An abyssal bane longsword is a tier 79 main-handed melee weapon. It is a bane longsword + 4 that has been upgraded with an abyssal whip. It requires level 80 attack to wield.
Making an abyssal bane longsword requires a bane longsword + 4, 1 abyssal whip, and 4,000 progress, granting a total of 4,000 experience. It can be augmented to an augmented abyssal bane longsword.
While fighting abyssal demons, the abyssal bane longsword increases damage by 20%. It does not increase accuracy or hit chance.
This item degrades to a broken, repairable state over 50,000 charges of combat. The base repair cost is 800,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a Repair NPC, or for cheaper on an armour stand/whetstone.
Abyssal bane longsword
|4,000 XP||-||Varies [recipe 1]||534,620|
| Smithing level||80|
|You must use a normal Anvil or Forge|
| Members only|
|Bane longsword + 4||1||357,050||357,050|
The base repair cost of the Abyssal bane longsword when completely degraded to 0.0% item charge is 800,000 coins. It can be repaired by:
Alternatively, it can be repaired on an armour stand in a player-owned house or on a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).
If it is only partially degraded the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.
template = Calculator:Template/Smithing/Armour stand
form = repairForm
result = repairResult
param = level|Smithing level (1-106)|1|int|1-106||
param = charge|Item Charge|0.0|number|0.0-100.0||
param = cost|cost|800000|hidden|||
|The result will appear here when you submit the form.|The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!