Al Kharid
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Al Kharid | |
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Also called | (Gnomish): Kar-Hewo |
Release date | 19 January 2001[1] (Update) |
Members | No |
Kingdom | The Kharidian Desert |
Points of interest | |
Guilds | None |
No. of banks | 5 (1 Bank chest in Shantay Pass, two in the Duel Arena, and 1 outside Kharid-et) |
No. of altars | 2 (1 in Duel Arena) |
No. of small obelisks | 1 (just west of the Duel Arena) |
Population | |
Leader | Emir Ali Mirza |
Inhabitants | Humans, Scorpions, Camels |
Infobox • Talk page |
Al Kharid (pronounced "Al car-REED"[2]) is a city on the northern border of the Kharidian Desert. It is the only desert city available to non-members. It is one of the desert's two major hubs, with the other being Menaphos.
Al Kharid is ruled by the Emir, although the vast majority of the work has been taken over by Chancellor Hassan since the Emir's son was kidnapped. The city is independent from both Misthalin, or any government in the Kharidian desert. Al Kharid was built in the early Fifth Age, by settlers from outside the desert. The dominant religion of Al Kharid is the Menaphite Pantheon with most citizens worshipping Het.
Contents
History[edit | edit source]
In the early Fifth Age, Al Kharid was one party in a bloody war with Menaphos, the one half of the capital city of the Desert. Some 50 or 60 years ago, the Emir and the Pharaoh of the Menaphites established a peace pact to protect the prosperity and wealth of both cities. The Pharaoh planned to reopen Menaphos to public, but this was prevented by the Goddess of Destruction, Amascut, who unleashed a hazardous plague on the neighbouring city Sophanem, leaving the pharaoh no choice but to close the city and put Sophanem in quarantine, leaving many Sophanites trapped in Menaphos. Menaphos became heavily guarded, under the command of Coenus, even so when Sophanem was freed after Contact!. Al Kharid had much involvement in these developments, since Kharidian agents were trapped in Menaphos. Maisa, sent by spymaster Osman, and an adventurer tried to find a way through a very dangerous tunnel system under the cities to escape Menaphos, but a huge chasm and a giant scarab prevented this, the latter being the reason for the death of agent Kaleef. After the quarantine was lifted, Maisa had already escaped the city by pretending to have died of the plague, after which her body was dumped into Sophanem to be embalmed.
Getting there[edit | edit source]
All players[edit | edit source]
- From the Lumbridge Swamp, the docks with the ship to Daemonheim give easy access to Al Kharid.
- Players can use the Home Teleport spell to teleport to Al Kharid once they have discovered the appropriate Lodestone.
- From Lumbridge, you can run between the mountains and enter Al Kharid.

- From Varrock, go south via the road alongside the Al Kharid Mine.
- From Daemonheim using the Ring of kinship and finally, sail off Daemonheim to the Al Kharid Port.
Members only[edit | edit source]

- Members who have completed The Grand Tree quest can use the gnome glider to travel to and from Al Kharid.
- A Ring of duelling will teleport to the Duel Arena, just north-east of Al Kharid.
- An Amulet of glory will teleport you at Shantay, right outside the south gate of Al Kharid.
- Via the one-way fairy ring from the Zanaris market area.
- From the desert to the south via the Shantay Pass.
- Use the level 8 Agility shortcut to get to and from Lumbridge swamp.
- Members who have completed Swept Away and have had their broomstick enchanted by the Sorceress' Apprentice can come via the Sorceress's Garden.
- Use the Abyss to teleport to the Fire Altar and then head south.
Inhabitants[edit | edit source]
Players can find a number of non-player characters in Al Kharid:
A'abla nurse, Duel Arena
Afrah observer, Duel Arena south
Al the Camel wanders around Al Kharid, in love with Elly the camel
Ali Mirza Emir of Al Kharid, multiple quests
Ali Morrisane merchant, near cactus patch in north-east Al Kharid
Apprentice in the house left of Shantay Pass, who can be helpful in enchanting your broomstick
Cam the Camel near Duel Arena, level 3 clue "Me Am The Calc"
Captain Dalbur gnome glider pilot, north-west Al Kharid near gem stall
Captain Daerkin drunken gnome glider pilot, Duel Arena
Dalal observer, Duel Arena
Dommik merchant, crafting store east Al Kharid
Ellis tanner, west Al Kharid
Elly the Camel usually in north Al Kharid
Fadli banker/merchant, Duel Arena
Faruq merchant, near cactus patch in north-east Al Kharid
Father Reen south of bank, Shadow of the Storm quest
Fayez the Guard main street north of palace, The Tourist Trap quest
Fremennik shipmaster, takes players to Daemonheim
Hamid observer/monk, Duel Arena
Hassan chancellor, palace
Ima observer, Duel Arena
Jadid observer, Duel Arena
Jaraah surgeon, Duel Arena hospital (aka The Butcher)
Jeed observer, Duel Arena
Karim kebab seller, north of bank, Level 1 clue "R Ak Mi"
Louie Legs merchant, platelegs store east Al Kharid
Man quest NPC, Family Crest, Al Kharid mine, real name Avan, goldsmithing gauntlets
Mubariz tutor, Duel Arena
Ollie the Camel, usually near the gnome glider
Osman spymaster, north of palace, Stolen Hearts, Diamond in the Rough, Contact! quests.
