Arrows
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Arrows | |
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Slot | Ammunition |
Style | Arrow |
Infobox • Talk page |
Arrows are a type of ammunition used with bows. Most arrows can be created by players using the Fletching skill.
Most low-level arrows require some arrowshafts (cut from most types of log), feathers, and arrowheads to be fletched. The arrow made is determined by the type of arrowheads used.
Arrows have a chance of breaking after being fired, losing the arrow. According to Roddeck, if the arrow has been broken, the arrow will not appear on the ground to be picked up. The chance of losing an arrow after shooting is approximately 20%, but this decreases gradually with an increase in the player's Ranged level.
One method of preventing losing dropped arrows is to use Ava's device, which collects dropped arrows. At level 50 Ranged, this becomes a passive effect. This requires the player to have completed the Animal Magnetism quest.
Damage scaling[edit | edit source]
Arrows may be used with bows that are lower level than themselves, but their damage will be capped at the bow's level.[1] For example, if one were to use level 60 dragon arrows with a level 40 yew shortbow, the arrows would perform as level 40 arrows because the bow is level 40. Conversely, if one were to use level 30 mithril arrows with a level 70 dark bow, the arrows would still perform as level 30 despite the higher level bow.
Quivers[edit | edit source]
There are several quivers that can be filled with arrows and equipped to gain Prayer bonuses and other passive effects. These include the various levels of Tirannwn quivers, which hold one ammo type at a time, as well as Pernix's quiver, which can hold two ammo types at a time. Pernix's quiver also has a passive that increases the maximum damage of Ranged attacks by +4% when fighting targets that are under 25% health.
![]() Item | Attribute | Price | |||
---|---|---|---|---|---|
![]() | ![]() | ![]() | |||
![]() | Tirannwn quiver 1 | - | - | 1 | 5,000[n 1] |
![]() | Tirannwn quiver 2 | - | - | 2 | 10,000[n 1] |
![]() | Tirannwn quiver 3 | - | - | 3 | 25,000[n 1] |
![]() | Tirannwn quiver 4 | - | - | 4 | 50,000[n 1] |
![]() | Pernix's quiver | - | - | 4 | 84,837,415 |
Types of arrows[edit | edit source]
Standard arrows[edit | edit source]
![]() Lvl |
Arrow | Cost | Damage | Effects | |
---|---|---|---|---|---|
1 | ![]() |
Bronze | 43 | 48 | N/A |
10 | ![]() |
Iron | 29 | 96 | N/A |
20 | ![]() |
Steel | 13 | 192 | N/A |
30 | ![]() |
Mithril | 22 | 288 | N/A |
40 | ![]() |
Adamant | 50 | 384 | N/A |
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Ice | N/A | The only arrows that deal damage to Fareed, Flambeed, and the Fire Warrior of Lesarkus. | ||
50 | ![]() |
Rune | 152 | 480 | N/A |
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Broad | N/A | 528 | The only arrows that deal damage to Turoths and Kurasks. | |
![]() |
Guthix | 118 |
| ||
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Saradomin | 120 |
| ||
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Zamorak | 208 |
| ||
60 | ![]() |
Dragon | 237 | 576 | N/A |
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Abyssalbane | N/A | Provide the player with the following boosts to the appropriately affected target:
| ||
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Basiliskbane | N/A | |||
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Dragonbane | N/A | |||
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Wallasalkibane | N/A | |||
70 | ![]() |
Dark | 85 | 672 | N/A |
80 | ![]() |
Stalker | 123 | 768 | N/A |
85 | ![]() |
Wild | 85 | 816 | N/A |
90 | ![]() |
Araxyte | 176 | 864 | N/A |
92 | ![]() |
Black stone | 6,834 | 883.2 | Reduces the target's base armour rating by 0.75% (to a maximum of 22 armour) for each attack, capping at 15% armour reduction (to a maximum of 454 armour). |
95 | ![]() |
Dinarrow | 3,433 | 912 | N/A |
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Bik | 2,873 | All abilities apply a stack (max 200) of Evolving Toxin on hit and have a 33% chance to consume an arrow. Target takes +2% poison damage for each stack of Evolving Toxin they have. After 30 seconds without an ability using a Bik arrow hitting the target, all stacks are removed. | ||
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Deathspore | 460 | Sprout from Death:
| ||
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Ful | 2,927 | All abilities deal +15% damage, but have -10% accuracy. | ||
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Jas demonbane | 4,249 | Provide the player with the following boosts to the appropriately affected target:
| ||
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Jas dragonbane | 2,981 | |||
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Splintering | 686 | Splintered Spores: All attacks used for 4.2 seconds (7 ticks) after Greater Dazing Shot will also apply Puncture stacks, consuming an arrow per stack during the active period until the target(s) reach 13 stacks. Reapplying Puncture will result in the stack duration being reset to 9 seconds, and the bleed damage resetting to its highest hit. | ||
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Wen | 1,547 | All basic abilities generate a stack (max 15) of Icy Chill on hit. Threshold and ultimate abilities consume these stacks and convert them to 0.6 seconds and one stack of Icy Precision per stack. Icy Precision blocks consumption of Icy Chill and gives threshold Ranged abilities +2% damage and accuracy per stack. Ultimate Ranged abilities gain +3% base damage (+3% damage in PvP) and accuracy per stack. The consuming ultimate or threshold ability benefits from this damage buff. |
Ogre arrows[edit | edit source]
Ogre and brutal arrows can only be fired from ogre bows and composite ogre bows.
