Ancestral energy

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This article is about the item. For the spring, see ancestral energy (spring).
Ancestral energy detail.png

Ancestral energy is a type of divine energy gained through the Divination skill. It can be harvested from Ancestral energy springs near a dead moai on Uncharted Isles, requiring at least level 95 Divination (can be boosted) and awarding 53.5 Divination experience each. Ancestral energy can be sold for two chimes each to Halia (divine merchant) on The Islands That Once Were Turtles.

Ancestral energy can also be created by harvesting positive energy and negative energy (require level 90 Divination). The energy in the player's inventory will be consumed, while ancestral energy is created.

50 ancestral energies are a reward for completing Tuai Leit's Own, which requires level 90 Divination.

Harvesting[edit | edit source]

Unlike standard wisp colonies, ancestral springs do not require that a wisp be activated to begin harvesting. Instead, ancestral springs are sourced directly from dead moais, with each moai supplying 300 energy and 100 harvests before depletion. This is a cumulative number that is shared between all springs spawned from any singular dead moai. Every harvest gives 53.5 Divination experience and may also spawn chronicle fragments.

Unlike other divine energy, ancestral energy does not create memories. Because of this, the Elder divination outfit and other outfits which can double memories will occasionally give double experience, and the elder outfit will sometimes give an extra energy. The energy-gathering scrimshaw and its superior variant will work when harvesting ancestral energy, occasionally giving six energy (or seven energy if the Elder divination outfit also activates). The memory-crushing scrimshaw and its superior variant will often consume the energy gathered in exchange for doubled experience (tripled if the outfit also activates).

Also unlike standard wisp colonies, ancestral springs do not have a timed expiration, meaning players can stop harvesting a wisp and then continue again later as long as the player does not leave the island without claiming it first; the wisps will last until completely harvested for that day.

Usage[edit | edit source]

Ancestral energies can be used to charge one of the tortle portals on the Islands That Once Were Turtles, requiring 50 energies. Once charged, the portal grants players access to a positive and negative wisp colony on the Islands That Once Were Turtles. Originally the tortle portal by the player's ship also required 50 ancestral energies to charge, but this was later changed. This portal provides access to the Power of the Ancestors divine energy shop and additional mushroom clusters.

Drop sources[edit | edit source]

This list was created dynamically. For help, see the FAQ.
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For an exhaustive list of all known sources for this item, see here (include RDT).
SourceLevelQuantityRarityMembers
Ancestral bakami90 Hunter-icon.pngUnknownUncommonP2P icon.png
Ancestral bakami jarN/A RewardUnknownUncommonP2P icon.png
Ancestral orokami95 Hunter-icon.png20–40CommonP2P icon.png
Ancestral orokami jarN/A Reward20–40CommonP2P icon.png

Store locations[edit | edit source]

Power of the Ancestors
Merchant Halia
Island The Turtles
Price sold at 20
Prices bought at
Base value 2
First upgrade 2
Second upgrade 2

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Products[edit | edit source]

This list was created dynamically, and shows the first 100 items alphabetically.
To force an update of this list, click here.
For an exhaustive list of items, click here.
ItemSkillsMaterialsGE priceXP
Augmentor.png Augmentor
  • Invention
456,277
  • 495 Invention
  • 100 Divination
Divine charge.png Divine charge
  • Invention
60,419
  • 220 Invention
  • 80 Divination
  • If compared to using incandescent energy, each ancestral energy has a value equivalent to 472.5 coins.

Transmutation[edit | edit source]

Divination Level Initial resource Value[1] Energy Result Profit Divination Exp
90 20 × Raw tarpon.png: RS3 Inventory image of Raw tarponRaw tarpon 20 2 Ancestral energy.png: RS3 Inventory image of Ancestral energy 10 × Raw seerfish.png: RS3 Inventory image of Raw seerfishRaw seerfish -14 204
91 10 × Raw seerfish.png: RS3 Inventory image of Raw seerfishRaw seerfish 10 10 Ancestral energy.png: RS3 Inventory image of Ancestral energy 10 × Raw sillago.png: RS3 Inventory image of Raw sillagoRaw sillago -10 204
92 10 × Raw sillago.png: RS3 Inventory image of Raw sillagoRaw sillago 20 15 Ancestral energy.png: RS3 Inventory image of Ancestral energy 10 × Raw wobbegong.png: RS3 Inventory image of Raw wobbegongRaw wobbegong -20 213
93 10 × Shell chippings.png: RS3 Inventory image of Shell chippingsShell chippings 10 5 Ancestral energy.png: RS3 Inventory image of Ancestral energy 10 × Shiny shell chippings.png: RS3 Inventory image of Shiny shell chippingsShiny shell chippings 0 217
94 10 × Sea salt.png: RS3 Inventory image of Sea saltSea salt 50 5 Ancestral energy.png: RS3 Inventory image of Ancestral energy 10 × Alaea sea salt.png: RS3 Inventory image of Alaea sea saltAlaea sea salt 0 220
95 2 × Driftwood.png: RS3 Inventory image of DriftwoodDriftwood 10 2 Ancestral energy.png: RS3 Inventory image of Ancestral energy 1 × Sliced mushrooms (The Arc).png: RS3 Inventory image of Sliced mushrooms (The Arc)Sliced mushrooms -1 22.6
96 20 × Alaea sea salt.png: RS3 Inventory image of Alaea sea saltAlaea sea salt 120 20 Ancestral energy.png: RS3 Inventory image of Ancestral energy 10 × Wobbegong oil.png: RS3 Inventory image of Wobbegong oilWobbegong oil -20 232
97 10 × Wobbegong oil.png: RS3 Inventory image of Wobbegong oilWobbegong oil 140 10 Ancestral energy.png: RS3 Inventory image of Ancestral energy 10 × Shiny tortle shell bowl.png: RS3 Inventory image of Shiny tortle shell bowlShiny tortle shell bowl -20 234
  1. ^ Assumes the highest sell-to-store value

Analysis[edit | edit source]

Even though none of the transmutations turns a profit, a small profit can be obtained by turning an item into something that allows greater profit after another step.

For example, the conversion of shell chippings into shiny shell chippings has a profit/loss of 0 chimes. The shiny shell chippings can be made into a shiny tortle shell bowl worth 12 chimes instead of a tortle shell bowl worth 9 chimes.

Transmutation can also be used to even-out resources obtained from islands in order to make shark soup for even more profit. It may be desirable if the island claimed by the player does not contain all the resources needed, if the player lacks the skill levels needed for some resources, or if the player simply does not want to gather certain resources. A transmutation with a loss may still be worthwhile due to the profit from making the shark soup.

The modified diviner's headwear can be used to save energy and resources while transmuting items.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 1 October 2018 (Update):
    • Players can now gather and weave Ancestral energy from uncharted islands with boosted Divination.
  • patch 15 January 2018 (Update):
    • Players can now transmute up to 30 sets of raw, stackable arc resources at once.
  • patch 31 October 2016 (Update):
    • You can now combine positive and negative energy into ancestral energy in your inventory by using them on each other. Requires 95 Divination.
    • When weaving with ancestral energy the progress interface now starts from the correct number.

Trivia[edit | edit source]

  • Entering the lobby or logging out while on an island that has a partially depleted dead moai will cause the leftover energy from the remaining springs to be spread out across four individual springs once the game loads again.