Advanced pulse core

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Advanced pulse core is a Treasure Hunter reward.
If the associated promotion is not currently active, it may not be obtainable.
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This article has a calculator here.
Calculators determine experience and costs based on real-time prices from the Grand Exchange Market Watch.
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This article or section is incomplete and could do with improvement.
Reason: needs table / formula of experience regards to total level
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Advanced pulse core
Advanced pulse core.png
Release18 June 2015 (Update)
MembersNo
Quest itemNo
Properties
TradeableNo
EquipableYes
StackableYes
DisassemblyNo
DestroyAre you sure you want to destroy your Treasure Hunter prize? You cannot reclaim it.
ExamineA powerful item that grants a +50% XP boost when in the pocket slot. Once consumed it will explode granting an XP boost (up to +10%) and a random buff to you and nearby players.
Options [?]
BackpackWear, Check charges, Toggle skills, Destroy
EquippedCheck charges, Toggle skills
Values
Value1 coin
Cash out:
500 coins
AlchemyNot alchemisable
On deathAlways kept outside dangerous area
Weight0 kg
Advanced data
Item ID34918
LinksMRID • recipe
[view][talk]
Advanced pulse core detail.png

Advanced pulse cores give +50% extra experience that stacks with bonus experience already owned. They explode after enough experience has been accumulated. It is possible for more than one core to explode at a time depending on the skill, as not all skills can consume more than one core at a time. Dungeoneering is an example of multiple cores exploding when receiving a sufficiently large experience drop from a Dungeoneering floor. Players can choose to lock any skill by choosing the "Toggle skills" option. The total experience given via the advanced pulse core scales to your total level, amounting up to the equivalent of a medium prismatic lamp.

When the advanced pulse core explodes, they will give a multiplicative 50% experience boost to the xp drop that triggered it with an additional effect given to the player wearing the core and players nearby: A stacking 2% bonus experience buff for every explosion and caps at 10% for 10 minutes. The timer is reset every time another pulse core explodes. If the base experience of an action exceeds the experience currently stored within the advanced pulse core, it will cause it to explode.

The pulse core is worn in the pocket slot and is stackable, meaning players can wear multiple pulse cores at once. This allows them to receive all the bonus experience without having to check and re-equip pulse cores.

Both experience boosts from pulse cores will stack additively with normal bonus experience (but not Enlightenment aura). At maximum, when all three are active, players can gain up to 2.6x the normal experience. The pulse core buff also stacks with the Clan avatar's skilling buff, as well as Double XP Live.

Due to the nature of the soul altar and how the experience can be charged up and released in a single experience drop, advanced pulse cores are far more effective than a Demonic skull at awarding experience. Entering the soul altar through the abyss, a fully charged soul altar can always consume all the experience a pulse core holds, causing the pulse core to explode, granting the multiplicative 50% experience boost to the single experience drop combined with the pulse cores additional experience held within. The 50% experience boost makes pulse cores award more overall experience than a Cinder core could at soul altars. This also means players do not have to opt into PvP as demonic skull is not being used and allow more risky items to be brought such as the urn enhancer and Scripture of Bik for gaining clues while charging the altar.

The 50% bonus does not work when disassembling augmented items.

Combat stats[edit | edit source]

RequirementsTier
NoneNone
ClassSlotAttributes
NonePocket slot.pngDefence Armour0.0
Constitution Life points0
AutoAbilityPrayer Prayer0
Damage--Damage reduction
Accuracy-PvM: 0%PvP: 0%
Style-Style bonuses
Range-Strength0.0Ranged0.0Magic0.0Necromancy0.0

Calculator[edit | edit source]

 template = Calculator:Template/Other/Advanced pulse core
 form     = pulsecoreForm
 result   = pulsecoreResult
 name     =
 
 param    = xpleft|XP Left in core|17204.5|number|0-17744.2,0.1,1||The amount of xp you have stored in your pulse core
 param    = basexp|Base XP drop|0|number|0-200000000,0.1,1||The base xp drop of your action
 param    = pulsec|Pulse core boost|0|buttonselect|0%,2%,4%,6%,8%,10%||The value shown on your buff bar
 param    = bxpoth|Other boosts (%)|0|int|0-||Things like outfit boosts (+1% per piece), Desert Pantheon aura (+10%), etc.
 param    = bxp|Bonus xp|false|check|true,false||Whether or not you have bonus xp in the skill
 param    = dxp|Double xp|false|check|true,false||Whether or not you have double xp active

Please wait for the calculator form to load.
Please input your data and submit the form.


Obtaining[edit | edit source]

Advanced pulse cores can be obtained through the following ways:

It could formerly be obtained during:

Temporary skill boosts[edit | edit source]

The pulse core can boost skills in four categories: Gatherer, Artisan, Support and Combat. When a pulse boosts skills, it affects all skills in the set. This does not apply to free-to-play, only members. The boost doesn't always occur after you finish a core, and thus, you may need to use multiple cores to get the desired boost.

