Al Kharid

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"Kharid" redirects here. For other uses, see Kharid (disambiguation).
For the music track, see Al Kharid (music track).
Al Kharid banner.png

Al Kharid (pronounced "Al car-REED"[2]) is a city on the northern border of the Kharidian Desert. It is the only desert city available to non-members. It is one of the desert's two major hubs, with the other being Menaphos.

Al Kharid is ruled by the Emir, although the vast majority of the work has been taken over by Chancellor Hassan since the Emir's son was kidnapped. The city is independent from both Misthalin, or any government in the Kharidian desert. Al Kharid was built in the early Fifth Age, by settlers from outside the desert. The dominant religion of Al Kharid is the Menaphite Pantheon with most citizens worshipping Het.

History[edit | edit source]

In the early Fifth Age, Al Kharid was one party in a bloody war with Menaphos, the one half of the capital city of the Desert. Some 50 or 60 years ago, the Emir and the Pharaoh of the Menaphites established a peace pact to protect the prosperity and wealth of both cities. The Pharaoh planned to reopen Menaphos to public, but this was prevented by the Goddess of Destruction, Amascut, who unleashed a hazardous plague on the neighbouring city Sophanem, leaving the pharaoh no choice but to close the city and put Sophanem in quarantine, leaving many Sophanites trapped in Menaphos. Menaphos became heavily guarded, under the command of Coenus, even so when Sophanem was freed after Contact!. Al Kharid had much involvement in these developments, since Kharidian agents were trapped in Menaphos. Maisa, sent by spymaster Osman, and an adventurer tried to find a way through a very dangerous tunnel system under the cities to escape Menaphos, but a huge chasm and a giant scarab prevented this, the latter being the reason for the death of agent Kaleef. After the quarantine was lifted, Maisa had already escaped the city by pretending to have died of the plague, after which her body was dumped into Sophanem to be embalmed.

Getting there[edit | edit source]

The path to the city

All players[edit | edit source]

  • From the Lumbridge Swamp, the docks with the ship to Daemonheim give easy access to Al Kharid.
  • Players can use the Home Teleport spell to teleport to Al Kharid once they have discovered the appropriate Lodestone.
  • From Lumbridge, you can run between the mountains and enter Al Kharid.
The boat that takes players to Daemonheim.

Members only[edit | edit source]

The gnome glider station, overseen by Captain Dalbur.

Inhabitants[edit | edit source]

Players can find a number of non-player characters in Al Kharid:

Notable features[edit | edit source]

Al Kharid contains the closest bank to a range and the second closest to a furnace in non-members RuneScape (the closest furnace being in Burthorpe), as well as two reasonably close net and bait Fishing spots. Al Kharid also plays home to a tanner named Ellis.

Palace[edit | edit source]

The Al Kharid palace
Main article: Al Kharid palace

The Al Kharid palace is the residence of The Emir and the seat of government for the emirate of Al Kharid. Hassan, the Emir's chancellor, is present in the palace's throne room and features in the Stolen Hearts quest. Osman, the emirate's spy master, is found just outside the palace along the eastern section of the northern hedge. He features in the Stolen Hearts, Diamond in the Rough, and Contact! quests and will also give Thieving experience in exchange for sq'irkjuice obtained in the Sorceress's Garden minigame.

Many Al Kharid warriors are inside the palace and can be trained on and pickpocketed.

Bank[edit | edit source]

The Al Kharid bank

Al Kharid's bank is to the south-west of the city (see banks). The bank is populated largely by craftsmen, smiths and chefs due to the proximity of the tanner, range and furnace to the bank. In the free worlds, the bank used to be often crowded with players buying and selling cowhides, but it also could get crowded in members worlds too. The introduction of the Grand Exchange has eliminated the selling and buying of cowhides almost completely.

Shops[edit | edit source]

Zeke's Superior Scimitars[edit | edit source]

Zeke's Superior Scimitars is located to the north of the Al Kharid palace.