Raheem the Farmer north of the palace
Ranael merchant, skirt store south-east Al Kharid
Sabeil observer, Duel Arena
Sabreen nurse, Duel Arena
Shantay Shantay Pass owner, seller of various desert protection items
Sorceress, house left of Shantay Pass
Tafani surgeon general, Duel Arena hospital, sells Constitution capes.
Waseem the Leaflet Dropper slightly west of the Al Kharid mine
Zahwa wounded fighter at the Duel Arena
Zeke merchant, scimitar store north Al Kharid
Notable features[edit | edit source]
Al Kharid contains the closest bank to a range and the second closest to a furnace in non-members RuneScape (the closest furnace being in Burthorpe), as well as two reasonably close net and bait Fishing spots. Al Kharid also plays home to a tanner named Ellis.
Palace[edit | edit source]
The Al Kharid palace is the residence of The Emir and the seat of government for the emirate of Al Kharid. Hassan, the Emir's chancellor, is present in the palace's throne room and features in the Stolen Hearts quest. Osman, the emirate's spy master, is found just outside the palace along the eastern section of the northern hedge. He features in the Stolen Hearts, Diamond in the Rough, and Contact! quests and will also give Thieving experience in exchange for sq'irkjuice obtained in the Sorceress's Garden minigame.
Many Al Kharid warriors are inside the palace and can be trained on and pickpocketed.
Bank[edit | edit source]
Al Kharid's bank is to the south-west of the city (see banks). The bank is populated largely by craftsmen, smiths and chefs due to the proximity of the tanner, range and furnace to the bank. In the free worlds, the bank used to be often crowded with players buying and selling cowhides, but it also could get crowded in members worlds too. The introduction of the Grand Exchange has eliminated the selling and buying of cowhides almost completely.
Shops[edit | edit source]
Zeke's Superior Scimitars[edit | edit source]
Zeke's Superior Scimitars is located to the north of the Al Kharid palace.
The store sells the following items:
- Bronze scimitar - 32 coins each
- Iron scimitar - 112 coins each
- Steel scimitar - 400 coins each
- Mithril scimitar - 1040 coins each
Players are also able to ask about the Dragon scimitar, however Zeke will reply by making several puns relating to the Monkey Madness quest, which is required for players to be able to wield a dragon scimitar.
Dommik's Crafting Store[edit | edit source]
Dommik's Crafting Store is located to the north-east of the Al Kharid palace.
The store sells the following free-to-play items:
- Chisel - 14 coins each
- Ring mould - 5 coins each
- Necklace mould - 5 coins each
- Amulet mould - 5 coins each
- Needle - 1 coin each
- Thread - 4 coins each
- Holy mould - 5 coins each
- Tiara mould - 100 coins each
The store also sells the following members items:
- Rod mould (see Shadow of the Storm quest)
- Bolt mould - 25 coins each
- Bracelet mould - 5 coins each
- Sickle mould - 10 coins each
Al Kharid General Store[edit | edit source]
The Al Kharid general store is located to the east of the palace.
The store sells the following items:
The shop is also often well-stocked with recently crafted leather armour.
Louie's Armoured Legs Bazaar[edit | edit source]
Louie's Armoured Legs Bazaar is located to the east of the Al Kharid palace.
The store sells the following items:
- Bronze platelegs - 80 coins per pair
- Iron platelegs - 280 coins per pair
- Steel platelegs - 1000 coins per pair
- Black platelegs - 1920 coins per pair
- Mithril platelegs - 2600 coins per pair
- Adamant platelegs - 6400 coins per pair
Ranael's Super Skirt Store[edit | edit source]
Ranael's Super Skirt Store is located to the east of the Al Kharid palace.