![]() Lvl |
Arrow | Cost | Damage | |
---|---|---|---|---|
5 | ![]() |
Bronze brutal | 35 | 48 |
10 | ![]() |
Iron brutal | 24 | 96 |
15 | ![]() |
Steel brutal | 23 | 144 |
20 | ![]() |
Black brutal | 98 | 192 |
23 | ![]() |
Mithril brutal | 740 | 220.8 |
30 | ![]() |
Ogre | 201 | 288 |
33 | ![]() |
Adamant brutal | 454 | 316.8 |
43 | ![]() |
Rune brutal | 809 | 412.8 |
Dungeoneering arrows[edit | edit source]
Dungeoneering has its own set of arrows and bows that fire them, restricted to use within Daemonheim.
![]() Tier |
![]() Lvl |
Arrow | Damage | |
---|---|---|---|---|
1 | 1 | ![]() |
Novite | 48 |
2 | 10 | ![]() |
Bathus | 96 |
3 | 20 | ![]() |
Marmaros | 192 |
4 | 30 | ![]() |
Kratonite | 288 |
5 | 40 | ![]() |
Fractite | 384 |
6 | 50 | ![]() |
Zephyrium | 480 |
7 | 60 | ![]() |
Argonite | 576 |
8 | 70 | ![]() |
Katagon | 672 |
9 | 80 | ![]() |
Gorgonite | 768 |
10 | 90 | ![]() |
Promethium | 864 |
11 | 99 | ![]() |
Sagittarian | 950.4 |
Making arrows[edit | edit source]
Standard arrows[edit | edit source]
Ogre arrows[edit | edit source]
Ogre and brutal arrows can only be fired from ogre bows and composite ogre bows.
![]() Lvl |
Arrow | Value | Ingredients | Fletching profit | |||||
---|---|---|---|---|---|---|---|---|---|
Arrowhead | Flighted shaft | From headless[n 1] | From shaft[n 2] | ||||||
5 | ![]() |
Ogre | 201 | ![]() |
Wolf bone | ![]() |
Flighted ogre arrow | −417 | −104 |
7 | ![]() |
Bronze brutal | 35 | ![]() |
Bronze nails | ![]() |
Flighted ogre arrow | −552 | −239 |
18 | ![]() |
Iron brutal | 24 | ![]() |
Iron nails | ![]() |
Flighted ogre arrow | −560 | −247 |
33 | ![]() |
Steel brutal | 23 | ![]() |
Steel nails | ![]() |
Flighted ogre arrow | −612 | −299 |
38 | ![]() |
Black brutal | 98 | ![]() |
Black nails | ![]() |
Flighted ogre arrow | −1,788 | −1,475 |
49 | ![]() |
Mithril brutal | 740 | ![]() |
Mithril nails | ![]() |
Flighted ogre arrow | 54 | 367 |
62 | ![]() |
Adamant brutal | 454 | ![]() |
Adamant nails | ![]() |
Flighted ogre arrow | −229 | 84 |
77 | ![]() |
Rune brutal | 809 | ![]() |
Rune nails | ![]() |
Flighted ogre arrow | −16 | 297 |
Update history[edit | edit source]
- patch 14 January 2013 (Update):
- An animation has been implemented for adding feathers to bolts and arrows.
References[edit | edit source]
Standard |
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Quest |
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Clan Citadel | |||||||||
Treasure Trail | |||||||||
Discontinued |
Melee | |
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Ranged | |
Magic | |
Other |
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Related |