The store sells the following items:

Players are also able to ask about the Dragon scimitar, however Zeke will reply by making several puns relating to the Monkey Madness quest, which is required for players to be able to wield a dragon scimitar.

Dommik's Crafting Store[edit | edit source]

Dommik's Crafting Store is located to the north-east of the Al Kharid palace.

The store sells the following free-to-play items:

The store also sells the following members items:

Al Kharid General Store[edit | edit source]

The Al Kharid general store General store map icon.png is located to the east of the palace.

The store sells the following items:

The shop is also often well-stocked with recently crafted leather armour.

Louie's Armoured Legs Bazaar[edit | edit source]

Louie's Armoured Legs Bazaar Platelegs shop map icon.png is located to the east of the Al Kharid palace.

The store sells the following items:

Ranael's Super Skirt Store[edit | edit source]

Ranael's Super Skirt Store Plateskirt shop map icon.png is located to the east of the Al Kharid palace.

The store sells the following items:

Kebab shop[edit | edit source]

The Kebab shop is located directly north of the bank, in the house with a range. Players may purchase a kebab from Karim, the kebab salesman, for 1 coin each.

Gem trader[edit | edit source]

The Gem trader Gem shop map icon.png is located to the north of the Al Kharid township and to the south-east of the Lumbridge gate.

The trader sells the following items (prices may change and are only valid when there is one gem in stock):

Silk trader[edit | edit source]

The silk trader, Silk trader map icon.png located to the north of the Al Kharid palace, provides a quick and simple method for newer members to gain money quickly. If the player is prepared to click through a lengthy dialogue, they can buy silk cheaply (3 coins) which may then be sold for a profit at any general store excluding the general store in Al Kharid. (Note: It is possible for players to lower the purchase price of the silk by refusing the original offer by the silk trader and instead settling for a price of 2 coins).

Ali's Discount Wares (members only)[edit | edit source]

Ali Morisanne is found east of the gem trader to the north-east of the city near the blue star quest icon Quest map icon.png. He sells various items, and once The Feud is completed, he will open various other shops if you set up merchanting opportunities for him.

Talk to him (there is no Trade option) and select the "Ya, I'll get to it soon." option. When he asks "...Unless you want to make a small purchase from me first?", select Ok.

By default, Ali sells the following items:

Faruq's Tools for Games[edit | edit source]

Faruq Tools for Games shop map icon.png sells tools which are useful for playing games with a clan. He is located in northern Al Kharid.

Sorceress's Garden (members only)[edit | edit source]

Main article: Sorceress's Garden

The Sorceress's Garden is a safe minigame found in the south-east of Al Kharid. Talk to the apprentice to enter.

Al Kharid mining site[edit | edit source]

Main article: Al Kharid mine
The expansive desert north of Al Kharid city

The Al Kharid mine includes 6 silver rocks, 4 gold rocks, 3 common gem rocks, and 4 uncommon gem rocks. It no longer serves as a source of copper, tin, iron, coal, mithril, or adamant. Beware of scorpions (combat level 14), they can do considerable damage to players with a low combat level.

Duel Arena[edit | edit source]

Main article: Duel Arena

The Duel Arena is found north-east of Al Kharid. It can be more quickly accessed with a Ring of duelling.

Miscellaneous features[edit | edit source]

Quests[edit | edit source]

Music[edit | edit source]

Monsters[edit | edit source]

