Advanced pulse core

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Advanced pulse core is a Treasure Hunter reward.
If the associated promotion is not currently active, it may not be obtainable.
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This article or section is incomplete and could do with improvement.
Reason: needs table / formula of experience regards to total level
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Not to be confused with Pulse core (historical).
Advanced pulse core detail.png

Advanced pulse cores give +50% extra experience that stacks with bonus experience already owned. It will explode after enough experience has been accumulated. Players can choose to lock any skill by choosing the "Toggle skills" option. The total experience given via the advanced pulse core is equivalent to a medium prismatic lamp, scaling with your total level.

When the advanced pulse core explodes, an effect is given to the player wearing the core and the players around them, giving them a 2% bonus experience buff. Every time another pulse core explodes, another 2% bonus is added to the buff to a maximum of 10% bonus experience. The effect lasts 10 minutes, with the timer being reset every time another pulse core explodes.

The pulse core is worn in the pocket slot and is stackable, meaning players can wear multiple pulse cores at once. This allows them to receive all the bonus experience without having to check and re-equip pulse cores.

Both experience boosts from pulse cores will stack additively with normal bonus experience (but not Enlightenment aura). At maximum, when all three are active, players can gain up to 2.6x the normal experience. The pulse core buff also stacks with the Clan avatar's skilling buff, as well as Double XP Weekends.

The 50% bonus does not work when disassembling augmented items.

Combat stats[edit | edit source]

Obtaining[edit | edit source]

Advanced pulse cores can be obtained through the following ways:

It could formerly be obtained during:

Temporary skill boosts[edit | edit source]

The pulse core can boost skills in four categories: Gatherer, Artisan, Support and Combat. When a pulse boosts skills, it affects all skills in the set. This does not apply to free-to-play, only members. The boost doesn't always occur after you finish a core, and thus, you may need to use multiple cores to get the desired boost.

Alternatively, it is possible for it to restore life points or prayer points instead. The amount of life points restored is equivalent to that of a Shark. For prayer points the value is equivalent to a Prayer potion.

Advanced pulse cores offer temporary boosts in skills aligned to an Expert cape of Accomplishment.

The amount of boost received scales with the individual levels of the skills being boosted. Ironmen will not receive the skill boost or the escalating bonus experience buff from using a pulse core.

The boost will decrease by a single point at a time until depleted. It can be refreshed to full effect and duration by finishing a new pulse core, but only if the newly-finished core also rolls to boost the same skills. The first point of the boost will last 45 seconds; every subsequent point will last 1 minute until it reaches 0. For instance, an Archaeology skill of 100 will be boosted to 108/100. After 45 seconds have passed, the boost will reduce to 107/100. After 1 minute, it will reduce to 106/100. It will then continue to reduce by one point per minute until fully depleted.

Category of boost Max. boost Skills boosted
Artisan 7 Cooking Cooking, Construction Construction, Crafting Crafting, Firemaking Firemaking,
Fletching Fletching, Herblore Herblore, Runecrafting Runecrafting, Smithing Smithing
Combatant 7 Attack Attack, Constitution Constitution, Defence Defence, Magic Magic,
Prayer Prayer, Ranged Ranged, Strength Strength, Summoning Summoning
Gatherer 7 Hunter Hunter
8 Archaeology Archaeology, Farming Farming
11 Divination Divination, Fishing Fishing, Mining Mining, Woodcutting Woodcutting
Support 7 Agility Agility, Dungeoneering Dungeoneering, Slayer Slayer, Thieving Thieving

Drop sources[edit | edit source]

For an exhaustive list of all known sources for this item, see here (include RDT).

Store locations[edit | edit source]

Travelling Merchant's Shop[edit | edit source]

This table shows the next 5 dates(wrong?) on which advanced pulse core is available in the Travelling Merchant's Shop, where it can be purchased for 800,000 coins.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 7 March 2022 (Update):
    • The Marketplace product information for the cinder and advanced pulse cores has been updated to correctly reflect their functionality:
      • The cinder core description has been changed from stating it grants a "250%" bonus XP burn rate to "+150%".
      • The advanced pulse core description has been changed from "A powerful item that grants 150% bonus XP while active. Once consumed it will explode granting an XP bonus (up to 10%) to everyone around you, including yourself." to "A powerful item that grants a +50% XP boost when in the pocket slot. Once consumed it will explode granting an XP boost (up to +10%) and a random buff to you and nearby players.".
  • patch 7 June 2021 (Update):
    • Fixed an issue that prevents the 'X' graphic from disappearing when deselecting a skill in Pulse cores.
  • patch 28 August 2018 (Update):
    • Players who have toggled beneficial boosts off will no longer receive pulse core buffs.
  • patch 31 October 2016 (Update):
    • Depleting a pulse core by gaining more XP than it had available will now award the correct XP.
  • patch 2 November 2015 (Update):
    • The pulse core buff timer will now attempt to re-sync itself to prevent an incorrect time being shown.
  • patch 29 June 2015 (Update):
    • The advanced pulse core buff icon has been updated to display the new model.

Trivia[edit | edit source]

  • The pitch of the noise that an (advanced) pulse core makes increases every 1,000 experience that is used.
  • Orbs of blue light orbit the player using an advanced pulse core, increasing in number and complexity as the bonus experience is spent. At later stages, the orbs also turn between blue and red and the frequency increases as the pulse core nears explosion.