Adept bloodrager
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Adept bloodrager | |||
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Release | 12 April 2010 (Update) | ||
Summoning level | 81 | ||
Duration (mins) | 64 | ||
Points cost | 90 | ||
Familiar size | Unknown edit | ||
Race | Gorajo | ||
Abilities | +9% Melee Defence boost (invisible) | ||
Special moves | Sundering strike | ||
Combat level | 133 | ||
Examine | Trained from birth to tear and rend. (Tier 9) | ||
Combat stats | |||
Life points | Max hit | ||
9000 | 2280 | ||
Attack | Defence | Ranged | Magic |
95 | 95 | 1 | 1 |
Immune to poison | Yes | ||
Attack style | Melee | ||
Infobox • Talk page |
The adept bloodrager is a tier 9 combat familiar which deals melee damage to opponents. This familiar can only be summoned in the underground floors of Daemonheim and requires a Summoning level of 81. It is summoned using an adept bloodrager pouch. While summoned, this bloodrager has a passive ability that grants the player an invisible 9% boost to their melee defence.
Adept bloodrager pouch[edit | edit source]
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Shards | Cost/XP | Charm | Tertiary | |
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N/A | 0 coins |
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Gorgonite ore | ||
Create XP | Use XP | Low alch | Hi alch | GE price | |
517.5 | 4.5 | 20,392 | 30,588 | Not sold | |
Examine text | |||||
I can summon a Adept bloodrager with this. (Tier 9) |
An adept bloodrager is made by using a Summoning obelisk in Daemonheim with a blue charm and a gorgonite ore in the player's inventory.
Sundering strike (tier 9) scroll[edit | edit source]
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Create XP | Use XP | Special move points |
---|---|---|---|
0.1 | 4.5 | 20 | |
Low Alch | High Alch | GE Price | |
2,039 | 3,058 | Not sold | |
Examine text | |||
A scroll for a Adept bloodrager. (Tier 9) |
The adept bloodrager enables the use of the sundering strike special ability for an adept bloodrager. Using an Adept bloodrager pouch on a Summoning obelisk creates ten tier 9 sundering strike scrolls.
Sundering strike[edit | edit source]
Sundering strike is the special move of the adept bloodrager activated by using a sundering strike scroll. It deals a more damaging attack that is 50% more accurate, and reduces opponent's Defence by 1 level for every 20 life points dealt.