Ascension crossbow

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For this item's off-hand variant, see off-hand Ascension crossbow.
For this item's augmented variant, see augmented ascension crossbow.
For this item's dyed variants, see blood, Ice, Shadow, Barrows, Third Age.
Ascension crossbow detail.png

The Ascension crossbow is a crossbow requiring level 90 Ranged to wield. It has an off-hand counterpart and is able to fire all bolts including Ascension bolts, made with 90 Fletching.

The crossbow is made by taking one of each of the 6 Ascension signets (Ascension signet I, II, III, IV, V, VI) dropped by the legiones in the Monastery of Ascension, along with a dragon crossbow and 100 ascension shards to Ocellus outside the monastery. Only the main hand or off-hand dragon crossbow will work; the 2-handed bow is not accepted by Ocellus. It can be converted to the off-hand Ascension crossbow for another 100 shards.

It degrades in combat like drygore weaponry, having 60,000 charges (but loses 2 per hit, giving a minimum time of 5 hours of combat) until it must be repaired by Bob for 2,000,000 coins or a lower amount on your armour stand depending on your Smithing level.

Assuming one obtained each signet on the 50th kill, it would cost 73,936,652 coins to create an Ascension crossbow. When the Legio is killed, the party member who dealt the most damage will receive the drop, regardless of who opened the door with a keystone. The other party member will be left with no loot; therefore, it is recommended to solo the ascension bosses for signets.

Players on a budget may consider dual-wielding an Ascension crossbow with off-hand Death Lotus darts. When first attacking a target, the main hand weapon is used and thus its ammo is lost far more often than the off-hand ammo. Therefore, this combination negates the high upfront cost of the off-hand Ascension crossbow and greatly reduces the loss of indirectly expensive/untradeable Death Lotus darts while sacrificing a relatively small amount of damage.

The crossbow, and the off-hand variant can be dyed with either barrows, shadow, third-age, blood, or ice dyes. This process is irreversible and will make the crossbow untradeable.

Combat Stats
RequirementsDegradesAscension crossbow equipped.png
90 Ranged30,000 charges
ClassSlot
Ranged.png RangedMain hand slot.png
Tier
90
WeaponsMainOff
Damage--
Accuracy2458-
StyleBolts
Range7
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Repair cost[edit | edit source]

The base repair cost of the Ascension crossbow when completely degraded to 0.0% item charge is 2,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Comparison with other Ranged weapons[edit | edit source]

Two-handed[edit source]

Name Reqs Cost Accuracy (Tier) Notes
Seren godbow.png Seren godbow 92 Ranged 823,890,482 2577 (92)
Noxious longbow.png Noxious longbow 90 Ranged 121,923,596 2458 (90)
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Decimation.png Decimation 87 Ranged 21,500,432 2287 (87)
  • Has a special attack, Locate, all of your attacks hit all available targets within 3 tiles of your main target (i.e. all of your attacks become area-of-effect attacks) for 10 seconds
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Wyvern crossbow.png Wyvern crossbow 85 Ranged 23,141,380 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Strykebow.png Strykebow 85 Ranged
85 Defence
19,803,933 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Has a special attack, Deep burn which traps the target in a column of fire using the stored damage from the passive effect
  • As a shieldbow, it allows the use of defence abilities at a cost to damage dealt
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (352,695 coins) to repair
Hexhunter bow.png Hexhunter bow 80 Ranged 146,048,867 1924 (80)
Royal crossbow.png Royal crossbow 80 Ranged
70 Smithing
60 Summoning
Song
from
the
Depths
355,368 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Attuned crystal bow.png Attuned crystal bow 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
Attuned crystal weapon seed, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 7 square attack range.
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zaryte bow.png Zaryte bow 80 Ranged 5,558,370 1924 (80)
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Can be wielded in the God Wars Dungeon to protect from the four central factions
  • Has a 7 square attack range.
  • Degrades: has 60,000 auto-attacks, and costs 2,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Sunspear (ranged).png Sunspear (ranged) 78 Ranged
River of Blood
Free after River of Blood quest, 600,000 to reclaim 1829 (78)
Hand cannon.png Hand cannon 75 Ranged
61 Firemaking
Forgiveness
of a
Chaos
Dwarf
394,197 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets

Dual-wield[edit source]

Name Reqs Cost Accuracy (Tier) Notes
Blightbound crossbow.png Off-hand Blightbound crossbow.png Blightbound crossbow and off-hand 92 Ranged 830,615,794 (main hand)
703,721,403 (off-hand)
2577 (92)
  • Has a 7 square attack range
  • Degrades: has 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Ascension crossbow.png Off-hand Ascension crossbow.png Ascension crossbow and off-hand 90 Ranged 82,439,030 (main hand)
82,863,729 (off-hand)
2458 (90)
Superior Morrigan's throwing axe.png Superior Morrigan's throwing axe 88 Ranged 3,770,688 (main hand) 2343 (88)
Superior Morrigan's javelin.png Superior Morrigan's javelin 88 Ranged 3,653,788 (main hand) 2343 (88)
Elite Death Lotus dart.png Off-hand Elite Death Lotus dart.png Elite Death Lotus dart and off-hand 88 Ranged
92 Fletching
25 Death Lotus dart (or off-hand), Death lotus extract 2343 (88)
Shadow glaive.png Off-hand shadow glaive.png Shadow glaive and off-hand 85 Ranged 4,421,842 (main hand)
3,878,304 (off-hand)
2458 (90)
Death Lotus dart.png Off-hand Death Lotus dart.png Death Lotus dart and off-hand 85 Ranged
92 Fletching
Ancient bones, 25 Ascension shards 2178 (85)
Attuned crystal chakram.png Off-hand attuned crystal chakram.png Attuned crystal chakram and off-hand 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
2 attuned crystal weapon seeds, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Thrown weapon, disallowing the use of Bane ammunition
  • Has a 7 square attack range
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 coins
Chaotic crossbow.png Off-hand chaotic crossbow.png Chaotic crossbow and off-hand 80 Ranged
80 Dungeoneering
Dungeoneering token.png 200,000 (main hand)
Dungeoneering token.png 100,000 (off-hand)
1924 (80)
  • Has a 7 square attack range
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 coins, or 300,000 coins and 30,000 Dungeoneering tokens to repair
Armadyl crossbow.png Off-hand Armadyl crossbow.png Armadyl crossbow and off-hand 75 Ranged 3,319,173 (main hand)
3,301,287 (off-hand)
1694 (75)
  • Has a 7 square attack range
  • Does not degrade
  • Offers a prayer bonus
  • No ammunition of the corresponding tier

Disassembly[edit | edit source]

Trivia[edit | edit source]

Concept art for the Ascension crossbow
  • This item used to provide protection from monsters in the God Wars Dungeon.[1] It was revealed that it was an unintentional side effect of sharing the same repair cost parameter as Nex armour; it was (and still is) categorised as "ancient equipment", and so would repair at the same time as Nex armour if used with an armour stand.[2] This was finally patched on 25 January 2016.

References[edit | edit source]

  1. ^ Mod Dean. "Ascension C'bow - GWD immunity." 13 June 2013. Recent Game Updates Forums.
  2. ^ Mod Stu. RuneScape Developer Q&A - Elite NPC Teaser!. YouTube. 21 July 2015.*
Facts about "Ascension crossbow"
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All Item ID28,437 +, 28,439 + and 28,440 +
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All Release dateJune 4, 2013 +
All Value900,000 +
All Weight1.36 +
Attack range7 +
Attack stylebolts +
Buy limit2 +
Combat classranged +
Equipment JSON{"tier":90,"accuracy":2458,"style":"bolts","slot":"main hand weapon","speed":"fastest","class":"ranged","attack_range":7,"damage":0} +
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Equipment tier90 +
Is members onlytrue +
Item ID128,437 +
Item ID228,439 +
Item ID328,440 +
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