The store sells the following items:
- Bronze plateskirt - 80 coins per pair
- Iron plateskirt - 280 coins per pair
- Steel plateskirt - 1000 coins per pair
- Black plateskirt - 1920 coins per pair
- Mithril plateskirt - 2600 coins per pair
- Adamant plateskirt - 6400 coins per pair
Kebab shop[edit | edit source]
The Kebab shop is located directly north of the bank, in the house with a range. Players may purchase a kebab from Karim, the kebab salesman, for 1 coin each.
Gem trader[edit | edit source]
The Gem trader is located to the north of the Al Kharid township and to the south-east of the Lumbridge gate.
The trader sells the following items (prices may change and are only valid when there is one gem in stock):
- Uncut sapphire - 902 coins
- Uncut emerald - 1625 coins
- Uncut ruby - 2793 coins
- Uncut diamond - 9345 coins
- Sapphire - 567 coins
- Emerald - 1129 coins
- Ruby - 1887 coins
- Diamond - 8151 coins
Silk trader[edit | edit source]
The silk trader, located to the north of the Al Kharid palace, provides a quick and simple method for newer members to gain money quickly. If the player is prepared to click through a lengthy dialogue, they can buy silk cheaply (3 coins) which may then be sold for a profit at any general store excluding the general store in Al Kharid. (Note: It is possible for players to lower the purchase price of the silk by refusing the original offer by the silk trader and instead settling for a price of 2 coins).
Ali's Discount Wares (members only)[edit | edit source]
Ali Morisanne is found east of the gem trader to the north-east of the city near the blue star quest icon . He sells various items, and once The Feud is completed, he will open various other shops if you set up merchanting opportunities for him.
Talk to him (there is no Trade option) and select the "Ya, I'll get to it soon." option. When he asks "...Unless you want to make a small purchase from me first?", select Ok.
By default, Ali sells the following items:
- Empty pot - 1 coin
- Jug - 1 coin
- Waterskin (3) - 27 coins
- Desert shirt - 40 coins
- Desert boots - 20 coins
- Bucket - 2 coins
- Fake beard - 1 coin
- Kharidian headpiece - 1 coin
- Papyrus - 10 coins
- Knife - 25 coins
- Tinderbox - 1 coin
- Bronze pickaxe - 1 coin
- Raw chicken - 60 coins
Faruq's Tools for Games[edit | edit source]
Faruq sells tools which are useful for playing games with a clan. He is located in northern Al Kharid.
- Dice bag - 10 coins (removed from the game)
- Magic Skullball - 12 coins
- Ring of Seeking (hide) - 25 coins
- Ring of Seeking (seek) - 25 coins
- Ring of Seeking (both) - 25 coins
- Marker seeds - 65 coins
- Ticker - 3 coins
- Empty bag caller - 14 coins
- Timepiece (stopped) - 18 coins
- Racing boots - 20 coins
- Starting horn - 45 coins
- Voting hat (red)) - 6 coins
- Orb of counting - 36 coins
- Faruq's toolonomicon - 1 coins
- Orb of oculus - 20 coins
Sorceress's Garden (members only)[edit | edit source]
The Sorceress's Garden is a safe minigame found in the south-east of Al Kharid. Talk to the apprentice to enter.
Al Kharid mining site[edit | edit source]
The Al Kharid mine includes 6 silver rocks, 4 gold rocks, 3 common gem rocks, and 4 uncommon gem rocks. It no longer serves as a source of copper, tin, iron, coal, mithril, or adamant. Beware of scorpions (combat level 14), they can do considerable damage to players with a low combat level.
Duel Arena[edit | edit source]
The Duel Arena is found north-east of Al Kharid. It can be more quickly accessed with a Ring of duelling.
Miscellaneous features[edit | edit source]
- There is a cactus patch on the east side of the city, used in the Farming skill.
- The fire altar, used in the Runecrafting skill is located just north of the Duel Arena
- There is a furnace north of the bank. It is the fifth closest furnace to a bank in all of RuneScape, the only closer ones being the Port Phasmatys furnace, which requires ecto-tokens or completion of the Ghosts Ahoy quest for use and requires a Ghostspeak amulet otherwise banking will be slow, the Shilo Village furnace, which requires completion of the Shilo Village quest, the Edgeville furnace, and the Burthorpe furnaces.
- A range is found in a house north of the palace, but it is rarely used due to distance from bank.
- Two fishing spots south of the bank allows players to fish for herring and sardine with fishing bait and a fishing rod or catch shrimps and anchovies with a small fishing net. Beware of a level 14 scorpion wandering around that is aggressive to players with a combat level of 28 or below.
Quests[edit | edit source]
- Stolen Hearts, speak with Ozan in Draynor Village to begin (most of the quest takes place in Al Kharid).
