Aggression

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This article is about the ability. For the mechanic, see Aggressiveness.

Aggression is a basic Defence ability unlocked from the Shattered Worlds Reward Shop for 90 million shattered anima. When activated, it causes up to eight monsters within a five tile radius of the player to become aggressive and begin attacking them.

The ability neither generates nor consumes adrenaline. It can be used during and does not incur the global cooldown. It has no animation.

The Aggression ability replaced the aggression sigil on 19 August 2019 when the sigil slot was removed. The ability costs twice as much to unlock as the sigil did, but the ability requires no upkeep and can be used with other sigil abilities unlike the degradable sigil. Its cooldown was initially increased from 20 seconds to two minutes, before later being decreased to 90 seconds.

If the ability is used under effect of an agression potion the potion will take precedence because has a larger aggression radius.

Update history[edit | edit source]

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  • update 19 August 2019 (Update):
    • Added to game.
      • Aggression sigil was replaced by Aggression.
      • The cooldown of Aggression has been increased to 2 minutes, up from the 20 second cooldown of the sigil.