Gallery[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 18 August 2020 (Update):
    • Players will no longer get stuck when switching to a free-to-play world in a certain part of Al Kharid and will instead be moved to the Shantay Pass.
  • patch 22 June 2020 (Update):
    • Removed a force walk tile from a tent in Al Kharid.
  • update 30 March 2020 (Update):
    • Lowered the brightness of the sun over near the Desert Strykewyrms east of Al kharid.
  • patch 3 July 2017 (Update):
    • A minor blocking issue inside a house in Al Kharid has been fixed.
  • patch 12 September 2016 (Update):
    • The house containing the body rune in Al-Kharid is once again accessible.
  • patch 18 April 2016 (Update):
    • Removed a force walk tile north of Al-Kharid.
  • patch 7 March 2016 (Update):
    • The underside of the archway leading into the city is no longer transparent.
  • ninja 6 July 2015 (Update):
    • Opened ornate chests in the Al Kharid palace now have 'search' as their left-click option, rather than 'close'.
  • patch 21 January 2014 (Update):
    • A couple of tiles that were forcing the player to walk north in Al-Kharid have been fixed.
  • patch 10 September 2013 (Update):
    • A marathon ground piece near Al Kharid has been removed.
    • A section of terrain just outside the East gate of Al Kharid has had blocking added to prevent players from walking inside.
  • patch 24 June 2013 (Update):
    • Players can now run through the east Al Kharid gate without having to talk to the guards.
  • patch 18 February 2013 (Update):
    • Players can no longer walk inside the flags just outside of the Al Kharid bank.
    • Implings can no longer fly through rocks in Al Kharid.
  • patch 11 December 2012 (Update):
    • The furnace in Al Kharid (Zeke's house) is now shown on the map.
    • Players can no longer stand inside the Al Kharid bank flag poles.
    • Implings no longer fly through the cliff in Al Kharid.
  • patch 24 October 2012 (Update):
    • Some rock formations near Al Kharid no longer let implings fly through them.
  • patch 2 October 2012 (Update):
    • All Al-Kharid bankers now face south.
  • patch 22 November 2011 (Update):
    • Some banners near Al Kharid have been fixed.
  • patch 1 February 2011 (Update):
    • Completing a random event while on a stile in Al Kharid no longer sends the player to Lumbridge.
  • patch 7 October 2009 (Update):
    • Improved the minimap for Al Kharid to actually show all of the walls.
  • patch 9 June 2009 (Update):
    • Changed the colour of the glow effect from the furnace in Al Kharid.
  • update 1 July 2008 (Update):
    • The graphics for Al Kharid have been reworked.
  • update 21 January 2001 (Update):
    • The desert city of Al Kharid is released. Major new features:
      • Scimitar shop: Buy and sell curvy swords
      • Furnace: Convenient for smelting ore from the desert
      • Silk trader: Buy silk here and sell it in Varrock for a profit. The amount you make depends on how many other people are silk trading.
      • General store: Another place to buy and sell your items
      • Platemail Legs shop: A full range of leg armour to spend your money on
      • Kebab shop: Eating kebabs has a random effect. They're normally good, but rumour has it that a few of them are a bit dodgy. They'll never kill you though.

Trivia[edit | edit source]

  • Al Kharid features the closest bank to a range for non-members.
  • In the god letters, mention is made of "the Mehkmets of Al Kharid". It is unknown who or what the "Mehkmets" are.
  • Despite its Middle Eastern-sounding name, the phrase "Al Kharid" (الخريد) does not actually mean anything in any language. If one takes it apart, the prefix "al" (ال) equates to the article "the" in Arabic; "Kharid" (خرید), however, has no meaning in Arabic, but in Persian it could translate to "purchase" (as a noun). This is likely an attempt to create a pseudo-Arabic sounding word reflecting Al Kharid's commercial nature.
  • There is a glitch that when you walk past a certain point near the edge of the path just outside Al Kharid bank, your character will turn around and walk in the other direction, and you will be unable to walk through this point. This glitch has not been fixed.
  • According to the map of DeviousMUD, Al Kharid was to be called "Al Karid".

References[edit | edit source]

  1. ^ "More news about Update !!!"
  2. ^ Jagex. Postbag 35 - "Transcript:But how do you pruh-nounce Rell-doh?", Letter 4, by Reldo. RuneScape Postbags from the Hedge.