- Diamond in the Rough, to begin, speak to Osman directly after finishing Stolen Hearts.
- The Feud may be started by speaking to Ali Morrisane at his stall.
- Speaking to Ali Morrisane is required for full completion of Missing My Mummy.
- Shadow of the Storm may be started by speaking to Father Reen who is standing south of the bank.
- Wanted! If the player receives a fake beard as a clue to Solus Dellagar's location players must go to Ali Morrisane's stall.
Music[edit | edit source]
- Al Kharid - entrance of Al Kharid
- A Song for Khnum - north of Al Kharid
- Violinsanity - north of Al Kharid
- Palace Above - around the palace
- Kharidian Bustle - around the palace
Monsters[edit | edit source]
Man, level 4 (walking in the streets)
Woman, level 4 (walking in the streets)
Scorpion, level 14 (in the mines north of Al Kharid and between the palace and the Shantay Pass)
Al Kharid warrior, level 18 (inside the palace and they gang up on anyone who attacks a warrior)
Desert strykewyrm, level 103 (east of the palace, go up the slope to reach the area they wander. They can only be fought if you have 77 Slayer and have them assigned as your slayer assignment)
Gallery[edit | edit source]
Update history[edit | edit source]
- patch 18 August 2020 (Update):
- Players will no longer get stuck when switching to a free-to-play world in a certain part of Al Kharid and will instead be moved to the Shantay Pass.
- update 30 March 2020 (Update):
- Lowered the brightness of the sun over near the Desert Strykewyrms east of Al kharid.
- patch 12 September 2016 (Update):
- The house containing the body rune in Al-Kharid is once again accessible.
- patch 7 March 2016 (Update):
- The underside of the archway leading into the city is no longer transparent.
- ninja 6 July 2015 (Update):
- Opened ornate chests in the Al Kharid palace now have 'search' as their left-click option, rather than 'close'.
- patch 21 January 2014 (Update):
- A couple of tiles that were forcing the player to walk north in Al-Kharid have been fixed.
- patch 10 September 2013 (Update):
- A marathon ground piece near Al Kharid has been removed.
- A section of terrain just outside the East gate of Al Kharid has had blocking added to prevent players from walking inside.
- patch 24 June 2013 (Update):
- Players can now run through the east Al Kharid gate without having to talk to the guards.
- patch 11 December 2012 (Update):
- The furnace in Al Kharid (Zeke's house) is now shown on the map.
- Players can no longer stand inside the Al Kharid bank flag poles.
- Implings no longer fly through the cliff in Al Kharid.
- patch 24 October 2012 (Update):
- Some rock formations near Al Kharid no longer let implings fly through them.
- patch 1 February 2011 (Update):
- Completing a random event while on a stile in Al Kharid no longer sends the player to Lumbridge.
- patch 7 October 2009 (Update):
- Improved the minimap for Al Kharid to actually show all of the walls.
- update 12 February 2007 (Update):
- Sorceress's Garden minigame added to game.
- update 21 January 2001 (Update):
- The desert city of Al Kharid is released. Major new features:
- Scimitar shop: Buy and sell curvy swords
- Furnace: Convenient for smelting ore from the desert
- Silk trader: Buy silk here and sell it in Varrock for a profit. The amount you make depends on how many other people are silk trading.
- General store: Another place to buy and sell your items
- Platemail Legs shop: A full range of leg armour to spend your money on
- Kebab shop: Eating kebabs has a random effect. They're normally good, but rumour has it that a few of them are a bit dodgy. They'll never kill you though.
- The desert city of Al Kharid is released. Major new features:
Trivia[edit | edit source]
- Al Kharid features the closest bank to a range for non-members.
- In the god letters, mention is made of "the Mehkmets of Al Kharid". It is unknown who or what the "Mehkmets" are.
- Despite its Middle Eastern-sounding name, the phrase "Al Kharid" (الخريد) does not actually mean anything in any language. If one takes it apart, the prefix "al" (ال) equates to the article "the" in Arabic; "Kharid" (خرید), however, has no meaning in Arabic, but in Persian it could translate to "purchase" (as a noun). This is likely an attempt to create a pseudo-Arabic sounding word reflecting Al Kharid's commercial nature.
- There is a glitch that when you walk past a certain point near the edge of the path just outside Al Kharid bank, your character will turn around and walk in the other direction, and you will be unable to walk through this point. This glitch has not been fixed.
- According to the map of DeviousMUD, Al Kharid was to be called "Al Karid".
References[edit | edit source]
Inhabitants | |
Shops | |
Features | |
Other |
Towns and cities | |
Camps | |
Dungeons | |
Points of interest |