Artefact

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For other uses, see Artefact (disambiguation).
Everlight Artefacts

Artefacts are items found and restored while training the Archaeology skill. Players can uncommonly obtain damaged artefacts from excavation hotspots found at the five dig sites. Each excavation spot will have 2 to 3 available artefacts. A progress bar will appear above the players head that fills up while the player is excavating, with its speed determined from the mattock's precision. Once the progress bar is full, players will receive a damaged artefact. Each time the player receives one kind of damaged artefact from a hotspot, they are half as likely to receive that same kind of artefact again. If a player does get the same artefact, their chance halves again. This bad luck mitigation mechanic keeps track of the player's last five earned artefacts.[1] Players may also rarely receive an artefact from screening soil at a screening station, however, players can only receive artefacts for which they have the required Archaeology level. Players can also receive artefacts by completing research expeditions and opening ancient caskets awarded from tetracompasses.

After finding an artefact, players can restore it at an archaeologist's workbench at either the Varrock Dig Site or any of the other archaeological dig sites. Artefact restoration is the most effective way of gaining Archaeology experience. Materials gained from excavating are required to repair each artefact; players can swap and trade these materials with each other or buy and sell them on the Grand Exchange. Some artefacts require other items in addition to materials in order to restore them.

Players are able to trade in the completed artefacts for chronotes. Collectors accept specific artefacts for their collections in exchange for chronotes, relics, and other rewards. Collectors will take one of each artefact required for their collection. Once the collection is complete, players may give another of the same artefact to them again to restart the log for additional rewards.

Restored and damaged artefacts are untradeable, but restored ones may be disassembled for components used in Ancient Invention. Lower-leveled artefacts are likely to award historic or classic components, but as the player disassembles higher-levelled artefacts the chance of these components decreases in favour of timeworn and vintage components.

When a restored artefact is disassembled, players obtain one of the following alongside general Invention materials:

Players can also trade in extra completed artefacts to the museum guard, located near the archaeologist's workbench at the Varrock Dig Site, for 40% (rounded down) of the chronotes that would have normally been received from trading with a collector. However the museum guard accepts arfefacts without limits or restrictions. This is similar to the way Baby Shakes functions on the player-owned farm.

The artefact "Inspect" interface will show various details:

  • Archaeology experience awarded on restoration
  • Chronote value
  • Archaeology level
  • Materials required to restore
  • Collections that this artefact is required for
    • Collections highlighted in white will signify that the artefact has already been traded in for that collection

List of collectors[edit | edit source]

Clicking on a collector reveals which item is required, along with what collection it belongs to and what reward the player will receive for completing the collection.

List of artefacts[edit | edit source]

Overview of artefacts and collectors[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 4 May 2020 (Update):
    • Bad luck mitigation for artefacts has been increased. It will now take the players last five received artefacts into account when awarding a new one.
  • patch 6 April 2020 (Update):
    • Inspecting a damaged or restored artefact and filling or inspecting a soil box will no longer interrupt the player's current action, allowing them to continue excavating uninterrupted.

References[edit | edit source]

  1. ^ Mod Rowley. Discord comment. Discord. 3 April 2020. "basically, when you get one artefact, you are half as likely to get it again as your next one (halves each time in a row you get it) - that is tracked for your previous three artefacts - so getting 10 of the same in a row would have very low odds - still stucks when it does happen, though. so general advice is if you are after a specific artefact from a spot, stay on that spot"
  2. ^ Does not account for profit from selling restored artefacts for chronotes.
  3. ^ Artefacts are consumed unless otherwise stated.