|Release date||18 October 2021 (Update)|
|Infobox • Talk page|
After Greg restores the sword, it is used to kill 20 ravenous skeletons south-west of where Greg is standing. Arteria is controlled through a minigame interface. During this phase, the first two abilities are available: Whirlwind and Leap. After killing the 20 skeletons and talking to Greg again, two more abilities will get unlocked and Greg will require you to kill 50 more skeletons in the nearby area. The last two abilities are unlocked for this phase: Harvest and Annihilate. Finishing this unlocks the Arteria cosmetic which overrides the appearance of two handed weapons.
Cosmetic override[edit | edit source]
Abilities[edit | edit source]
Whirlwind[edit | edit source]
The Whirlwind ability works similarly to the Hurricane ability; the player spins on the spot, killing the skeletons around them. Can be activated every 1.8 seconds.
Leap[edit | edit source]
The Leap ability uses similar mechanics to Bladed Dive; when the ability is activated, the player selects where on the ground to travel to. The player then leaps in the air, and smashes the ground to kill any surrounding skeletons. Can be activated every 2.4 seconds.
Leap cannot be used to jump through obstacles nor to jump out of the activity area.
Harvest[edit | edit source]
The Harvest ability attacks a nearby skeleton with a red ball of energy that looks similar to the signal created with Luna's compass. After killing the first skeleton, the ball chains to another nearby skeleton, killing them and repeating the chain. This can kill up to five skeletons in one use. Can be activated every 12 seconds.
Harvest is the only ability than cannot be used without a nearby valid target.
Annihilate[edit | edit source]
Annihilate is an ability that, after charging for roughly a second, kills all skeletons immediately. This ability has the longest cooldown of the four (28.2 seconds), but is the most effective to kill the most skeletons possible.
Unlike Harvest, Annihilate can be used without any valid target, wasting the ability and putting it on cooldown.
Gallery[edit | edit source]
Dialogue[edit | edit source]
Update history[edit | edit source]
Trivia[edit | edit source]
- "Arteria" means "artery" in a number of languages.
- Both the minigame interface and Arteria itself refer to the sword as "Arteria the Bloodletting Blade".
- By default, Arteria is wielded like a two-handed sword in the unsheathed, out-of-combat stance (even right after using one of its abilities). If you use a regular ability that does not require a target (e.g. Anticipation), it causes Arteria to be wielded like whatever weapon you have equipped until you leave and return. If you equip a weapon in the area, that weapon would be visually equipped and Arteria would only appear during the animations of its unique abilities.
- The error messages from trying to use its abilities incorrectly all lack a full-stop at the end.