker's insignia would disconnect any player hit in PvP when worn by itself. It was hotfixed on 29 August 2014.
  • The charged attacker's insignia used to lose 1% of its charge every time its effect activated, making it degrade quickly. After a hidden update, it now degrades significantly more slowly.