Alternatively, it is possible for it to restore life points or prayer points instead. The amount of life points restored is equivalent to that of a Shark. For prayer points the value is equivalent to a Prayer potion.

Advanced pulse cores offer temporary boosts in skills aligned to an Expert cape of Accomplishment.

The amount of boost received scales with the individual levels of the skills being boosted. Ironmen will not receive the skill boost or the escalating bonus experience buff from using a pulse core.

The boost will decrease by a single point at a time until depleted. It can be refreshed to full effect and duration by finishing a new pulse core, but only if the newly-finished core also rolls to boost the same skills. The first point of the boost will last 45 seconds; every subsequent point will last 1 minute until it reaches 0. For instance, an Archaeology skill of 100 will be boosted to 108/100. After 45 seconds have passed, the boost will reduce to 107/100. After 1 minute, it will reduce to 106/100. It will then continue to reduce by one point per minute until fully depleted.

Category of boost Max. boost Skills boosted
Artisan 7 Cooking Cooking, Construction Construction, Crafting Crafting, Firemaking Firemaking,
Fletching Fletching, Runecrafting Runecrafting, Smithing Smithing
8 Herblore Herblore
Combatant 7 Attack Attack, Constitution Constitution, Defence Defence, Magic Magic,
Necromancy Necromancy, Prayer Prayer, Ranged Ranged, Strength Strength, Summoning Summoning
Gatherer 7 Hunter Hunter
8 Archaeology Archaeology, Farming Farming
11 Divination Divination, Fishing Fishing, Mining Mining, Woodcutting Woodcutting
Support 7 Agility Agility, Dungeoneering Dungeoneering, Slayer Slayer, Thieving Thieving

Pulse core boosting[edit | edit source]

By effectively utilising pulse core boosts, you can engage in content above your current level. For example, you could make Overload potions as early as level 89 Herblore, or unlock powerful Archaeology upgrades like the Conservation of Energy relic power up to 8 levels early by boosting to excavate/restore the required artefacts. While this tactic can be done with other items that grant temporary boosts like Spicy stews, pulse cores grant some of the highest boosts in the game.

The following steps must be taken to obtain and maintain the boost. Note that this is tedious due to requiring frequent lobbying to prevent the boost from decaying, and thus isn't recommended for standard training methods. See here for more information on preventing boost decay.

  • Go to an area with several pulse core explosions, such as the Lumbridge Market or Fort Forinthry on world 84.
  • When you get the boost in your desired skill, lobby immediately. This is because the time at which boosts decrease depend on when you log in, so the boost can decrease moments after you obtain it.
  • Engage in your desired activity, making sure to lobby or switch worlds every 45 seconds.

Drop sources[edit | edit source]

For an exhaustive list of all known sources for this item, see here.
  1. ^ a b c There is further information on this drop; see the associated page for details.

Store locations[edit | edit source]

Travelling Merchant's Shop[edit | edit source]

This table shows the next 5 dates(wrong?) on which advanced pulse core is available in the Travelling Merchant's Shop, where 1–3 can be purchased for 800,000 coins (266,666.67800,000 coins each).

Transcript[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • patch 22 August 2022 (Update):
    • Fixed an issue where the bank interface would close due to an error with players using many cinder/advanced pulse cores.
  • patch 7 March 2022 (Update):
    • The Marketplace product information for the cinder and advanced pulse cores has been updated to correctly reflect their functionality:
      • The cinder core description has been changed from stating it grants a "250%" bonus XP burn rate to "+150%".
      • The advanced pulse core description has been changed from "A powerful item that grants 150% bonus XP while active. Once consumed it will explode granting an XP bonus (up to 10%) to everyone around you, including yourself." to "A powerful item that grants a +50% XP boost when in the pocket slot. Once consumed it will explode granting an XP boost (up to +10%) and a random buff to you and nearby players.".
  • patch 7 June 2021 (Update):
    • Fixed an issue that prevents the 'X' graphic from disappearing when deselecting a skill in Pulse cores.
  • patch 28 August 2018 (Update):
    • Players who have toggled beneficial boosts off will no longer receive pulse core buffs.
  • patch 31 October 2016 (Update):
    • Depleting a pulse core by gaining more XP than it had available will now award the correct XP.
  • patch 2 November 2015 (Update):
    • The pulse core buff timer will now attempt to re-sync itself to prevent an incorrect time being shown.
  • patch 29 June 2015 (Update):
    • The advanced pulse core buff icon has been updated to display the new model.

Trivia[edit | edit source]

  • The pitch of the noise that an (advanced) pulse core makes increases every 1,000 experience that is used.
  • Orbs of blue light orbit the player using an advanced pulse core, increasing in number and complexity as the bonus experience is spent. At later stages, the orbs also turn between blue and red and the frequency increases as the pulse core nears explosion.