Ascension crossbow

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For this item's off-hand variant, see off-hand Ascension crossbow.
For this item's augmented variant, see augmented ascension crossbow.
For this item's dyed variants, see blood, Ice, Shadow, Barrows, Third Age.
Ascension crossbow detail.png

The Ascension crossbow is a crossbow requiring level 90 Ranged to wield. It has an off-hand counterpart and is able to fire all bolts including Ascension bolts, made with 90 Fletching.

The crossbow is made by taking one of each of the 6 Ascension signets (Ascension signet I, II, III, IV, V, VI) dropped by the legiones in the Monastery of Ascension, along with a dragon crossbow and 100 ascension shards to Ocellus outside the monastery. Only the main hand or off-hand dragon crossbow will work; the 2-handed bow is not accepted by Ocellus. It can be converted to the off-hand Ascension crossbow for another 100 shards.

It degrades in combat like drygore weaponry, having 60,000 charges (but loses 2 per hit, giving a minimum time of 5 hours of combat) until it must be repaired by Bob for 2,000,000 coins or a lower amount on your armour stand depending on your Smithing level.

Assuming one obtained each signet on the 50th kill, it would cost 88,106,092 coins to create an Ascension crossbow. When the Legio is killed, the party member who dealt the most damage will receive the drop, regardless of who opened the door with a keystone. The other party member will be left with no loot; therefore, it is recommended to solo the ascension bosses for signets.

Players on a budget may consider dual-wielding an Ascension crossbow with off-hand Death Lotus darts. When first attacking a target, the main hand weapon is used and thus its ammo is lost far more often than the off-hand ammo. Therefore, this combination negates the high upfront cost of the off-hand Ascension crossbow and greatly reduces the loss of indirectly expensive/untradeable Death Lotus darts while sacrificing a relatively small amount of damage.

The crossbow, and the off-hand variant can be dyed with either barrows, shadow, third-age, blood, or ice dyes. This process is irreversible and will make the crossbow untradeable.

Repair cost[edit | edit source]

The base repair cost of the Ascension crossbow when completely degraded to 0.0% item charge is 2,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Comparison with other Ranged weapons[edit | edit source]

Two-handed[edit source]

Name Reqs Cost Accuracy (Tier) Notes
Eldritch crossbow.png: Inventory image of Eldritch crossbow Eldritch crossbow 92 Ranged 451,527,837 2577 (92)
  • Has a special attack, Split Soul, which causes the Soul Split curse to, instead of healing the player, damage the player's target for 4 times the amount of life points it would have healed.
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat, and costs 4,800,000 coins to repair via a Repair NPC, or discounted at an armour stand
Seren godbow.png: Inventory image of Seren godbow Seren godbow 92 Ranged 919,769,024 2577 (92)
Noxious longbow.png: Inventory image of Noxious longbow Noxious longbow 90 Ranged 134,686,356 2458 (90)
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Decimation.png: Inventory image of Decimation Decimation 87 Ranged 33,440,226 2287 (87)
  • Has a special attack, Locate, all of your attacks hit all available targets within 3 tiles of your main target (i.e. all of your attacks become area-of-effect attacks) for 10 seconds
  • Supplies its own ammunition, but can still benefit from the effects of equipping bane ammunition and black stone arrows.
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Wyvern crossbow.png: Inventory image of Wyvern crossbow Wyvern crossbow 85 Ranged 21,113,131 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Strykebow.png: Inventory image of Strykebow Strykebow 85 Ranged
85 Defence
18,189,769 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Has a special attack, Deep burn which traps the target in a column of fire using the stored damage from the passive effect
  • As a shieldbow, it allows the use of defence abilities at a cost to damage dealt
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (350,330 coins) to repair
Hexhunter bow.png: Inventory image of Hexhunter bow Hexhunter bow 80 Ranged 136,555,243 1924 (80)
Royal crossbow.png: Inventory image of Royal crossbow Royal crossbow 80 Ranged
70 Smithing
60 Summoning
Song
from
the
Depths
353,176 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Attuned crystal bow.png: Inventory image of Attuned crystal bow Attuned crystal bow 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
Attuned crystal weapon seed, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition, but can still benefit from the effects of equipping bane ammunition and black stone arrows.
  • Has a 7 square attack range.
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zaryte bow.png: Inventory image of Zaryte bow Zaryte bow 80 Ranged 6,740,652 1924 (80)
Sunspear (ranged).png: Inventory image of Sunspear (ranged) Sunspear (ranged) 78 Ranged
River of Blood
Free after River of Blood quest, 600,000 to reclaim 1829 (78)
Hand cannon.png: Inventory image of Hand cannon Hand cannon 75 Ranged
61 Firemaking
Forgiveness
of a
Chaos
Dwarf
693,818 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets

Dual-wield[edit source]

Name Reqs Cost Accuracy (Tier) Notes
Blightbound crossbow.png: Inventory image of Blightbound crossbow Off-hand Blightbound crossbow.png: Inventory image of Off-hand Blightbound crossbow Blightbound crossbow and off-hand 92 Ranged 808,154,834 (main hand)
807,777,553 (off-hand)
2577 (92)
  • Has a 7 square attack range
  • Degrades: has 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Ascension crossbow.png: Inventory image of Ascension crossbow Off-hand Ascension crossbow.png: Inventory image of Off-hand Ascension crossbow Ascension crossbow and off-hand 90 Ranged 89,891,872 (main hand)
90,284,752 (off-hand)
2458 (90)
Superior Morrigan's throwing axe.png: Inventory image of Superior Morrigan's throwing axe Superior Morrigan's throwing axe 88 Ranged 3,697,447 (main hand) 2343 (88)
Superior Morrigan's javelin.png: Inventory image of Superior Morrigan's javelin Superior Morrigan's javelin 88 Ranged 3,633,647 (main hand) 2343 (88)
Elite Death Lotus dart.png: Inventory image of Elite Death Lotus dart Off-hand Elite Death Lotus dart.png: Inventory image of Off-hand Elite Death Lotus dart Elite Death Lotus dart and off-hand 88 Ranged
92 Fletching
25 Death Lotus dart (or off-hand), Death lotus extract 2343 (88)
Shadow glaive.png: Inventory image of Shadow glaive Off-hand shadow glaive.png: Inventory image of Off-hand shadow glaive Shadow glaive and off-hand 85 Ranged 5,294,727 (main hand)
6,185,516 (off-hand)
2458 (90)
Death Lotus dart.png: Inventory image of Death Lotus dart Off-hand Death Lotus dart.png: Inventory image of Off-hand Death Lotus dart Death Lotus dart and off-hand 85 Ranged
92 Fletching
Ancient bones, 25 Ascension shards 2178 (85)
Attuned crystal chakram.png: Inventory image of Attuned crystal chakram Off-hand attuned crystal chakram.png: Inventory image of Off-hand attuned crystal chakram Attuned crystal chakram and off-hand 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
2 attuned crystal weapon seeds, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Thrown weapon, disallowing the use of bane ammunition
  • Has a 7 square attack range
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 coins
Chaotic crossbow.png: Inventory image of Chaotic crossbow Off-hand chaotic crossbow.png: Inventory image of Off-hand chaotic crossbow Chaotic crossbow and off-hand 80 Ranged
80 Dungeoneering
Dungeoneering tokens.png: Inventory image of Dungeoneering tokens 200,000 (main hand)
Dungeoneering tokens.png: Inventory image of Dungeoneering tokens 100,000 (off-hand)
1924 (80)
  • Has a 7 square attack range
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 coins, or 300,000 coins and 30,000 Dungeoneering tokens to repair
Armadyl crossbow.png: Inventory image of Armadyl crossbow Off-hand Armadyl crossbow.png: Inventory image of Off-hand Armadyl crossbow Armadyl crossbow and off-hand 75 Ranged 3,265,386 (main hand)
3,100,350 (off-hand)
1694 (75)
  • Has a 7 square attack range
  • Does not degrade
  • Offers a prayer bonus
  • No ammunition of the corresponding tier

Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress - not all updates to this topic may be covered below. See here for how to help out!
  • patch 25 January 2016 (Update):
    • Ascension crossbows no longer protect players from aggression in the God Wars Dungeon.

Trivia[edit | edit source]

Concept art for the Ascension crossbow
  • This item used to provide protection from monsters in the God Wars Dungeon.[1] It was revealed that it was an unintentional side effect of sharing the same repair cost parameter as Nex armour; it was (and still is) categorised as "ancient equipment", and so would repair at the same time as Nex armour if used with an armour stand.[2] This was finally patched on 25 January 2016.

References[edit | edit source]

  1. ^ Mod Dean. "Ascension C'bow - GWD immunity." 13 June 2013. Recent Game Updates Forums.
  2. ^ Mod Stu. RuneScape Developer Q&A - Elite NPC Teaser!. YouTube. 21 July 2015.